Module: GL_OES_vertex_array_object::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb
Constant Summary collapse
- Parameters =
{ glBindVertexArrayOES: [ :void, :GLuint ].freeze, glDeleteVertexArraysOES: [ :void, :GLsizei, :pointer ].freeze, glGenVertexArraysOES: [ :void, :GLsizei, :pointer ].freeze, glIsVertexArrayOES: [ :GLboolean, :GLuint ].freeze, }.freeze
Instance Method Summary collapse
- #glBindVertexArrayOES(array) ⇒ Object
- #glDeleteVertexArraysOES(n, arrays) ⇒ Object
- #glGenVertexArraysOES(n, arrays) ⇒ Object
- #glIsVertexArrayOES(array) ⇒ Object
Instance Method Details
#glBindVertexArrayOES(array) ⇒ Object
7 |
# File 'lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb', line 7 def glBindVertexArrayOES(array) end |
#glDeleteVertexArraysOES(n, arrays) ⇒ Object
8 |
# File 'lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb', line 8 def glDeleteVertexArraysOES(n, arrays) end |
#glGenVertexArraysOES(n, arrays) ⇒ Object
9 |
# File 'lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb', line 9 def glGenVertexArraysOES(n, arrays) end |
#glIsVertexArrayOES(array) ⇒ Object
10 |
# File 'lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb', line 10 def glIsVertexArrayOES(array) end |