Module: GL_OES_texture_3D::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_OES_texture_3D.rb
Constant Summary collapse
- Parameters =
{ glTexImage3DOES: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze, glTexSubImage3DOES: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze, glCopyTexSubImage3DOES: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze, glCompressedTexImage3DOES: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze, glCompressedTexSubImage3DOES: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze, glFramebufferTexture3DOES: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze, }.freeze
Instance Method Summary collapse
- #glCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data) ⇒ Object
- #glCompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) ⇒ Object
- #glCopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height) ⇒ Object
- #glFramebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset) ⇒ Object
- #glTexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels) ⇒ Object
- #glTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) ⇒ Object
Instance Method Details
#glCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data) ⇒ Object
15 |
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 15 def glCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data) end |
#glCompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) ⇒ Object
16 |
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 16 def glCompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end |
#glCopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height) ⇒ Object
14 |
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 14 def glCopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height) end |
#glFramebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset) ⇒ Object
17 |
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 17 def glFramebufferTexture3DOES(target, , textarget, texture, level, zoffset) end |
#glTexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels) ⇒ Object
12 |
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 12 def glTexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels) end |
#glTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) ⇒ Object
13 |
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 13 def glTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end |