Module: GL_OES_texture_3D::Functions

Defined in:
lib/opengl-definitions/extensions/GL_OES_texture_3D.rb

Constant Summary collapse

Parameters =
{
  glTexImage3DOES:              [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
  glTexSubImage3DOES:           [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glCopyTexSubImage3DOES:       [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
  glCompressedTexImage3DOES:    [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedTexSubImage3DOES: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glFramebufferTexture3DOES:    [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data) ⇒ Object



15
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 15

def glCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data) end

#glCompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) ⇒ Object



16
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 16

def glCompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end

#glCopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height) ⇒ Object



14
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 14

def glCopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height) end

#glFramebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset) ⇒ Object



17
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 17

def glFramebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset) end

#glTexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels) ⇒ Object



12
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 12

def glTexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels) end

#glTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) ⇒ Object



13
# File 'lib/opengl-definitions/extensions/GL_OES_texture_3D.rb', line 13

def glTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end