Module: GL_OES_draw_elements_base_vertex::Functions

Defined in:
lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb

Constant Summary collapse

Parameters =
{
  glDrawElementsBaseVertexOES:          [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
  glDrawRangeElementsBaseVertexOES:     [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
  glDrawElementsInstancedBaseVertexOES: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint ].freeze,
  glMultiDrawElementsBaseVertexEXT:     [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei, :pointer ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glDrawElementsBaseVertexOES(mode, count, type, indices, basevertex) ⇒ Object



3
# File 'lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb', line 3

def glDrawElementsBaseVertexOES(mode, count, type, indices, basevertex) end

#glDrawElementsInstancedBaseVertexOES(mode, count, type, indices, instancecount, basevertex) ⇒ Object



5
# File 'lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb', line 5

def glDrawElementsInstancedBaseVertexOES(mode, count, type, indices, instancecount, basevertex) end

#glDrawRangeElementsBaseVertexOES(mode, start, end_, count, type, indices, basevertex) ⇒ Object



4
# File 'lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb', line 4

def glDrawRangeElementsBaseVertexOES(mode, start, end_, count, type, indices, basevertex) end

#glMultiDrawElementsBaseVertexEXT(mode, count, type, indices, primcount, basevertex) ⇒ Object



6
# File 'lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb', line 6

def glMultiDrawElementsBaseVertexEXT(mode, count, type, indices, primcount, basevertex) end