Module: GL_OES_byte_coordinates::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb
Constant Summary collapse
- Parameters =
{ glMultiTexCoord1bOES: [ :void, :GLenum, :GLbyte ].freeze, glMultiTexCoord1bvOES: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord2bOES: [ :void, :GLenum, :GLbyte, :GLbyte ].freeze, glMultiTexCoord2bvOES: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord3bOES: [ :void, :GLenum, :GLbyte, :GLbyte, :GLbyte ].freeze, glMultiTexCoord3bvOES: [ :void, :GLenum, :pointer ].freeze, glMultiTexCoord4bOES: [ :void, :GLenum, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze, glMultiTexCoord4bvOES: [ :void, :GLenum, :pointer ].freeze, glTexCoord1bOES: [ :void, :GLbyte ].freeze, glTexCoord1bvOES: [ :void, :pointer ].freeze, glTexCoord2bOES: [ :void, :GLbyte, :GLbyte ].freeze, glTexCoord2bvOES: [ :void, :pointer ].freeze, glTexCoord3bOES: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze, glTexCoord3bvOES: [ :void, :pointer ].freeze, glTexCoord4bOES: [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze, glTexCoord4bvOES: [ :void, :pointer ].freeze, glVertex2bOES: [ :void, :GLbyte, :GLbyte ].freeze, glVertex2bvOES: [ :void, :pointer ].freeze, glVertex3bOES: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze, glVertex3bvOES: [ :void, :pointer ].freeze, glVertex4bOES: [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze, glVertex4bvOES: [ :void, :pointer ].freeze, }.freeze
Instance Method Summary collapse
- #glMultiTexCoord1bOES(texture, s) ⇒ Object
- #glMultiTexCoord1bvOES(texture, coords) ⇒ Object
- #glMultiTexCoord2bOES(texture, s, t) ⇒ Object
- #glMultiTexCoord2bvOES(texture, coords) ⇒ Object
- #glMultiTexCoord3bOES(texture, s, t, r) ⇒ Object
- #glMultiTexCoord3bvOES(texture, coords) ⇒ Object
- #glMultiTexCoord4bOES(texture, s, t, r, q) ⇒ Object
- #glMultiTexCoord4bvOES(texture, coords) ⇒ Object
- #glTexCoord1bOES(s) ⇒ Object
- #glTexCoord1bvOES(coords) ⇒ Object
- #glTexCoord2bOES(s, t) ⇒ Object
- #glTexCoord2bvOES(coords) ⇒ Object
- #glTexCoord3bOES(s, t, r) ⇒ Object
- #glTexCoord3bvOES(coords) ⇒ Object
- #glTexCoord4bOES(s, t, r, q) ⇒ Object
- #glTexCoord4bvOES(coords) ⇒ Object
- #glVertex2bOES(x, y) ⇒ Object
- #glVertex2bvOES(coords) ⇒ Object
- #glVertex3bOES(x, y, z) ⇒ Object
- #glVertex3bvOES(coords) ⇒ Object
- #glVertex4bOES(x, y, z, w) ⇒ Object
- #glVertex4bvOES(coords) ⇒ Object
Instance Method Details
#glMultiTexCoord1bOES(texture, s) ⇒ Object
7 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 7 def glMultiTexCoord1bOES(texture, s) end |
#glMultiTexCoord1bvOES(texture, coords) ⇒ Object
8 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 8 def glMultiTexCoord1bvOES(texture, coords) end |
#glMultiTexCoord2bOES(texture, s, t) ⇒ Object
9 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 9 def glMultiTexCoord2bOES(texture, s, t) end |
#glMultiTexCoord2bvOES(texture, coords) ⇒ Object
10 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 10 def glMultiTexCoord2bvOES(texture, coords) end |
#glMultiTexCoord3bOES(texture, s, t, r) ⇒ Object
11 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 11 def glMultiTexCoord3bOES(texture, s, t, r) end |
#glMultiTexCoord3bvOES(texture, coords) ⇒ Object
12 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 12 def glMultiTexCoord3bvOES(texture, coords) end |
#glMultiTexCoord4bOES(texture, s, t, r, q) ⇒ Object
13 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 13 def glMultiTexCoord4bOES(texture, s, t, r, q) end |
#glMultiTexCoord4bvOES(texture, coords) ⇒ Object
14 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 14 def glMultiTexCoord4bvOES(texture, coords) end |
#glTexCoord1bOES(s) ⇒ Object
15 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 15 def glTexCoord1bOES(s) end |
#glTexCoord1bvOES(coords) ⇒ Object
16 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 16 def glTexCoord1bvOES(coords) end |
#glTexCoord2bOES(s, t) ⇒ Object
17 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 17 def glTexCoord2bOES(s, t) end |
#glTexCoord2bvOES(coords) ⇒ Object
18 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 18 def glTexCoord2bvOES(coords) end |
#glTexCoord3bOES(s, t, r) ⇒ Object
19 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 19 def glTexCoord3bOES(s, t, r) end |
#glTexCoord3bvOES(coords) ⇒ Object
20 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 20 def glTexCoord3bvOES(coords) end |
#glTexCoord4bOES(s, t, r, q) ⇒ Object
21 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 21 def glTexCoord4bOES(s, t, r, q) end |
#glTexCoord4bvOES(coords) ⇒ Object
22 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 22 def glTexCoord4bvOES(coords) end |
#glVertex2bOES(x, y) ⇒ Object
23 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 23 def glVertex2bOES(x, y) end |
#glVertex2bvOES(coords) ⇒ Object
24 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 24 def glVertex2bvOES(coords) end |
#glVertex3bOES(x, y, z) ⇒ Object
25 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 25 def glVertex3bOES(x, y, z) end |
#glVertex3bvOES(coords) ⇒ Object
26 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 26 def glVertex3bvOES(coords) end |
#glVertex4bOES(x, y, z, w) ⇒ Object
27 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 27 def glVertex4bOES(x, y, z, w) end |
#glVertex4bvOES(coords) ⇒ Object
28 |
# File 'lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb', line 28 def glVertex4bvOES(coords) end |