Module: GL_NV_vertex_program4::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb
Constant Summary collapse
- Parameters =
{ glVertexAttribI1iEXT: [ :void, :GLuint, :GLint ].freeze, glVertexAttribI2iEXT: [ :void, :GLuint, :GLint, :GLint ].freeze, glVertexAttribI3iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze, glVertexAttribI4iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze, glVertexAttribI1uiEXT: [ :void, :GLuint, :GLuint ].freeze, glVertexAttribI2uiEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze, glVertexAttribI3uiEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, glVertexAttribI4uiEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, glVertexAttribI1ivEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI2ivEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI3ivEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI4ivEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI1uivEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI2uivEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI3uivEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI4uivEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI4bvEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI4svEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI4ubvEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribI4usvEXT: [ :void, :GLuint, :pointer ].freeze, glVertexAttribIPointerEXT: [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze, glGetVertexAttribIivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze, glGetVertexAttribIuivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze, }.freeze
Instance Method Summary collapse
- #glGetVertexAttribIivEXT(index, pname, params) ⇒ Object
- #glGetVertexAttribIuivEXT(index, pname, params) ⇒ Object
- #glVertexAttribI1iEXT(index, x) ⇒ Object
- #glVertexAttribI1ivEXT(index, v) ⇒ Object
- #glVertexAttribI1uiEXT(index, x) ⇒ Object
- #glVertexAttribI1uivEXT(index, v) ⇒ Object
- #glVertexAttribI2iEXT(index, x, y) ⇒ Object
- #glVertexAttribI2ivEXT(index, v) ⇒ Object
- #glVertexAttribI2uiEXT(index, x, y) ⇒ Object
- #glVertexAttribI2uivEXT(index, v) ⇒ Object
- #glVertexAttribI3iEXT(index, x, y, z) ⇒ Object
- #glVertexAttribI3ivEXT(index, v) ⇒ Object
- #glVertexAttribI3uiEXT(index, x, y, z) ⇒ Object
- #glVertexAttribI3uivEXT(index, v) ⇒ Object
- #glVertexAttribI4bvEXT(index, v) ⇒ Object
- #glVertexAttribI4iEXT(index, x, y, z, w) ⇒ Object
- #glVertexAttribI4ivEXT(index, v) ⇒ Object
- #glVertexAttribI4svEXT(index, v) ⇒ Object
- #glVertexAttribI4ubvEXT(index, v) ⇒ Object
- #glVertexAttribI4uiEXT(index, x, y, z, w) ⇒ Object
- #glVertexAttribI4uivEXT(index, v) ⇒ Object
- #glVertexAttribI4usvEXT(index, v) ⇒ Object
- #glVertexAttribIPointerEXT(index, size, type, stride, pointer) ⇒ Object
Instance Method Details
#glGetVertexAttribIivEXT(index, pname, params) ⇒ Object
28 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 28 def glGetVertexAttribIivEXT(index, pname, params) end |
#glGetVertexAttribIuivEXT(index, pname, params) ⇒ Object
29 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 29 def glGetVertexAttribIuivEXT(index, pname, params) end |
#glVertexAttribI1iEXT(index, x) ⇒ Object
7 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 7 def glVertexAttribI1iEXT(index, x) end |
#glVertexAttribI1ivEXT(index, v) ⇒ Object
15 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 15 def glVertexAttribI1ivEXT(index, v) end |
#glVertexAttribI1uiEXT(index, x) ⇒ Object
11 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 11 def glVertexAttribI1uiEXT(index, x) end |
#glVertexAttribI1uivEXT(index, v) ⇒ Object
19 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 19 def glVertexAttribI1uivEXT(index, v) end |
#glVertexAttribI2iEXT(index, x, y) ⇒ Object
8 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 8 def glVertexAttribI2iEXT(index, x, y) end |
#glVertexAttribI2ivEXT(index, v) ⇒ Object
16 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 16 def glVertexAttribI2ivEXT(index, v) end |
#glVertexAttribI2uiEXT(index, x, y) ⇒ Object
12 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 12 def glVertexAttribI2uiEXT(index, x, y) end |
#glVertexAttribI2uivEXT(index, v) ⇒ Object
20 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 20 def glVertexAttribI2uivEXT(index, v) end |
#glVertexAttribI3iEXT(index, x, y, z) ⇒ Object
9 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 9 def glVertexAttribI3iEXT(index, x, y, z) end |
#glVertexAttribI3ivEXT(index, v) ⇒ Object
17 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 17 def glVertexAttribI3ivEXT(index, v) end |
#glVertexAttribI3uiEXT(index, x, y, z) ⇒ Object
13 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 13 def glVertexAttribI3uiEXT(index, x, y, z) end |
#glVertexAttribI3uivEXT(index, v) ⇒ Object
21 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 21 def glVertexAttribI3uivEXT(index, v) end |
#glVertexAttribI4bvEXT(index, v) ⇒ Object
23 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 23 def glVertexAttribI4bvEXT(index, v) end |
#glVertexAttribI4iEXT(index, x, y, z, w) ⇒ Object
10 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 10 def glVertexAttribI4iEXT(index, x, y, z, w) end |
#glVertexAttribI4ivEXT(index, v) ⇒ Object
18 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 18 def glVertexAttribI4ivEXT(index, v) end |
#glVertexAttribI4svEXT(index, v) ⇒ Object
24 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 24 def glVertexAttribI4svEXT(index, v) end |
#glVertexAttribI4ubvEXT(index, v) ⇒ Object
25 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 25 def glVertexAttribI4ubvEXT(index, v) end |
#glVertexAttribI4uiEXT(index, x, y, z, w) ⇒ Object
14 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 14 def glVertexAttribI4uiEXT(index, x, y, z, w) end |
#glVertexAttribI4uivEXT(index, v) ⇒ Object
22 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 22 def glVertexAttribI4uivEXT(index, v) end |
#glVertexAttribI4usvEXT(index, v) ⇒ Object
26 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 26 def glVertexAttribI4usvEXT(index, v) end |
#glVertexAttribIPointerEXT(index, size, type, stride, pointer) ⇒ Object
27 |
# File 'lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb', line 27 def glVertexAttribIPointerEXT(index, size, type, stride, pointer) end |