Module: GL_NV_fence::Functions

Defined in:
lib/opengl-definitions/extensions/GL_NV_fence.rb

Constant Summary collapse

Parameters =
{
  glDeleteFencesNV: [ :void, :GLsizei, :pointer ].freeze,
  glGenFencesNV:    [ :void, :GLsizei, :pointer ].freeze,
  glIsFenceNV:      [ :GLboolean, :GLuint ].freeze,
  glTestFenceNV:    [ :GLboolean, :GLuint ].freeze,
  glGetFenceivNV:   [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glFinishFenceNV:  [ :void, :GLuint ].freeze,
  glSetFenceNV:     [ :void, :GLuint, :GLenum ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glDeleteFencesNV(n, fences) ⇒ Object



9
# File 'lib/opengl-definitions/extensions/GL_NV_fence.rb', line 9

def glDeleteFencesNV(n, fences) end

#glFinishFenceNV(fence) ⇒ Object



14
# File 'lib/opengl-definitions/extensions/GL_NV_fence.rb', line 14

def glFinishFenceNV(fence) end

#glGenFencesNV(n, fences) ⇒ Object



10
# File 'lib/opengl-definitions/extensions/GL_NV_fence.rb', line 10

def glGenFencesNV(n, fences) end

#glGetFenceivNV(fence, pname, params) ⇒ Object



13
# File 'lib/opengl-definitions/extensions/GL_NV_fence.rb', line 13

def glGetFenceivNV(fence, pname, params) end

#glIsFenceNV(fence) ⇒ Object



11
# File 'lib/opengl-definitions/extensions/GL_NV_fence.rb', line 11

def glIsFenceNV(fence) end

#glSetFenceNV(fence, condition) ⇒ Object



15
# File 'lib/opengl-definitions/extensions/GL_NV_fence.rb', line 15

def glSetFenceNV(fence, condition) end

#glTestFenceNV(fence) ⇒ Object



12
# File 'lib/opengl-definitions/extensions/GL_NV_fence.rb', line 12

def glTestFenceNV(fence) end