Module: GL_MESA_window_pos::Functions

Defined in:
lib/opengl-definitions/extensions/GL_MESA_window_pos.rb

Constant Summary collapse

Parameters =
{
  glWindowPos2dMESA:  [ :void, :GLdouble, :GLdouble ].freeze,
  glWindowPos2dvMESA: [ :void, :pointer ].freeze,
  glWindowPos2fMESA:  [ :void, :GLfloat, :GLfloat ].freeze,
  glWindowPos2fvMESA: [ :void, :pointer ].freeze,
  glWindowPos2iMESA:  [ :void, :GLint, :GLint ].freeze,
  glWindowPos2ivMESA: [ :void, :pointer ].freeze,
  glWindowPos2sMESA:  [ :void, :GLshort, :GLshort ].freeze,
  glWindowPos2svMESA: [ :void, :pointer ].freeze,
  glWindowPos3dMESA:  [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glWindowPos3dvMESA: [ :void, :pointer ].freeze,
  glWindowPos3fMESA:  [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glWindowPos3fvMESA: [ :void, :pointer ].freeze,
  glWindowPos3iMESA:  [ :void, :GLint, :GLint, :GLint ].freeze,
  glWindowPos3ivMESA: [ :void, :pointer ].freeze,
  glWindowPos3sMESA:  [ :void, :GLshort, :GLshort, :GLshort ].freeze,
  glWindowPos3svMESA: [ :void, :pointer ].freeze,
  glWindowPos4dMESA:  [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glWindowPos4dvMESA: [ :void, :pointer ].freeze,
  glWindowPos4fMESA:  [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glWindowPos4fvMESA: [ :void, :pointer ].freeze,
  glWindowPos4iMESA:  [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
  glWindowPos4ivMESA: [ :void, :pointer ].freeze,
  glWindowPos4sMESA:  [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
  glWindowPos4svMESA: [ :void, :pointer ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glWindowPos2dMESA(x, y) ⇒ Object



3
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 3

def glWindowPos2dMESA(x, y) end

#glWindowPos2dvMESA(v) ⇒ Object



4
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 4

def glWindowPos2dvMESA(v) end

#glWindowPos2fMESA(x, y) ⇒ Object



5
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 5

def glWindowPos2fMESA(x, y) end

#glWindowPos2fvMESA(v) ⇒ Object



6
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 6

def glWindowPos2fvMESA(v) end

#glWindowPos2iMESA(x, y) ⇒ Object



7
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 7

def glWindowPos2iMESA(x, y) end

#glWindowPos2ivMESA(v) ⇒ Object



8
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 8

def glWindowPos2ivMESA(v) end

#glWindowPos2sMESA(x, y) ⇒ Object



9
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 9

def glWindowPos2sMESA(x, y) end

#glWindowPos2svMESA(v) ⇒ Object



10
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 10

def glWindowPos2svMESA(v) end

#glWindowPos3dMESA(x, y, z) ⇒ Object



11
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 11

def glWindowPos3dMESA(x, y, z) end

#glWindowPos3dvMESA(v) ⇒ Object



12
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 12

def glWindowPos3dvMESA(v) end

#glWindowPos3fMESA(x, y, z) ⇒ Object



13
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 13

def glWindowPos3fMESA(x, y, z) end

#glWindowPos3fvMESA(v) ⇒ Object



14
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 14

def glWindowPos3fvMESA(v) end

#glWindowPos3iMESA(x, y, z) ⇒ Object



15
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 15

def glWindowPos3iMESA(x, y, z) end

#glWindowPos3ivMESA(v) ⇒ Object



16
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 16

def glWindowPos3ivMESA(v) end

#glWindowPos3sMESA(x, y, z) ⇒ Object



17
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 17

def glWindowPos3sMESA(x, y, z) end

#glWindowPos3svMESA(v) ⇒ Object



18
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 18

def glWindowPos3svMESA(v) end

#glWindowPos4dMESA(x, y, z, w) ⇒ Object



19
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 19

def glWindowPos4dMESA(x, y, z, w) end

#glWindowPos4dvMESA(v) ⇒ Object



20
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 20

def glWindowPos4dvMESA(v) end

#glWindowPos4fMESA(x, y, z, w) ⇒ Object



21
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 21

def glWindowPos4fMESA(x, y, z, w) end

#glWindowPos4fvMESA(v) ⇒ Object



22
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 22

def glWindowPos4fvMESA(v) end

#glWindowPos4iMESA(x, y, z, w) ⇒ Object



23
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 23

def glWindowPos4iMESA(x, y, z, w) end

#glWindowPos4ivMESA(v) ⇒ Object



24
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 24

def glWindowPos4ivMESA(v) end

#glWindowPos4sMESA(x, y, z, w) ⇒ Object



25
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 25

def glWindowPos4sMESA(x, y, z, w) end

#glWindowPos4svMESA(v) ⇒ Object



26
# File 'lib/opengl-definitions/extensions/GL_MESA_window_pos.rb', line 26

def glWindowPos4svMESA(v) end