Module: GL_EXT_vertex_array::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb
Constant Summary collapse
- Parameters =
{ glArrayElementEXT: [ :void, :GLint ].freeze, glColorPointerEXT: [ :void, :GLint, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze, glDrawArraysEXT: [ :void, :GLenum, :GLint, :GLsizei ].freeze, glEdgeFlagPointerEXT: [ :void, :GLsizei, :GLsizei, :pointer ].freeze, glGetPointervEXT: [ :void, :GLenum, :pointer ].freeze, glIndexPointerEXT: [ :void, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze, glNormalPointerEXT: [ :void, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze, glTexCoordPointerEXT: [ :void, :GLint, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze, glVertexPointerEXT: [ :void, :GLint, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze, }.freeze
Instance Method Summary collapse
- #glArrayElementEXT(i) ⇒ Object
- #glColorPointerEXT(size, type, stride, count, pointer) ⇒ Object
- #glDrawArraysEXT(mode, first, count) ⇒ Object
- #glEdgeFlagPointerEXT(stride, count, pointer) ⇒ Object
- #glGetPointervEXT(pname, params) ⇒ Object
- #glIndexPointerEXT(type, stride, count, pointer) ⇒ Object
- #glNormalPointerEXT(type, stride, count, pointer) ⇒ Object
- #glTexCoordPointerEXT(size, type, stride, count, pointer) ⇒ Object
- #glVertexPointerEXT(size, type, stride, count, pointer) ⇒ Object
Instance Method Details
#glArrayElementEXT(i) ⇒ Object
38 |
# File 'lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb', line 38 def glArrayElementEXT(i) end |
#glColorPointerEXT(size, type, stride, count, pointer) ⇒ Object
39 |
# File 'lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb', line 39 def glColorPointerEXT(size, type, stride, count, pointer) end |
#glDrawArraysEXT(mode, first, count) ⇒ Object
40 |
# File 'lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb', line 40 def glDrawArraysEXT(mode, first, count) end |
#glEdgeFlagPointerEXT(stride, count, pointer) ⇒ Object
41 |
# File 'lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb', line 41 def glEdgeFlagPointerEXT(stride, count, pointer) end |
#glGetPointervEXT(pname, params) ⇒ Object
42 |
# File 'lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb', line 42 def glGetPointervEXT(pname, params) end |
#glIndexPointerEXT(type, stride, count, pointer) ⇒ Object
43 |
# File 'lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb', line 43 def glIndexPointerEXT(type, stride, count, pointer) end |
#glNormalPointerEXT(type, stride, count, pointer) ⇒ Object
44 |
# File 'lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb', line 44 def glNormalPointerEXT(type, stride, count, pointer) end |
#glTexCoordPointerEXT(size, type, stride, count, pointer) ⇒ Object
45 |
# File 'lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb', line 45 def glTexCoordPointerEXT(size, type, stride, count, pointer) end |
#glVertexPointerEXT(size, type, stride, count, pointer) ⇒ Object
46 |
# File 'lib/opengl-definitions/extensions/GL_EXT_vertex_array.rb', line 46 def glVertexPointerEXT(size, type, stride, count, pointer) end |