Module: GL_EXT_multisampled_render_to_texture::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb
Constant Summary collapse
- Parameters =
{ glRenderbufferStorageMultisampleEXT: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze, glFramebufferTexture2DMultisampleEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint, :GLsizei ].freeze, }.freeze
Instance Method Summary collapse
- #glFramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture, level, samples) ⇒ Object
- #glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height) ⇒ Object
Instance Method Details
#glFramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture, level, samples) ⇒ Object
11 |
# File 'lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb', line 11 def glFramebufferTexture2DMultisampleEXT(target, , textarget, texture, level, samples) end |
#glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height) ⇒ Object
10 |
# File 'lib/opengl-definitions/extensions/GL_EXT_multisampled_render_to_texture.rb', line 10 def glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height) end |