Module: GL_EXT_direct_state_access::Functions

Defined in:
lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb

Constant Summary collapse

Parameters =
{
  glMatrixLoadfEXT:                                 [ :void, :GLenum, :pointer ].freeze,
  glMatrixLoaddEXT:                                 [ :void, :GLenum, :pointer ].freeze,
  glMatrixMultfEXT:                                 [ :void, :GLenum, :pointer ].freeze,
  glMatrixMultdEXT:                                 [ :void, :GLenum, :pointer ].freeze,
  glMatrixLoadIdentityEXT:                          [ :void, :GLenum ].freeze,
  glMatrixRotatefEXT:                               [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glMatrixRotatedEXT:                               [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glMatrixScalefEXT:                                [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glMatrixScaledEXT:                                [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glMatrixTranslatefEXT:                            [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glMatrixTranslatedEXT:                            [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glMatrixFrustumEXT:                               [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glMatrixOrthoEXT:                                 [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glMatrixPopEXT:                                   [ :void, :GLenum ].freeze,
  glMatrixPushEXT:                                  [ :void, :GLenum ].freeze,
  glClientAttribDefaultEXT:                         [ :void, :GLbitfield ].freeze,
  glPushClientAttribDefaultEXT:                     [ :void, :GLbitfield ].freeze,
  glTextureParameterfEXT:                           [ :void, :GLuint, :GLenum, :GLenum, :GLfloat ].freeze,
  glTextureParameterfvEXT:                          [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glTextureParameteriEXT:                           [ :void, :GLuint, :GLenum, :GLenum, :GLint ].freeze,
  glTextureParameterivEXT:                          [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glTextureImage1DEXT:                              [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
  glTextureImage2DEXT:                              [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
  glTextureSubImage1DEXT:                           [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glTextureSubImage2DEXT:                           [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glCopyTextureImage1DEXT:                          [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
  glCopyTextureImage2DEXT:                          [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
  glCopyTextureSubImage1DEXT:                       [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
  glCopyTextureSubImage2DEXT:                       [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
  glGetTextureImageEXT:                             [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
  glGetTextureParameterfvEXT:                       [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glGetTextureParameterivEXT:                       [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glGetTextureLevelParameterfvEXT:                  [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
  glGetTextureLevelParameterivEXT:                  [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
  glTextureImage3DEXT:                              [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
  glTextureSubImage3DEXT:                           [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glCopyTextureSubImage3DEXT:                       [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
  glBindMultiTextureEXT:                            [ :void, :GLenum, :GLenum, :GLuint ].freeze,
  glMultiTexCoordPointerEXT:                        [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
  glMultiTexEnvfEXT:                                [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
  glMultiTexEnvfvEXT:                               [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexEnviEXT:                                [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
  glMultiTexEnvivEXT:                               [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexGendEXT:                                [ :void, :GLenum, :GLenum, :GLenum, :GLdouble ].freeze,
  glMultiTexGendvEXT:                               [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexGenfEXT:                                [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
  glMultiTexGenfvEXT:                               [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexGeniEXT:                                [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
  glMultiTexGenivEXT:                               [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexEnvfvEXT:                            [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexEnvivEXT:                            [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexGendvEXT:                            [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexGenfvEXT:                            [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexGenivEXT:                            [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexParameteriEXT:                          [ :void, :GLenum, :GLenum, :GLenum, :GLint ].freeze,
  glMultiTexParameterivEXT:                         [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexParameterfEXT:                          [ :void, :GLenum, :GLenum, :GLenum, :GLfloat ].freeze,
  glMultiTexParameterfvEXT:                         [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexImage1DEXT:                             [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexImage2DEXT:                             [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexSubImage1DEXT:                          [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexSubImage2DEXT:                          [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glCopyMultiTexImage1DEXT:                         [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
  glCopyMultiTexImage2DEXT:                         [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
  glCopyMultiTexSubImage1DEXT:                      [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
  glCopyMultiTexSubImage2DEXT:                      [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
  glGetMultiTexImageEXT:                            [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexParameterfvEXT:                      [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexParameterivEXT:                      [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexLevelParameterfvEXT:                 [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
  glGetMultiTexLevelParameterivEXT:                 [ :void, :GLenum, :GLenum, :GLint, :GLenum, :pointer ].freeze,
  glMultiTexImage3DEXT:                             [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexSubImage3DEXT:                          [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
  glCopyMultiTexSubImage3DEXT:                      [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
  glEnableClientStateIndexedEXT:                    [ :void, :GLenum, :GLuint ].freeze,
  glDisableClientStateIndexedEXT:                   [ :void, :GLenum, :GLuint ].freeze,
  glGetFloatIndexedvEXT:                            [ :void, :GLenum, :GLuint, :pointer ].freeze,
  glGetDoubleIndexedvEXT:                           [ :void, :GLenum, :GLuint, :pointer ].freeze,
  glGetPointerIndexedvEXT:                          [ :void, :GLenum, :GLuint, :pointer ].freeze,
  glEnableIndexedEXT:                               [ :void, :GLenum, :GLuint ].freeze,
  glDisableIndexedEXT:                              [ :void, :GLenum, :GLuint ].freeze,
  glIsEnabledIndexedEXT:                            [ :GLboolean, :GLenum, :GLuint ].freeze,
  glGetIntegerIndexedvEXT:                          [ :void, :GLenum, :GLuint, :pointer ].freeze,
  glGetBooleanIndexedvEXT:                          [ :void, :GLenum, :GLuint, :pointer ].freeze,
  glCompressedTextureImage3DEXT:                    [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedTextureImage2DEXT:                    [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedTextureImage1DEXT:                    [ :void, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedTextureSubImage3DEXT:                 [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glCompressedTextureSubImage2DEXT:                 [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glCompressedTextureSubImage1DEXT:                 [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glGetCompressedTextureImageEXT:                   [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
  glCompressedMultiTexImage3DEXT:                   [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedMultiTexImage2DEXT:                   [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedMultiTexImage1DEXT:                   [ :void, :GLenum, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedMultiTexSubImage3DEXT:                [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glCompressedMultiTexSubImage2DEXT:                [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glCompressedMultiTexSubImage1DEXT:                [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glGetCompressedMultiTexImageEXT:                  [ :void, :GLenum, :GLenum, :GLint, :pointer ].freeze,
  glMatrixLoadTransposefEXT:                        [ :void, :GLenum, :pointer ].freeze,
  glMatrixLoadTransposedEXT:                        [ :void, :GLenum, :pointer ].freeze,
  glMatrixMultTransposefEXT:                        [ :void, :GLenum, :pointer ].freeze,
  glMatrixMultTransposedEXT:                        [ :void, :GLenum, :pointer ].freeze,
  glNamedBufferDataEXT:                             [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
  glNamedBufferSubDataEXT:                          [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
  glMapNamedBufferEXT:                              [ :pointer, :GLuint, :GLenum ].freeze,
  glUnmapNamedBufferEXT:                            [ :GLboolean, :GLuint ].freeze,
  glGetNamedBufferParameterivEXT:                   [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glGetNamedBufferPointervEXT:                      [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glGetNamedBufferSubDataEXT:                       [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
  glProgramUniform1fEXT:                            [ :void, :GLuint, :GLint, :GLfloat ].freeze,
  glProgramUniform2fEXT:                            [ :void, :GLuint, :GLint, :GLfloat, :GLfloat ].freeze,
  glProgramUniform3fEXT:                            [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glProgramUniform4fEXT:                            [ :void, :GLuint, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glProgramUniform1iEXT:                            [ :void, :GLuint, :GLint, :GLint ].freeze,
  glProgramUniform2iEXT:                            [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
  glProgramUniform3iEXT:                            [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
  glProgramUniform4iEXT:                            [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
  glProgramUniform1fvEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform2fvEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform3fvEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform4fvEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform1ivEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform2ivEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform3ivEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform4ivEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniformMatrix2fvEXT:                     [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix3fvEXT:                     [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix4fvEXT:                     [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix2x3fvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix3x2fvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix2x4fvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix4x2fvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix3x4fvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix4x3fvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glTextureBufferEXT:                               [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
  glMultiTexBufferEXT:                              [ :void, :GLenum, :GLenum, :GLenum, :GLuint ].freeze,
  glTextureParameterIivEXT:                         [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glTextureParameterIuivEXT:                        [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glGetTextureParameterIivEXT:                      [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glGetTextureParameterIuivEXT:                     [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexParameterIivEXT:                        [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glMultiTexParameterIuivEXT:                       [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexParameterIivEXT:                     [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glGetMultiTexParameterIuivEXT:                    [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glProgramUniform1uiEXT:                           [ :void, :GLuint, :GLint, :GLuint ].freeze,
  glProgramUniform2uiEXT:                           [ :void, :GLuint, :GLint, :GLuint, :GLuint ].freeze,
  glProgramUniform3uiEXT:                           [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
  glProgramUniform4uiEXT:                           [ :void, :GLuint, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
  glProgramUniform1uivEXT:                          [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform2uivEXT:                          [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform3uivEXT:                          [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform4uivEXT:                          [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glNamedProgramLocalParameters4fvEXT:              [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
  glNamedProgramLocalParameterI4iEXT:               [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
  glNamedProgramLocalParameterI4ivEXT:              [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
  glNamedProgramLocalParametersI4ivEXT:             [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
  glNamedProgramLocalParameterI4uiEXT:              [ :void, :GLuint, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
  glNamedProgramLocalParameterI4uivEXT:             [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
  glNamedProgramLocalParametersI4uivEXT:            [ :void, :GLuint, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
  glGetNamedProgramLocalParameterIivEXT:            [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
  glGetNamedProgramLocalParameterIuivEXT:           [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
  glEnableClientStateiEXT:                          [ :void, :GLenum, :GLuint ].freeze,
  glDisableClientStateiEXT:                         [ :void, :GLenum, :GLuint ].freeze,
  glGetFloati_vEXT:                                 [ :void, :GLenum, :GLuint, :pointer ].freeze,
  glGetDoublei_vEXT:                                [ :void, :GLenum, :GLuint, :pointer ].freeze,
  glGetPointeri_vEXT:                               [ :void, :GLenum, :GLuint, :pointer ].freeze,
  glNamedProgramStringEXT:                          [ :void, :GLuint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
  glNamedProgramLocalParameter4dEXT:                [ :void, :GLuint, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glNamedProgramLocalParameter4dvEXT:               [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
  glNamedProgramLocalParameter4fEXT:                [ :void, :GLuint, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glNamedProgramLocalParameter4fvEXT:               [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
  glGetNamedProgramLocalParameterdvEXT:             [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
  glGetNamedProgramLocalParameterfvEXT:             [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
  glGetNamedProgramivEXT:                           [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glGetNamedProgramStringEXT:                       [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glNamedRenderbufferStorageEXT:                    [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
  glGetNamedRenderbufferParameterivEXT:             [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glNamedRenderbufferStorageMultisampleEXT:         [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
  glNamedRenderbufferStorageMultisampleCoverageEXT: [ :void, :GLuint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
  glCheckNamedFramebufferStatusEXT:                 [ :GLenum, :GLuint, :GLenum ].freeze,
  glNamedFramebufferTexture1DEXT:                   [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
  glNamedFramebufferTexture2DEXT:                   [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
  glNamedFramebufferTexture3DEXT:                   [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
  glNamedFramebufferRenderbufferEXT:                [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
  glGetNamedFramebufferAttachmentParameterivEXT:    [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
  glGenerateTextureMipmapEXT:                       [ :void, :GLuint, :GLenum ].freeze,
  glGenerateMultiTexMipmapEXT:                      [ :void, :GLenum, :GLenum ].freeze,
  glFramebufferDrawBufferEXT:                       [ :void, :GLuint, :GLenum ].freeze,
  glFramebufferDrawBuffersEXT:                      [ :void, :GLuint, :GLsizei, :pointer ].freeze,
  glFramebufferReadBufferEXT:                       [ :void, :GLuint, :GLenum ].freeze,
  glGetFramebufferParameterivEXT:                   [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glNamedCopyBufferSubDataEXT:                      [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
  glNamedFramebufferTextureEXT:                     [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
  glNamedFramebufferTextureLayerEXT:                [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
  glNamedFramebufferTextureFaceEXT:                 [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLenum ].freeze,
  glTextureRenderbufferEXT:                         [ :void, :GLuint, :GLenum, :GLuint ].freeze,
  glMultiTexRenderbufferEXT:                        [ :void, :GLenum, :GLenum, :GLuint ].freeze,
  glVertexArrayVertexOffsetEXT:                     [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glVertexArrayColorOffsetEXT:                      [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glVertexArrayEdgeFlagOffsetEXT:                   [ :void, :GLuint, :GLuint, :GLsizei, :GLintptr ].freeze,
  glVertexArrayIndexOffsetEXT:                      [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glVertexArrayNormalOffsetEXT:                     [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glVertexArrayTexCoordOffsetEXT:                   [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glVertexArrayMultiTexCoordOffsetEXT:              [ :void, :GLuint, :GLuint, :GLenum, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glVertexArrayFogCoordOffsetEXT:                   [ :void, :GLuint, :GLuint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glVertexArraySecondaryColorOffsetEXT:             [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glVertexArrayVertexAttribOffsetEXT:               [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :GLintptr ].freeze,
  glVertexArrayVertexAttribIOffsetEXT:              [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glEnableVertexArrayEXT:                           [ :void, :GLuint, :GLenum ].freeze,
  glDisableVertexArrayEXT:                          [ :void, :GLuint, :GLenum ].freeze,
  glEnableVertexArrayAttribEXT:                     [ :void, :GLuint, :GLuint ].freeze,
  glDisableVertexArrayAttribEXT:                    [ :void, :GLuint, :GLuint ].freeze,
  glGetVertexArrayIntegervEXT:                      [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glGetVertexArrayPointervEXT:                      [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glGetVertexArrayIntegeri_vEXT:                    [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
  glGetVertexArrayPointeri_vEXT:                    [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
  glMapNamedBufferRangeEXT:                         [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
  glFlushMappedNamedBufferRangeEXT:                 [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
  glNamedBufferStorageEXT:                          [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
  glClearNamedBufferDataEXT:                        [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
  glClearNamedBufferSubDataEXT:                     [ :void, :GLuint, :GLenum, :GLsizeiptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
  glNamedFramebufferParameteriEXT:                  [ :void, :GLuint, :GLenum, :GLint ].freeze,
  glGetNamedFramebufferParameterivEXT:              [ :void, :GLuint, :GLenum, :pointer ].freeze,
  glProgramUniform1dEXT:                            [ :void, :GLuint, :GLint, :GLdouble ].freeze,
  glProgramUniform2dEXT:                            [ :void, :GLuint, :GLint, :GLdouble, :GLdouble ].freeze,
  glProgramUniform3dEXT:                            [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glProgramUniform4dEXT:                            [ :void, :GLuint, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glProgramUniform1dvEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform2dvEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform3dvEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniform4dvEXT:                           [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
  glProgramUniformMatrix2dvEXT:                     [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix3dvEXT:                     [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix4dvEXT:                     [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix2x3dvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix2x4dvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix3x2dvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix3x4dvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix4x2dvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glProgramUniformMatrix4x3dvEXT:                   [ :void, :GLuint, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
  glTextureBufferRangeEXT:                          [ :void, :GLuint, :GLenum, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
  glTextureStorage1DEXT:                            [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei ].freeze,
  glTextureStorage2DEXT:                            [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
  glTextureStorage3DEXT:                            [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
  glTextureStorage2DMultisampleEXT:                 [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
  glTextureStorage3DMultisampleEXT:                 [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
  glVertexArrayBindVertexBufferEXT:                 [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
  glVertexArrayVertexAttribFormatEXT:               [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
  glVertexArrayVertexAttribIFormatEXT:              [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
  glVertexArrayVertexAttribLFormatEXT:              [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
  glVertexArrayVertexAttribBindingEXT:              [ :void, :GLuint, :GLuint, :GLuint ].freeze,
  glVertexArrayVertexBindingDivisorEXT:             [ :void, :GLuint, :GLuint, :GLuint ].freeze,
  glVertexArrayVertexAttribLOffsetEXT:              [ :void, :GLuint, :GLuint, :GLuint, :GLint, :GLenum, :GLsizei, :GLintptr ].freeze,
  glTexturePageCommitmentEXT:                       [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
  glVertexArrayVertexAttribDivisorEXT:              [ :void, :GLuint, :GLuint, :GLuint ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glBindMultiTextureEXT(texunit, target, texture) ⇒ Object



46
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 46

def glBindMultiTextureEXT(texunit, target, texture) end

#glCheckNamedFramebufferStatusEXT(framebuffer, target) ⇒ Object



188
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 188

def glCheckNamedFramebufferStatusEXT(framebuffer, target) end

#glClearNamedBufferDataEXT(buffer, internalformat, format, type, data) ⇒ Object



228
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 228

def glClearNamedBufferDataEXT(buffer, internalformat, format, type, data) end

#glClearNamedBufferSubDataEXT(buffer, internalformat, offset, size, format, type, data) ⇒ Object



229
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 229

def glClearNamedBufferSubDataEXT(buffer, internalformat, offset, size, format, type, data) end

#glClientAttribDefaultEXT(mask) ⇒ Object



24
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 24

def glClientAttribDefaultEXT(mask) end

#glCompressedMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, imageSize, bits) ⇒ Object



102
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 102

def glCompressedMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, imageSize, bits) end

#glCompressedMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, imageSize, bits) ⇒ Object



101
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 101

def glCompressedMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, imageSize, bits) end

#glCompressedMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits) ⇒ Object



100
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 100

def glCompressedMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits) end

#glCompressedMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, imageSize, bits) ⇒ Object



105
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 105

def glCompressedMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, imageSize, bits) end

#glCompressedMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits) ⇒ Object



104
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 104

def glCompressedMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits) end

#glCompressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) ⇒ Object



103
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 103

def glCompressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) end

#glCompressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits) ⇒ Object



95
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 95

def glCompressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits) end

#glCompressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits) ⇒ Object



94
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 94

def glCompressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits) end

#glCompressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits) ⇒ Object



93
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 93

def glCompressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits) end

#glCompressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits) ⇒ Object



98
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 98

def glCompressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits) end

#glCompressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits) ⇒ Object



97
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 97

def glCompressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits) end

#glCompressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) ⇒ Object



96
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 96

def glCompressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) end

#glCopyMultiTexImage1DEXT(texunit, target, level, internalformat, x, y, width, border) ⇒ Object



71
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 71

def glCopyMultiTexImage1DEXT(texunit, target, level, internalformat, x, y, width, border) end

#glCopyMultiTexImage2DEXT(texunit, target, level, internalformat, x, y, width, height, border) ⇒ Object



72
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 72

def glCopyMultiTexImage2DEXT(texunit, target, level, internalformat, x, y, width, height, border) end

#glCopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width) ⇒ Object



73
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 73

def glCopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width) end

#glCopyMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, x, y, width, height) ⇒ Object



74
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 74

def glCopyMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, x, y, width, height) end

#glCopyMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height) ⇒ Object



82
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 82

def glCopyMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height) end

#glCopyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border) ⇒ Object



34
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 34

def glCopyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border) end

#glCopyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border) ⇒ Object



35
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 35

def glCopyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border) end

#glCopyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width) ⇒ Object



36
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 36

def glCopyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width) end

#glCopyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height) ⇒ Object



37
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 37

def glCopyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height) end

#glCopyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height) ⇒ Object



45
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 45

def glCopyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height) end

#glDisableClientStateiEXT(array, index) ⇒ Object



171
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 171

def glDisableClientStateiEXT(array, index) end

#glDisableClientStateIndexedEXT(array, index) ⇒ Object



84
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 84

def glDisableClientStateIndexedEXT(array, index) end

#glDisableIndexedEXT(target, index) ⇒ Object



89
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 89

def glDisableIndexedEXT(target, index) end

#glDisableVertexArrayAttribEXT(vaobj, index) ⇒ Object



220
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 220

def glDisableVertexArrayAttribEXT(vaobj, index) end

#glDisableVertexArrayEXT(vaobj, array) ⇒ Object



218
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 218

def glDisableVertexArrayEXT(vaobj, array) end

#glEnableClientStateiEXT(array, index) ⇒ Object



170
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 170

def glEnableClientStateiEXT(array, index) end

#glEnableClientStateIndexedEXT(array, index) ⇒ Object



83
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 83

def glEnableClientStateIndexedEXT(array, index) end

#glEnableIndexedEXT(target, index) ⇒ Object



88
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 88

def glEnableIndexedEXT(target, index) end

#glEnableVertexArrayAttribEXT(vaobj, index) ⇒ Object



219
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 219

def glEnableVertexArrayAttribEXT(vaobj, index) end

#glEnableVertexArrayEXT(vaobj, array) ⇒ Object



217
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 217

def glEnableVertexArrayEXT(vaobj, array) end

#glFlushMappedNamedBufferRangeEXT(buffer, offset, length) ⇒ Object



226
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 226

def glFlushMappedNamedBufferRangeEXT(buffer, offset, length) end

#glFramebufferDrawBufferEXT(framebuffer, mode) ⇒ Object



196
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 196

def glFramebufferDrawBufferEXT(framebuffer, mode) end

#glFramebufferDrawBuffersEXT(framebuffer, n, bufs) ⇒ Object



197
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 197

def glFramebufferDrawBuffersEXT(framebuffer, n, bufs) end

#glFramebufferReadBufferEXT(framebuffer, mode) ⇒ Object



198
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 198

def glFramebufferReadBufferEXT(framebuffer, mode) end

#glGenerateMultiTexMipmapEXT(texunit, target) ⇒ Object



195
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 195

def glGenerateMultiTexMipmapEXT(texunit, target) end

#glGenerateTextureMipmapEXT(texture, target) ⇒ Object



194
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 194

def glGenerateTextureMipmapEXT(texture, target) end

#glGetBooleanIndexedvEXT(target, index, data) ⇒ Object



92
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 92

def glGetBooleanIndexedvEXT(target, index, data) end

#glGetCompressedMultiTexImageEXT(texunit, target, lod, img) ⇒ Object



106
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 106

def glGetCompressedMultiTexImageEXT(texunit, target, lod, img) end

#glGetCompressedTextureImageEXT(texture, target, lod, img) ⇒ Object



99
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 99

def glGetCompressedTextureImageEXT(texture, target, lod, img) end

#glGetDoublei_vEXT(pname, index, params) ⇒ Object



173
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 173

def glGetDoublei_vEXT(pname, index, params) end

#glGetDoubleIndexedvEXT(target, index, data) ⇒ Object



86
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 86

def glGetDoubleIndexedvEXT(target, index, data) end

#glGetFloati_vEXT(pname, index, params) ⇒ Object



172
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 172

def glGetFloati_vEXT(pname, index, params) end

#glGetFloatIndexedvEXT(target, index, data) ⇒ Object



85
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 85

def glGetFloatIndexedvEXT(target, index, data) end

#glGetFramebufferParameterivEXT(framebuffer, pname, params) ⇒ Object



199
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 199

def glGetFramebufferParameterivEXT(framebuffer, pname, params) end

#glGetIntegerIndexedvEXT(target, index, data) ⇒ Object



91
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 91

def glGetIntegerIndexedvEXT(target, index, data) end

#glGetMultiTexEnvfvEXT(texunit, target, pname, params) ⇒ Object



58
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 58

def glGetMultiTexEnvfvEXT(texunit, target, pname, params) end

#glGetMultiTexEnvivEXT(texunit, target, pname, params) ⇒ Object



59
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 59

def glGetMultiTexEnvivEXT(texunit, target, pname, params) end

#glGetMultiTexGendvEXT(texunit, coord, pname, params) ⇒ Object



60
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 60

def glGetMultiTexGendvEXT(texunit, coord, pname, params) end

#glGetMultiTexGenfvEXT(texunit, coord, pname, params) ⇒ Object



61
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 61

def glGetMultiTexGenfvEXT(texunit, coord, pname, params) end

#glGetMultiTexGenivEXT(texunit, coord, pname, params) ⇒ Object



62
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 62

def glGetMultiTexGenivEXT(texunit, coord, pname, params) end

#glGetMultiTexImageEXT(texunit, target, level, format, type, pixels) ⇒ Object



75
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 75

def glGetMultiTexImageEXT(texunit, target, level, format, type, pixels) end

#glGetMultiTexLevelParameterfvEXT(texunit, target, level, pname, params) ⇒ Object



78
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 78

def glGetMultiTexLevelParameterfvEXT(texunit, target, level, pname, params) end

#glGetMultiTexLevelParameterivEXT(texunit, target, level, pname, params) ⇒ Object



79
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 79

def glGetMultiTexLevelParameterivEXT(texunit, target, level, pname, params) end

#glGetMultiTexParameterfvEXT(texunit, target, pname, params) ⇒ Object



76
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 76

def glGetMultiTexParameterfvEXT(texunit, target, pname, params) end

#glGetMultiTexParameterIivEXT(texunit, target, pname, params) ⇒ Object



151
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 151

def glGetMultiTexParameterIivEXT(texunit, target, pname, params) end

#glGetMultiTexParameterIuivEXT(texunit, target, pname, params) ⇒ Object



152
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 152

def glGetMultiTexParameterIuivEXT(texunit, target, pname, params) end

#glGetMultiTexParameterivEXT(texunit, target, pname, params) ⇒ Object



77
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 77

def glGetMultiTexParameterivEXT(texunit, target, pname, params) end

#glGetNamedBufferParameterivEXT(buffer, pname, params) ⇒ Object



115
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 115

def glGetNamedBufferParameterivEXT(buffer, pname, params) end

#glGetNamedBufferPointervEXT(buffer, pname, params) ⇒ Object



116
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 116

def glGetNamedBufferPointervEXT(buffer, pname, params) end

#glGetNamedBufferSubDataEXT(buffer, offset, size, data) ⇒ Object



117
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 117

def glGetNamedBufferSubDataEXT(buffer, offset, size, data) end

#glGetNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params) ⇒ Object



193
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 193

def glGetNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params) end

#glGetNamedFramebufferParameterivEXT(framebuffer, pname, params) ⇒ Object



231
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 231

def glGetNamedFramebufferParameterivEXT(framebuffer, pname, params) end

#glGetNamedProgramivEXT(program, target, pname, params) ⇒ Object



182
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 182

def glGetNamedProgramivEXT(program, target, pname, params) end

#glGetNamedProgramLocalParameterdvEXT(program, target, index, params) ⇒ Object



180
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 180

def glGetNamedProgramLocalParameterdvEXT(program, target, index, params) end

#glGetNamedProgramLocalParameterfvEXT(program, target, index, params) ⇒ Object



181
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 181

def glGetNamedProgramLocalParameterfvEXT(program, target, index, params) end

#glGetNamedProgramLocalParameterIivEXT(program, target, index, params) ⇒ Object



168
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 168

def glGetNamedProgramLocalParameterIivEXT(program, target, index, params) end

#glGetNamedProgramLocalParameterIuivEXT(program, target, index, params) ⇒ Object



169
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 169

def glGetNamedProgramLocalParameterIuivEXT(program, target, index, params) end

#glGetNamedProgramStringEXT(program, target, pname, string) ⇒ Object



183
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 183

def glGetNamedProgramStringEXT(program, target, pname, string) end

#glGetNamedRenderbufferParameterivEXT(renderbuffer, pname, params) ⇒ Object



185
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 185

def glGetNamedRenderbufferParameterivEXT(renderbuffer, pname, params) end

#glGetPointeri_vEXT(pname, index, params) ⇒ Object



174
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 174

def glGetPointeri_vEXT(pname, index, params) end

#glGetPointerIndexedvEXT(target, index, data) ⇒ Object



87
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 87

def glGetPointerIndexedvEXT(target, index, data) end

#glGetTextureImageEXT(texture, target, level, format, type, pixels) ⇒ Object



38
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 38

def glGetTextureImageEXT(texture, target, level, format, type, pixels) end

#glGetTextureLevelParameterfvEXT(texture, target, level, pname, params) ⇒ Object



41
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 41

def glGetTextureLevelParameterfvEXT(texture, target, level, pname, params) end

#glGetTextureLevelParameterivEXT(texture, target, level, pname, params) ⇒ Object



42
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 42

def glGetTextureLevelParameterivEXT(texture, target, level, pname, params) end

#glGetTextureParameterfvEXT(texture, target, pname, params) ⇒ Object



39
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 39

def glGetTextureParameterfvEXT(texture, target, pname, params) end

#glGetTextureParameterIivEXT(texture, target, pname, params) ⇒ Object



147
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 147

def glGetTextureParameterIivEXT(texture, target, pname, params) end

#glGetTextureParameterIuivEXT(texture, target, pname, params) ⇒ Object



148
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 148

def glGetTextureParameterIuivEXT(texture, target, pname, params) end

#glGetTextureParameterivEXT(texture, target, pname, params) ⇒ Object



40
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 40

def glGetTextureParameterivEXT(texture, target, pname, params) end

#glGetVertexArrayIntegeri_vEXT(vaobj, index, pname, param) ⇒ Object



223
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 223

def glGetVertexArrayIntegeri_vEXT(vaobj, index, pname, param) end

#glGetVertexArrayIntegervEXT(vaobj, pname, param) ⇒ Object



221
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 221

def glGetVertexArrayIntegervEXT(vaobj, pname, param) end

#glGetVertexArrayPointeri_vEXT(vaobj, index, pname, param) ⇒ Object



224
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 224

def glGetVertexArrayPointeri_vEXT(vaobj, index, pname, param) end

#glGetVertexArrayPointervEXT(vaobj, pname, param) ⇒ Object



222
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 222

def glGetVertexArrayPointervEXT(vaobj, pname, param) end

#glIsEnabledIndexedEXT(target, index) ⇒ Object



90
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 90

def glIsEnabledIndexedEXT(target, index) end

#glMapNamedBufferEXT(buffer, access) ⇒ Object



113
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 113

def glMapNamedBufferEXT(buffer, access) end

#glMapNamedBufferRangeEXT(buffer, offset, length, access) ⇒ Object



225
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 225

def glMapNamedBufferRangeEXT(buffer, offset, length, access) end

#glMatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar) ⇒ Object



20
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 20

def glMatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar) end

#glMatrixLoaddEXT(mode, m) ⇒ Object



10
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 10

def glMatrixLoaddEXT(mode, m) end

#glMatrixLoadfEXT(mode, m) ⇒ Object



9
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 9

def glMatrixLoadfEXT(mode, m) end

#glMatrixLoadIdentityEXT(mode) ⇒ Object



13
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 13

def glMatrixLoadIdentityEXT(mode) end

#glMatrixLoadTransposedEXT(mode, m) ⇒ Object



108
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 108

def glMatrixLoadTransposedEXT(mode, m) end

#glMatrixLoadTransposefEXT(mode, m) ⇒ Object



107
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 107

def glMatrixLoadTransposefEXT(mode, m) end

#glMatrixMultdEXT(mode, m) ⇒ Object



12
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 12

def glMatrixMultdEXT(mode, m) end

#glMatrixMultfEXT(mode, m) ⇒ Object



11
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 11

def glMatrixMultfEXT(mode, m) end

#glMatrixMultTransposedEXT(mode, m) ⇒ Object



110
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 110

def glMatrixMultTransposedEXT(mode, m) end

#glMatrixMultTransposefEXT(mode, m) ⇒ Object



109
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 109

def glMatrixMultTransposefEXT(mode, m) end

#glMatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar) ⇒ Object



21
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 21

def glMatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar) end

#glMatrixPopEXT(mode) ⇒ Object



22
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 22

def glMatrixPopEXT(mode) end

#glMatrixPushEXT(mode) ⇒ Object



23
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 23

def glMatrixPushEXT(mode) end

#glMatrixRotatedEXT(mode, angle, x, y, z) ⇒ Object



15
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 15

def glMatrixRotatedEXT(mode, angle, x, y, z) end

#glMatrixRotatefEXT(mode, angle, x, y, z) ⇒ Object



14
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 14

def glMatrixRotatefEXT(mode, angle, x, y, z) end

#glMatrixScaledEXT(mode, x, y, z) ⇒ Object



17
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 17

def glMatrixScaledEXT(mode, x, y, z) end

#glMatrixScalefEXT(mode, x, y, z) ⇒ Object



16
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 16

def glMatrixScalefEXT(mode, x, y, z) end

#glMatrixTranslatedEXT(mode, x, y, z) ⇒ Object



19
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 19

def glMatrixTranslatedEXT(mode, x, y, z) end

#glMatrixTranslatefEXT(mode, x, y, z) ⇒ Object



18
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 18

def glMatrixTranslatefEXT(mode, x, y, z) end

#glMultiTexBufferEXT(texunit, target, internalformat, buffer) ⇒ Object



144
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 144

def glMultiTexBufferEXT(texunit, target, internalformat, buffer) end

#glMultiTexCoordPointerEXT(texunit, size, type, stride, pointer) ⇒ Object



47
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 47

def glMultiTexCoordPointerEXT(texunit, size, type, stride, pointer) end

#glMultiTexEnvfEXT(texunit, target, pname, param) ⇒ Object



48
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 48

def glMultiTexEnvfEXT(texunit, target, pname, param) end

#glMultiTexEnvfvEXT(texunit, target, pname, params) ⇒ Object



49
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 49

def glMultiTexEnvfvEXT(texunit, target, pname, params) end

#glMultiTexEnviEXT(texunit, target, pname, param) ⇒ Object



50
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 50

def glMultiTexEnviEXT(texunit, target, pname, param) end

#glMultiTexEnvivEXT(texunit, target, pname, params) ⇒ Object



51
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 51

def glMultiTexEnvivEXT(texunit, target, pname, params) end

#glMultiTexGendEXT(texunit, coord, pname, param) ⇒ Object



52
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 52

def glMultiTexGendEXT(texunit, coord, pname, param) end

#glMultiTexGendvEXT(texunit, coord, pname, params) ⇒ Object



53
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 53

def glMultiTexGendvEXT(texunit, coord, pname, params) end

#glMultiTexGenfEXT(texunit, coord, pname, param) ⇒ Object



54
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 54

def glMultiTexGenfEXT(texunit, coord, pname, param) end

#glMultiTexGenfvEXT(texunit, coord, pname, params) ⇒ Object



55
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 55

def glMultiTexGenfvEXT(texunit, coord, pname, params) end

#glMultiTexGeniEXT(texunit, coord, pname, param) ⇒ Object



56
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 56

def glMultiTexGeniEXT(texunit, coord, pname, param) end

#glMultiTexGenivEXT(texunit, coord, pname, params) ⇒ Object



57
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 57

def glMultiTexGenivEXT(texunit, coord, pname, params) end

#glMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, format, type, pixels) ⇒ Object



67
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 67

def glMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, format, type, pixels) end

#glMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, format, type, pixels) ⇒ Object



68
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 68

def glMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, format, type, pixels) end

#glMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels) ⇒ Object



80
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 80

def glMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels) end

#glMultiTexParameterfEXT(texunit, target, pname, param) ⇒ Object



65
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 65

def glMultiTexParameterfEXT(texunit, target, pname, param) end

#glMultiTexParameterfvEXT(texunit, target, pname, params) ⇒ Object



66
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 66

def glMultiTexParameterfvEXT(texunit, target, pname, params) end

#glMultiTexParameteriEXT(texunit, target, pname, param) ⇒ Object



63
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 63

def glMultiTexParameteriEXT(texunit, target, pname, param) end

#glMultiTexParameterIivEXT(texunit, target, pname, params) ⇒ Object



149
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 149

def glMultiTexParameterIivEXT(texunit, target, pname, params) end

#glMultiTexParameterIuivEXT(texunit, target, pname, params) ⇒ Object



150
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 150

def glMultiTexParameterIuivEXT(texunit, target, pname, params) end

#glMultiTexParameterivEXT(texunit, target, pname, params) ⇒ Object



64
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 64

def glMultiTexParameterivEXT(texunit, target, pname, params) end

#glMultiTexRenderbufferEXT(texunit, target, renderbuffer) ⇒ Object



205
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 205

def glMultiTexRenderbufferEXT(texunit, target, renderbuffer) end

#glMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels) ⇒ Object



69
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 69

def glMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels) end

#glMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels) ⇒ Object



70
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 70

def glMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels) end

#glMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) ⇒ Object



81
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 81

def glMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end

#glNamedBufferDataEXT(buffer, size, data, usage) ⇒ Object



111
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 111

def glNamedBufferDataEXT(buffer, size, data, usage) end

#glNamedBufferStorageEXT(buffer, size, data, flags) ⇒ Object



227
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 227

def glNamedBufferStorageEXT(buffer, size, data, flags) end

#glNamedBufferSubDataEXT(buffer, offset, size, data) ⇒ Object



112
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 112

def glNamedBufferSubDataEXT(buffer, offset, size, data) end

#glNamedCopyBufferSubDataEXT(readBuffer, writeBuffer, readOffset, writeOffset, size) ⇒ Object



200
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 200

def glNamedCopyBufferSubDataEXT(readBuffer, writeBuffer, readOffset, writeOffset, size) end

#glNamedFramebufferParameteriEXT(framebuffer, pname, param) ⇒ Object



230
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 230

def glNamedFramebufferParameteriEXT(framebuffer, pname, param) end

#glNamedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer) ⇒ Object



192
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 192

def glNamedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer) end

#glNamedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level) ⇒ Object



189
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 189

def glNamedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level) end

#glNamedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level) ⇒ Object



190
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 190

def glNamedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level) end

#glNamedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset) ⇒ Object



191
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 191

def glNamedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset) end

#glNamedFramebufferTextureEXT(framebuffer, attachment, texture, level) ⇒ Object



201
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 201

def glNamedFramebufferTextureEXT(framebuffer, attachment, texture, level) end

#glNamedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face) ⇒ Object



203
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 203

def glNamedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face) end

#glNamedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer) ⇒ Object



202
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 202

def glNamedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer) end

#glNamedProgramLocalParameter4dEXT(program, target, index, x, y, z, w) ⇒ Object



176
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 176

def glNamedProgramLocalParameter4dEXT(program, target, index, x, y, z, w) end

#glNamedProgramLocalParameter4dvEXT(program, target, index, params) ⇒ Object



177
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 177

def glNamedProgramLocalParameter4dvEXT(program, target, index, params) end

#glNamedProgramLocalParameter4fEXT(program, target, index, x, y, z, w) ⇒ Object



178
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 178

def glNamedProgramLocalParameter4fEXT(program, target, index, x, y, z, w) end

#glNamedProgramLocalParameter4fvEXT(program, target, index, params) ⇒ Object



179
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 179

def glNamedProgramLocalParameter4fvEXT(program, target, index, params) end

#glNamedProgramLocalParameterI4iEXT(program, target, index, x, y, z, w) ⇒ Object



162
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 162

def glNamedProgramLocalParameterI4iEXT(program, target, index, x, y, z, w) end

#glNamedProgramLocalParameterI4ivEXT(program, target, index, params) ⇒ Object



163
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 163

def glNamedProgramLocalParameterI4ivEXT(program, target, index, params) end

#glNamedProgramLocalParameterI4uiEXT(program, target, index, x, y, z, w) ⇒ Object



165
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 165

def glNamedProgramLocalParameterI4uiEXT(program, target, index, x, y, z, w) end

#glNamedProgramLocalParameterI4uivEXT(program, target, index, params) ⇒ Object



166
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 166

def glNamedProgramLocalParameterI4uivEXT(program, target, index, params) end

#glNamedProgramLocalParameters4fvEXT(program, target, index, count, params) ⇒ Object



161
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 161

def glNamedProgramLocalParameters4fvEXT(program, target, index, count, params) end

#glNamedProgramLocalParametersI4ivEXT(program, target, index, count, params) ⇒ Object



164
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 164

def glNamedProgramLocalParametersI4ivEXT(program, target, index, count, params) end

#glNamedProgramLocalParametersI4uivEXT(program, target, index, count, params) ⇒ Object



167
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 167

def glNamedProgramLocalParametersI4uivEXT(program, target, index, count, params) end

#glNamedProgramStringEXT(program, target, format, len, string) ⇒ Object



175
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 175

def glNamedProgramStringEXT(program, target, format, len, string) end

#glNamedRenderbufferStorageEXT(renderbuffer, internalformat, width, height) ⇒ Object



184
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 184

def glNamedRenderbufferStorageEXT(renderbuffer, internalformat, width, height) end

#glNamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height) ⇒ Object



187
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 187

def glNamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height) end

#glNamedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height) ⇒ Object



186
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 186

def glNamedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height) end

#glProgramUniform1dEXT(program, location, x) ⇒ Object



232
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 232

def glProgramUniform1dEXT(program, location, x) end

#glProgramUniform1dvEXT(program, location, count, value) ⇒ Object



236
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 236

def glProgramUniform1dvEXT(program, location, count, value) end

#glProgramUniform1fEXT(program, location, v0) ⇒ Object



118
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 118

def glProgramUniform1fEXT(program, location, v0) end

#glProgramUniform1fvEXT(program, location, count, value) ⇒ Object



126
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 126

def glProgramUniform1fvEXT(program, location, count, value) end

#glProgramUniform1iEXT(program, location, v0) ⇒ Object



122
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 122

def glProgramUniform1iEXT(program, location, v0) end

#glProgramUniform1ivEXT(program, location, count, value) ⇒ Object



130
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 130

def glProgramUniform1ivEXT(program, location, count, value) end

#glProgramUniform1uiEXT(program, location, v0) ⇒ Object



153
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 153

def glProgramUniform1uiEXT(program, location, v0) end

#glProgramUniform1uivEXT(program, location, count, value) ⇒ Object



157
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 157

def glProgramUniform1uivEXT(program, location, count, value) end

#glProgramUniform2dEXT(program, location, x, y) ⇒ Object



233
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 233

def glProgramUniform2dEXT(program, location, x, y) end

#glProgramUniform2dvEXT(program, location, count, value) ⇒ Object



237
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 237

def glProgramUniform2dvEXT(program, location, count, value) end

#glProgramUniform2fEXT(program, location, v0, v1) ⇒ Object



119
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 119

def glProgramUniform2fEXT(program, location, v0, v1) end

#glProgramUniform2fvEXT(program, location, count, value) ⇒ Object



127
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 127

def glProgramUniform2fvEXT(program, location, count, value) end

#glProgramUniform2iEXT(program, location, v0, v1) ⇒ Object



123
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 123

def glProgramUniform2iEXT(program, location, v0, v1) end

#glProgramUniform2ivEXT(program, location, count, value) ⇒ Object



131
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 131

def glProgramUniform2ivEXT(program, location, count, value) end

#glProgramUniform2uiEXT(program, location, v0, v1) ⇒ Object



154
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 154

def glProgramUniform2uiEXT(program, location, v0, v1) end

#glProgramUniform2uivEXT(program, location, count, value) ⇒ Object



158
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 158

def glProgramUniform2uivEXT(program, location, count, value) end

#glProgramUniform3dEXT(program, location, x, y, z) ⇒ Object



234
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 234

def glProgramUniform3dEXT(program, location, x, y, z) end

#glProgramUniform3dvEXT(program, location, count, value) ⇒ Object



238
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 238

def glProgramUniform3dvEXT(program, location, count, value) end

#glProgramUniform3fEXT(program, location, v0, v1, v2) ⇒ Object



120
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 120

def glProgramUniform3fEXT(program, location, v0, v1, v2) end

#glProgramUniform3fvEXT(program, location, count, value) ⇒ Object



128
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 128

def glProgramUniform3fvEXT(program, location, count, value) end

#glProgramUniform3iEXT(program, location, v0, v1, v2) ⇒ Object



124
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 124

def glProgramUniform3iEXT(program, location, v0, v1, v2) end

#glProgramUniform3ivEXT(program, location, count, value) ⇒ Object



132
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 132

def glProgramUniform3ivEXT(program, location, count, value) end

#glProgramUniform3uiEXT(program, location, v0, v1, v2) ⇒ Object



155
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 155

def glProgramUniform3uiEXT(program, location, v0, v1, v2) end

#glProgramUniform3uivEXT(program, location, count, value) ⇒ Object



159
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 159

def glProgramUniform3uivEXT(program, location, count, value) end

#glProgramUniform4dEXT(program, location, x, y, z, w) ⇒ Object



235
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 235

def glProgramUniform4dEXT(program, location, x, y, z, w) end

#glProgramUniform4dvEXT(program, location, count, value) ⇒ Object



239
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 239

def glProgramUniform4dvEXT(program, location, count, value) end

#glProgramUniform4fEXT(program, location, v0, v1, v2, v3) ⇒ Object



121
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 121

def glProgramUniform4fEXT(program, location, v0, v1, v2, v3) end

#glProgramUniform4fvEXT(program, location, count, value) ⇒ Object



129
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 129

def glProgramUniform4fvEXT(program, location, count, value) end

#glProgramUniform4iEXT(program, location, v0, v1, v2, v3) ⇒ Object



125
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 125

def glProgramUniform4iEXT(program, location, v0, v1, v2, v3) end

#glProgramUniform4ivEXT(program, location, count, value) ⇒ Object



133
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 133

def glProgramUniform4ivEXT(program, location, count, value) end

#glProgramUniform4uiEXT(program, location, v0, v1, v2, v3) ⇒ Object



156
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 156

def glProgramUniform4uiEXT(program, location, v0, v1, v2, v3) end

#glProgramUniform4uivEXT(program, location, count, value) ⇒ Object



160
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 160

def glProgramUniform4uivEXT(program, location, count, value) end

#glProgramUniformMatrix2dvEXT(program, location, count, transpose, value) ⇒ Object



240
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 240

def glProgramUniformMatrix2dvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix2fvEXT(program, location, count, transpose, value) ⇒ Object



134
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 134

def glProgramUniformMatrix2fvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) ⇒ Object



243
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 243

def glProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value) ⇒ Object



137
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 137

def glProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) ⇒ Object



244
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 244

def glProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value) ⇒ Object



139
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 139

def glProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix3dvEXT(program, location, count, transpose, value) ⇒ Object



241
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 241

def glProgramUniformMatrix3dvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix3fvEXT(program, location, count, transpose, value) ⇒ Object



135
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 135

def glProgramUniformMatrix3fvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) ⇒ Object



245
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 245

def glProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value) ⇒ Object



138
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 138

def glProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) ⇒ Object



246
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 246

def glProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value) ⇒ Object



141
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 141

def glProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix4dvEXT(program, location, count, transpose, value) ⇒ Object



242
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 242

def glProgramUniformMatrix4dvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix4fvEXT(program, location, count, transpose, value) ⇒ Object



136
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 136

def glProgramUniformMatrix4fvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) ⇒ Object



247
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 247

def glProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value) ⇒ Object



140
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 140

def glProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) ⇒ Object



248
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 248

def glProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) end

#glProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value) ⇒ Object



142
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 142

def glProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value) end

#glPushClientAttribDefaultEXT(mask) ⇒ Object



25
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 25

def glPushClientAttribDefaultEXT(mask) end

#glTextureBufferEXT(texture, target, internalformat, buffer) ⇒ Object



143
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 143

def glTextureBufferEXT(texture, target, internalformat, buffer) end

#glTextureBufferRangeEXT(texture, target, internalformat, buffer, offset, size) ⇒ Object



249
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 249

def glTextureBufferRangeEXT(texture, target, internalformat, buffer, offset, size) end

#glTextureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels) ⇒ Object



30
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 30

def glTextureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels) end

#glTextureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels) ⇒ Object



31
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 31

def glTextureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels) end

#glTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels) ⇒ Object



43
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 43

def glTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels) end

#glTexturePageCommitmentEXT(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit) ⇒ Object



262
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 262

def glTexturePageCommitmentEXT(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit) end

#glTextureParameterfEXT(texture, target, pname, param) ⇒ Object



26
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 26

def glTextureParameterfEXT(texture, target, pname, param) end

#glTextureParameterfvEXT(texture, target, pname, params) ⇒ Object



27
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 27

def glTextureParameterfvEXT(texture, target, pname, params) end

#glTextureParameteriEXT(texture, target, pname, param) ⇒ Object



28
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 28

def glTextureParameteriEXT(texture, target, pname, param) end

#glTextureParameterIivEXT(texture, target, pname, params) ⇒ Object



145
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 145

def glTextureParameterIivEXT(texture, target, pname, params) end

#glTextureParameterIuivEXT(texture, target, pname, params) ⇒ Object



146
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 146

def glTextureParameterIuivEXT(texture, target, pname, params) end

#glTextureParameterivEXT(texture, target, pname, params) ⇒ Object



29
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 29

def glTextureParameterivEXT(texture, target, pname, params) end

#glTextureRenderbufferEXT(texture, target, renderbuffer) ⇒ Object



204
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 204

def glTextureRenderbufferEXT(texture, target, renderbuffer) end

#glTextureStorage1DEXT(texture, target, levels, internalformat, width) ⇒ Object



250
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 250

def glTextureStorage1DEXT(texture, target, levels, internalformat, width) end

#glTextureStorage2DEXT(texture, target, levels, internalformat, width, height) ⇒ Object



251
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 251

def glTextureStorage2DEXT(texture, target, levels, internalformat, width, height) end

#glTextureStorage2DMultisampleEXT(texture, target, samples, internalformat, width, height, fixedsamplelocations) ⇒ Object



253
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 253

def glTextureStorage2DMultisampleEXT(texture, target, samples, internalformat, width, height, fixedsamplelocations) end

#glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth) ⇒ Object



252
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 252

def glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth) end

#glTextureStorage3DMultisampleEXT(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations) ⇒ Object



254
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 254

def glTextureStorage3DMultisampleEXT(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations) end

#glTextureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels) ⇒ Object



32
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 32

def glTextureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels) end

#glTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels) ⇒ Object



33
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 33

def glTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels) end

#glTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) ⇒ Object



44
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 44

def glTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) end

#glUnmapNamedBufferEXT(buffer) ⇒ Object



114
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 114

def glUnmapNamedBufferEXT(buffer) end

#glVertexArrayBindVertexBufferEXT(vaobj, bindingindex, buffer, offset, stride) ⇒ Object



255
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 255

def glVertexArrayBindVertexBufferEXT(vaobj, bindingindex, buffer, offset, stride) end

#glVertexArrayColorOffsetEXT(vaobj, buffer, size, type, stride, offset) ⇒ Object



207
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 207

def glVertexArrayColorOffsetEXT(vaobj, buffer, size, type, stride, offset) end

#glVertexArrayEdgeFlagOffsetEXT(vaobj, buffer, stride, offset) ⇒ Object



208
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 208

def glVertexArrayEdgeFlagOffsetEXT(vaobj, buffer, stride, offset) end

#glVertexArrayFogCoordOffsetEXT(vaobj, buffer, type, stride, offset) ⇒ Object



213
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 213

def glVertexArrayFogCoordOffsetEXT(vaobj, buffer, type, stride, offset) end

#glVertexArrayIndexOffsetEXT(vaobj, buffer, type, stride, offset) ⇒ Object



209
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 209

def glVertexArrayIndexOffsetEXT(vaobj, buffer, type, stride, offset) end

#glVertexArrayMultiTexCoordOffsetEXT(vaobj, buffer, texunit, size, type, stride, offset) ⇒ Object



212
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 212

def glVertexArrayMultiTexCoordOffsetEXT(vaobj, buffer, texunit, size, type, stride, offset) end

#glVertexArrayNormalOffsetEXT(vaobj, buffer, type, stride, offset) ⇒ Object



210
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 210

def glVertexArrayNormalOffsetEXT(vaobj, buffer, type, stride, offset) end

#glVertexArraySecondaryColorOffsetEXT(vaobj, buffer, size, type, stride, offset) ⇒ Object



214
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 214

def glVertexArraySecondaryColorOffsetEXT(vaobj, buffer, size, type, stride, offset) end

#glVertexArrayTexCoordOffsetEXT(vaobj, buffer, size, type, stride, offset) ⇒ Object



211
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 211

def glVertexArrayTexCoordOffsetEXT(vaobj, buffer, size, type, stride, offset) end

#glVertexArrayVertexAttribBindingEXT(vaobj, attribindex, bindingindex) ⇒ Object



259
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 259

def glVertexArrayVertexAttribBindingEXT(vaobj, attribindex, bindingindex) end

#glVertexArrayVertexAttribDivisorEXT(vaobj, index, divisor) ⇒ Object



263
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 263

def glVertexArrayVertexAttribDivisorEXT(vaobj, index, divisor) end

#glVertexArrayVertexAttribFormatEXT(vaobj, attribindex, size, type, normalized, relativeoffset) ⇒ Object



256
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 256

def glVertexArrayVertexAttribFormatEXT(vaobj, attribindex, size, type, normalized, relativeoffset) end

#glVertexArrayVertexAttribIFormatEXT(vaobj, attribindex, size, type, relativeoffset) ⇒ Object



257
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 257

def glVertexArrayVertexAttribIFormatEXT(vaobj, attribindex, size, type, relativeoffset) end

#glVertexArrayVertexAttribIOffsetEXT(vaobj, buffer, index, size, type, stride, offset) ⇒ Object



216
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 216

def glVertexArrayVertexAttribIOffsetEXT(vaobj, buffer, index, size, type, stride, offset) end

#glVertexArrayVertexAttribLFormatEXT(vaobj, attribindex, size, type, relativeoffset) ⇒ Object



258
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 258

def glVertexArrayVertexAttribLFormatEXT(vaobj, attribindex, size, type, relativeoffset) end

#glVertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offset) ⇒ Object



261
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 261

def glVertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offset) end

#glVertexArrayVertexAttribOffsetEXT(vaobj, buffer, index, size, type, normalized, stride, offset) ⇒ Object



215
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 215

def glVertexArrayVertexAttribOffsetEXT(vaobj, buffer, index, size, type, normalized, stride, offset) end

#glVertexArrayVertexBindingDivisorEXT(vaobj, bindingindex, divisor) ⇒ Object



260
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 260

def glVertexArrayVertexBindingDivisorEXT(vaobj, bindingindex, divisor) end

#glVertexArrayVertexOffsetEXT(vaobj, buffer, size, type, stride, offset) ⇒ Object



206
# File 'lib/opengl-definitions/extensions/GL_EXT_direct_state_access.rb', line 206

def glVertexArrayVertexOffsetEXT(vaobj, buffer, size, type, stride, offset) end