Module: GL_EXT_coordinate_frame::Functions

Defined in:
lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb

Constant Summary collapse

Parameters =
{
  glTangent3bEXT:       [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
  glTangent3bvEXT:      [ :void, :pointer ].freeze,
  glTangent3dEXT:       [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glTangent3dvEXT:      [ :void, :pointer ].freeze,
  glTangent3fEXT:       [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glTangent3fvEXT:      [ :void, :pointer ].freeze,
  glTangent3iEXT:       [ :void, :GLint, :GLint, :GLint ].freeze,
  glTangent3ivEXT:      [ :void, :pointer ].freeze,
  glTangent3sEXT:       [ :void, :GLshort, :GLshort, :GLshort ].freeze,
  glTangent3svEXT:      [ :void, :pointer ].freeze,
  glBinormal3bEXT:      [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
  glBinormal3bvEXT:     [ :void, :pointer ].freeze,
  glBinormal3dEXT:      [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glBinormal3dvEXT:     [ :void, :pointer ].freeze,
  glBinormal3fEXT:      [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glBinormal3fvEXT:     [ :void, :pointer ].freeze,
  glBinormal3iEXT:      [ :void, :GLint, :GLint, :GLint ].freeze,
  glBinormal3ivEXT:     [ :void, :pointer ].freeze,
  glBinormal3sEXT:      [ :void, :GLshort, :GLshort, :GLshort ].freeze,
  glBinormal3svEXT:     [ :void, :pointer ].freeze,
  glTangentPointerEXT:  [ :void, :GLenum, :GLsizei, :pointer ].freeze,
  glBinormalPointerEXT: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glBinormal3bEXT(bx, by, bz) ⇒ Object



30
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 30

def glBinormal3bEXT(bx, by, bz) end

#glBinormal3bvEXT(v) ⇒ Object



31
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 31

def glBinormal3bvEXT(v) end

#glBinormal3dEXT(bx, by, bz) ⇒ Object



32
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 32

def glBinormal3dEXT(bx, by, bz) end

#glBinormal3dvEXT(v) ⇒ Object



33
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 33

def glBinormal3dvEXT(v) end

#glBinormal3fEXT(bx, by, bz) ⇒ Object



34
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 34

def glBinormal3fEXT(bx, by, bz) end

#glBinormal3fvEXT(v) ⇒ Object



35
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 35

def glBinormal3fvEXT(v) end

#glBinormal3iEXT(bx, by, bz) ⇒ Object



36
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 36

def glBinormal3iEXT(bx, by, bz) end

#glBinormal3ivEXT(v) ⇒ Object



37
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 37

def glBinormal3ivEXT(v) end

#glBinormal3sEXT(bx, by, bz) ⇒ Object



38
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 38

def glBinormal3sEXT(bx, by, bz) end

#glBinormal3svEXT(v) ⇒ Object



39
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 39

def glBinormal3svEXT(v) end

#glBinormalPointerEXT(type, stride, pointer) ⇒ Object



41
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 41

def glBinormalPointerEXT(type, stride, pointer) end

#glTangent3bEXT(tx, ty, tz) ⇒ Object



20
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 20

def glTangent3bEXT(tx, ty, tz) end

#glTangent3bvEXT(v) ⇒ Object



21
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 21

def glTangent3bvEXT(v) end

#glTangent3dEXT(tx, ty, tz) ⇒ Object



22
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 22

def glTangent3dEXT(tx, ty, tz) end

#glTangent3dvEXT(v) ⇒ Object



23
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 23

def glTangent3dvEXT(v) end

#glTangent3fEXT(tx, ty, tz) ⇒ Object



24
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 24

def glTangent3fEXT(tx, ty, tz) end

#glTangent3fvEXT(v) ⇒ Object



25
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 25

def glTangent3fvEXT(v) end

#glTangent3iEXT(tx, ty, tz) ⇒ Object



26
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 26

def glTangent3iEXT(tx, ty, tz) end

#glTangent3ivEXT(v) ⇒ Object



27
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 27

def glTangent3ivEXT(v) end

#glTangent3sEXT(tx, ty, tz) ⇒ Object



28
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 28

def glTangent3sEXT(tx, ty, tz) end

#glTangent3svEXT(v) ⇒ Object



29
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 29

def glTangent3svEXT(v) end

#glTangentPointerEXT(type, stride, pointer) ⇒ Object



40
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 40

def glTangentPointerEXT(type, stride, pointer) end