Module: GL_EXT_coordinate_frame::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb
Constant Summary collapse
- Parameters =
{ glTangent3bEXT: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze, glTangent3bvEXT: [ :void, :pointer ].freeze, glTangent3dEXT: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze, glTangent3dvEXT: [ :void, :pointer ].freeze, glTangent3fEXT: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze, glTangent3fvEXT: [ :void, :pointer ].freeze, glTangent3iEXT: [ :void, :GLint, :GLint, :GLint ].freeze, glTangent3ivEXT: [ :void, :pointer ].freeze, glTangent3sEXT: [ :void, :GLshort, :GLshort, :GLshort ].freeze, glTangent3svEXT: [ :void, :pointer ].freeze, glBinormal3bEXT: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze, glBinormal3bvEXT: [ :void, :pointer ].freeze, glBinormal3dEXT: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze, glBinormal3dvEXT: [ :void, :pointer ].freeze, glBinormal3fEXT: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze, glBinormal3fvEXT: [ :void, :pointer ].freeze, glBinormal3iEXT: [ :void, :GLint, :GLint, :GLint ].freeze, glBinormal3ivEXT: [ :void, :pointer ].freeze, glBinormal3sEXT: [ :void, :GLshort, :GLshort, :GLshort ].freeze, glBinormal3svEXT: [ :void, :pointer ].freeze, glTangentPointerEXT: [ :void, :GLenum, :GLsizei, :pointer ].freeze, glBinormalPointerEXT: [ :void, :GLenum, :GLsizei, :pointer ].freeze, }.freeze
Instance Method Summary collapse
- #glBinormal3bEXT(bx, by, bz) ⇒ Object
- #glBinormal3bvEXT(v) ⇒ Object
- #glBinormal3dEXT(bx, by, bz) ⇒ Object
- #glBinormal3dvEXT(v) ⇒ Object
- #glBinormal3fEXT(bx, by, bz) ⇒ Object
- #glBinormal3fvEXT(v) ⇒ Object
- #glBinormal3iEXT(bx, by, bz) ⇒ Object
- #glBinormal3ivEXT(v) ⇒ Object
- #glBinormal3sEXT(bx, by, bz) ⇒ Object
- #glBinormal3svEXT(v) ⇒ Object
- #glBinormalPointerEXT(type, stride, pointer) ⇒ Object
- #glTangent3bEXT(tx, ty, tz) ⇒ Object
- #glTangent3bvEXT(v) ⇒ Object
- #glTangent3dEXT(tx, ty, tz) ⇒ Object
- #glTangent3dvEXT(v) ⇒ Object
- #glTangent3fEXT(tx, ty, tz) ⇒ Object
- #glTangent3fvEXT(v) ⇒ Object
- #glTangent3iEXT(tx, ty, tz) ⇒ Object
- #glTangent3ivEXT(v) ⇒ Object
- #glTangent3sEXT(tx, ty, tz) ⇒ Object
- #glTangent3svEXT(v) ⇒ Object
- #glTangentPointerEXT(type, stride, pointer) ⇒ Object
Instance Method Details
#glBinormal3bEXT(bx, by, bz) ⇒ Object
30 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 30 def glBinormal3bEXT(bx, by, bz) end |
#glBinormal3bvEXT(v) ⇒ Object
31 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 31 def glBinormal3bvEXT(v) end |
#glBinormal3dEXT(bx, by, bz) ⇒ Object
32 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 32 def glBinormal3dEXT(bx, by, bz) end |
#glBinormal3dvEXT(v) ⇒ Object
33 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 33 def glBinormal3dvEXT(v) end |
#glBinormal3fEXT(bx, by, bz) ⇒ Object
34 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 34 def glBinormal3fEXT(bx, by, bz) end |
#glBinormal3fvEXT(v) ⇒ Object
35 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 35 def glBinormal3fvEXT(v) end |
#glBinormal3iEXT(bx, by, bz) ⇒ Object
36 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 36 def glBinormal3iEXT(bx, by, bz) end |
#glBinormal3ivEXT(v) ⇒ Object
37 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 37 def glBinormal3ivEXT(v) end |
#glBinormal3sEXT(bx, by, bz) ⇒ Object
38 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 38 def glBinormal3sEXT(bx, by, bz) end |
#glBinormal3svEXT(v) ⇒ Object
39 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 39 def glBinormal3svEXT(v) end |
#glBinormalPointerEXT(type, stride, pointer) ⇒ Object
41 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 41 def glBinormalPointerEXT(type, stride, pointer) end |
#glTangent3bEXT(tx, ty, tz) ⇒ Object
20 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 20 def glTangent3bEXT(tx, ty, tz) end |
#glTangent3bvEXT(v) ⇒ Object
21 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 21 def glTangent3bvEXT(v) end |
#glTangent3dEXT(tx, ty, tz) ⇒ Object
22 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 22 def glTangent3dEXT(tx, ty, tz) end |
#glTangent3dvEXT(v) ⇒ Object
23 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 23 def glTangent3dvEXT(v) end |
#glTangent3fEXT(tx, ty, tz) ⇒ Object
24 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 24 def glTangent3fEXT(tx, ty, tz) end |
#glTangent3fvEXT(v) ⇒ Object
25 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 25 def glTangent3fvEXT(v) end |
#glTangent3iEXT(tx, ty, tz) ⇒ Object
26 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 26 def glTangent3iEXT(tx, ty, tz) end |
#glTangent3ivEXT(v) ⇒ Object
27 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 27 def glTangent3ivEXT(v) end |
#glTangent3sEXT(tx, ty, tz) ⇒ Object
28 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 28 def glTangent3sEXT(tx, ty, tz) end |
#glTangent3svEXT(v) ⇒ Object
29 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 29 def glTangent3svEXT(v) end |
#glTangentPointerEXT(type, stride, pointer) ⇒ Object
40 |
# File 'lib/opengl-definitions/extensions/GL_EXT_coordinate_frame.rb', line 40 def glTangentPointerEXT(type, stride, pointer) end |