Module: GL_ARB_window_pos::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_window_pos.rb
Constant Summary collapse
- Parameters =
{ glWindowPos2dARB: [ :void, :GLdouble, :GLdouble ].freeze, glWindowPos2dvARB: [ :void, :pointer ].freeze, glWindowPos2fARB: [ :void, :GLfloat, :GLfloat ].freeze, glWindowPos2fvARB: [ :void, :pointer ].freeze, glWindowPos2iARB: [ :void, :GLint, :GLint ].freeze, glWindowPos2ivARB: [ :void, :pointer ].freeze, glWindowPos2sARB: [ :void, :GLshort, :GLshort ].freeze, glWindowPos2svARB: [ :void, :pointer ].freeze, glWindowPos3dARB: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze, glWindowPos3dvARB: [ :void, :pointer ].freeze, glWindowPos3fARB: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze, glWindowPos3fvARB: [ :void, :pointer ].freeze, glWindowPos3iARB: [ :void, :GLint, :GLint, :GLint ].freeze, glWindowPos3ivARB: [ :void, :pointer ].freeze, glWindowPos3sARB: [ :void, :GLshort, :GLshort, :GLshort ].freeze, glWindowPos3svARB: [ :void, :pointer ].freeze, }.freeze
Instance Method Summary collapse
- #glWindowPos2dARB(x, y) ⇒ Object
- #glWindowPos2dvARB(v) ⇒ Object
- #glWindowPos2fARB(x, y) ⇒ Object
- #glWindowPos2fvARB(v) ⇒ Object
- #glWindowPos2iARB(x, y) ⇒ Object
- #glWindowPos2ivARB(v) ⇒ Object
- #glWindowPos2sARB(x, y) ⇒ Object
- #glWindowPos2svARB(v) ⇒ Object
- #glWindowPos3dARB(x, y, z) ⇒ Object
- #glWindowPos3dvARB(v) ⇒ Object
- #glWindowPos3fARB(x, y, z) ⇒ Object
- #glWindowPos3fvARB(v) ⇒ Object
- #glWindowPos3iARB(x, y, z) ⇒ Object
- #glWindowPos3ivARB(v) ⇒ Object
- #glWindowPos3sARB(x, y, z) ⇒ Object
- #glWindowPos3svARB(v) ⇒ Object
Instance Method Details
#glWindowPos2dARB(x, y) ⇒ Object
3 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 3 def glWindowPos2dARB(x, y) end |
#glWindowPos2dvARB(v) ⇒ Object
4 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 4 def glWindowPos2dvARB(v) end |
#glWindowPos2fARB(x, y) ⇒ Object
5 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 5 def glWindowPos2fARB(x, y) end |
#glWindowPos2fvARB(v) ⇒ Object
6 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 6 def glWindowPos2fvARB(v) end |
#glWindowPos2iARB(x, y) ⇒ Object
7 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 7 def glWindowPos2iARB(x, y) end |
#glWindowPos2ivARB(v) ⇒ Object
8 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 8 def glWindowPos2ivARB(v) end |
#glWindowPos2sARB(x, y) ⇒ Object
9 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 9 def glWindowPos2sARB(x, y) end |
#glWindowPos2svARB(v) ⇒ Object
10 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 10 def glWindowPos2svARB(v) end |
#glWindowPos3dARB(x, y, z) ⇒ Object
11 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 11 def glWindowPos3dARB(x, y, z) end |
#glWindowPos3dvARB(v) ⇒ Object
12 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 12 def glWindowPos3dvARB(v) end |
#glWindowPos3fARB(x, y, z) ⇒ Object
13 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 13 def glWindowPos3fARB(x, y, z) end |
#glWindowPos3fvARB(v) ⇒ Object
14 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 14 def glWindowPos3fvARB(v) end |
#glWindowPos3iARB(x, y, z) ⇒ Object
15 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 15 def glWindowPos3iARB(x, y, z) end |
#glWindowPos3ivARB(v) ⇒ Object
16 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 16 def glWindowPos3ivARB(v) end |
#glWindowPos3sARB(x, y, z) ⇒ Object
17 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 17 def glWindowPos3sARB(x, y, z) end |
#glWindowPos3svARB(v) ⇒ Object
18 |
# File 'lib/opengl-definitions/extensions/GL_ARB_window_pos.rb', line 18 def glWindowPos3svARB(v) end |