Module: GL_ARB_vertex_array_object::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb
Constant Summary collapse
- Parameters =
{ glBindVertexArray: [ :void, :GLuint ].freeze, glDeleteVertexArrays: [ :void, :GLsizei, :pointer ].freeze, glGenVertexArrays: [ :void, :GLsizei, :pointer ].freeze, glIsVertexArray: [ :GLboolean, :GLuint ].freeze, }.freeze
Instance Method Summary collapse
- #glBindVertexArray(array) ⇒ Object
- #glDeleteVertexArrays(n, arrays) ⇒ Object
- #glGenVertexArrays(n, arrays) ⇒ Object
- #glIsVertexArray(array) ⇒ Object
Instance Method Details
#glBindVertexArray(array) ⇒ Object
7 |
# File 'lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb', line 7 def glBindVertexArray(array) end |
#glDeleteVertexArrays(n, arrays) ⇒ Object
8 |
# File 'lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb', line 8 def glDeleteVertexArrays(n, arrays) end |
#glGenVertexArrays(n, arrays) ⇒ Object
9 |
# File 'lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb', line 9 def glGenVertexArrays(n, arrays) end |
#glIsVertexArray(array) ⇒ Object
10 |
# File 'lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb', line 10 def glIsVertexArray(array) end |