Module: GL_ARB_texture_multisample::Functions

Defined in:
lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb

Constant Summary collapse

Parameters =
{
  glTexImage2DMultisample: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
  glTexImage3DMultisample: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
  glGetMultisamplefv:      [ :void, :GLenum, :GLuint, :pointer ].freeze,
  glSampleMaski:           [ :void, :GLuint, :GLbitfield ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glGetMultisamplefv(pname, index, val) ⇒ Object



29
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb', line 29

def glGetMultisamplefv(pname, index, val) end

#glSampleMaski(maskNumber, mask) ⇒ Object



30
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb', line 30

def glSampleMaski(maskNumber, mask) end

#glTexImage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations) ⇒ Object



27
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb', line 27

def glTexImage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations) end

#glTexImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations) ⇒ Object



28
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb', line 28

def glTexImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations) end