Module: GL_ARB_texture_compression::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb
Constant Summary collapse
- Parameters =
{ glCompressedTexImage3DARB: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze, glCompressedTexImage2DARB: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze, glCompressedTexImage1DARB: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze, glCompressedTexSubImage3DARB: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze, glCompressedTexSubImage2DARB: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze, glCompressedTexSubImage1DARB: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze, glGetCompressedTexImageARB: [ :void, :GLenum, :GLint, :pointer ].freeze, }.freeze
Instance Method Summary collapse
- #glCompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data) ⇒ Object
- #glCompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data) ⇒ Object
- #glCompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data) ⇒ Object
- #glCompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data) ⇒ Object
- #glCompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data) ⇒ Object
- #glCompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) ⇒ Object
- #glGetCompressedTexImageARB(target, level, img) ⇒ Object
Instance Method Details
#glCompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data) ⇒ Object
19 |
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 19 def glCompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data) end |
#glCompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data) ⇒ Object
18 |
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 18 def glCompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data) end |
#glCompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data) ⇒ Object
17 |
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 17 def glCompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data) end |
#glCompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data) ⇒ Object
22 |
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 22 def glCompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data) end |
#glCompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data) ⇒ Object
21 |
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 21 def glCompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data) end |
#glCompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) ⇒ Object
20 |
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 20 def glCompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end |
#glGetCompressedTexImageARB(target, level, img) ⇒ Object
23 |
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 23 def glGetCompressedTexImageARB(target, level, img) end |