Module: GL_ARB_texture_compression::Functions

Defined in:
lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb

Constant Summary collapse

Parameters =
{
  glCompressedTexImage3DARB:    [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedTexImage2DARB:    [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedTexImage1DARB:    [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
  glCompressedTexSubImage3DARB: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glCompressedTexSubImage2DARB: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glCompressedTexSubImage1DARB: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
  glGetCompressedTexImageARB:   [ :void, :GLenum, :GLint, :pointer ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glCompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data) ⇒ Object



19
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 19

def glCompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data) end

#glCompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data) ⇒ Object



18
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 18

def glCompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data) end

#glCompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data) ⇒ Object



17
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 17

def glCompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data) end

#glCompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data) ⇒ Object



22
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 22

def glCompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data) end

#glCompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data) ⇒ Object



21
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 21

def glCompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data) end

#glCompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) ⇒ Object



20
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 20

def glCompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) end

#glGetCompressedTexImageARB(target, level, img) ⇒ Object



23
# File 'lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb', line 23

def glGetCompressedTexImageARB(target, level, img) end