Module: GL_ARB_shading_language_include::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb
Constant Summary collapse
- Parameters =
{ glNamedStringARB: [ :void, :GLenum, :GLint, :pointer, :GLint, :pointer ].freeze, glDeleteNamedStringARB: [ :void, :GLint, :pointer ].freeze, glCompileShaderIncludeARB: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze, glIsNamedStringARB: [ :GLboolean, :GLint, :pointer ].freeze, glGetNamedStringARB: [ :void, :GLint, :pointer, :GLsizei, :pointer, :pointer ].freeze, glGetNamedStringivARB: [ :void, :GLint, :pointer, :GLenum, :pointer ].freeze, }.freeze
Instance Method Summary collapse
- #glCompileShaderIncludeARB(shader, count, path, length) ⇒ Object
- #glDeleteNamedStringARB(namelen, name) ⇒ Object
- #glGetNamedStringARB(namelen, name, bufSize, stringlen, string) ⇒ Object
- #glGetNamedStringivARB(namelen, name, pname, params) ⇒ Object
- #glIsNamedStringARB(namelen, name) ⇒ Object
- #glNamedStringARB(type, namelen, name, stringlen, string) ⇒ Object
Instance Method Details
#glCompileShaderIncludeARB(shader, count, path, length) ⇒ Object
11 |
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 11 def glCompileShaderIncludeARB(shader, count, path, length) end |
#glDeleteNamedStringARB(namelen, name) ⇒ Object
10 |
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 10 def glDeleteNamedStringARB(namelen, name) end |
#glGetNamedStringARB(namelen, name, bufSize, stringlen, string) ⇒ Object
13 |
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 13 def glGetNamedStringARB(namelen, name, bufSize, stringlen, string) end |
#glGetNamedStringivARB(namelen, name, pname, params) ⇒ Object
14 |
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 14 def glGetNamedStringivARB(namelen, name, pname, params) end |
#glIsNamedStringARB(namelen, name) ⇒ Object
12 |
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 12 def glIsNamedStringARB(namelen, name) end |
#glNamedStringARB(type, namelen, name, stringlen, string) ⇒ Object
9 |
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 9 def glNamedStringARB(type, namelen, name, stringlen, string) end |