Module: GL_ARB_shading_language_include::Functions

Defined in:
lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb

Constant Summary collapse

Parameters =
{
  glNamedStringARB:          [ :void, :GLenum, :GLint, :pointer, :GLint, :pointer ].freeze,
  glDeleteNamedStringARB:    [ :void, :GLint, :pointer ].freeze,
  glCompileShaderIncludeARB: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
  glIsNamedStringARB:        [ :GLboolean, :GLint, :pointer ].freeze,
  glGetNamedStringARB:       [ :void, :GLint, :pointer, :GLsizei, :pointer, :pointer ].freeze,
  glGetNamedStringivARB:     [ :void, :GLint, :pointer, :GLenum, :pointer ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glCompileShaderIncludeARB(shader, count, path, length) ⇒ Object



11
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 11

def glCompileShaderIncludeARB(shader, count, path, length) end

#glDeleteNamedStringARB(namelen, name) ⇒ Object



10
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 10

def glDeleteNamedStringARB(namelen, name) end

#glGetNamedStringARB(namelen, name, bufSize, stringlen, string) ⇒ Object



13
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 13

def glGetNamedStringARB(namelen, name, bufSize, stringlen, string) end

#glGetNamedStringivARB(namelen, name, pname, params) ⇒ Object



14
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 14

def glGetNamedStringivARB(namelen, name, pname, params) end

#glIsNamedStringARB(namelen, name) ⇒ Object



12
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 12

def glIsNamedStringARB(namelen, name) end

#glNamedStringARB(type, namelen, name, stringlen, string) ⇒ Object



9
# File 'lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb', line 9

def glNamedStringARB(type, namelen, name, stringlen, string) end