Module: GL_ARB_geometry_shader4::Functions

Defined in:
lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb

Constant Summary collapse

Parameters =
{
  glProgramParameteriARB:       [ :void, :GLuint, :GLenum, :GLint ].freeze,
  glFramebufferTextureARB:      [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
  glFramebufferTextureLayerARB: [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
  glFramebufferTextureFaceARB:  [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLenum ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glFramebufferTextureARB(target, attachment, texture, level) ⇒ Object



27
# File 'lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb', line 27

def glFramebufferTextureARB(target, attachment, texture, level) end

#glFramebufferTextureFaceARB(target, attachment, texture, level, face) ⇒ Object



29
# File 'lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb', line 29

def glFramebufferTextureFaceARB(target, attachment, texture, level, face) end

#glFramebufferTextureLayerARB(target, attachment, texture, level, layer) ⇒ Object



28
# File 'lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb', line 28

def glFramebufferTextureLayerARB(target, attachment, texture, level, layer) end

#glProgramParameteriARB(program, pname, value) ⇒ Object



26
# File 'lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb', line 26

def glProgramParameteriARB(program, pname, value) end