Module: GL_ARB_draw_elements_base_vertex::Functions

Defined in:
lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb

Constant Summary collapse

Parameters =
{
  glDrawElementsBaseVertex:          [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
  glDrawRangeElementsBaseVertex:     [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
  glDrawElementsInstancedBaseVertex: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint ].freeze,
  glMultiDrawElementsBaseVertex:     [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei, :pointer ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glDrawElementsBaseVertex(mode, count, type, indices, basevertex) ⇒ Object



3
# File 'lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb', line 3

def glDrawElementsBaseVertex(mode, count, type, indices, basevertex) end

#glDrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex) ⇒ Object



5
# File 'lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb', line 5

def glDrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex) end

#glDrawRangeElementsBaseVertex(mode, start, end_, count, type, indices, basevertex) ⇒ Object



4
# File 'lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb', line 4

def glDrawRangeElementsBaseVertex(mode, start, end_, count, type, indices, basevertex) end

#glMultiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex) ⇒ Object



6
# File 'lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb', line 6

def glMultiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex) end