Module: GL_ARB_base_instance::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_base_instance.rb
Constant Summary collapse
- Parameters =
{ glDrawArraysInstancedBaseInstance: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei, :GLuint ].freeze, glDrawElementsInstancedBaseInstance: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLuint ].freeze, glDrawElementsInstancedBaseVertexBaseInstance: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint, :GLuint ].freeze, }.freeze
Instance Method Summary collapse
- #glDrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance) ⇒ Object
- #glDrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance) ⇒ Object
- #glDrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance) ⇒ Object
Instance Method Details
#glDrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance) ⇒ Object
3 |
# File 'lib/opengl-definitions/extensions/GL_ARB_base_instance.rb', line 3 def glDrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance) end |
#glDrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance) ⇒ Object
4 |
# File 'lib/opengl-definitions/extensions/GL_ARB_base_instance.rb', line 4 def glDrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance) end |
#glDrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance) ⇒ Object
5 |
# File 'lib/opengl-definitions/extensions/GL_ARB_base_instance.rb', line 5 def glDrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance) end |