Module: GL_APPLE_vertex_program_evaluators::Functions

Defined in:
lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb

Constant Summary collapse

Parameters =
{
  glEnableVertexAttribAPPLE:    [ :void, :GLuint, :GLenum ].freeze,
  glDisableVertexAttribAPPLE:   [ :void, :GLuint, :GLenum ].freeze,
  glIsVertexAttribEnabledAPPLE: [ :GLboolean, :GLuint, :GLenum ].freeze,
  glMapVertexAttrib1dAPPLE:     [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
  glMapVertexAttrib1fAPPLE:     [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
  glMapVertexAttrib2dAPPLE:     [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
  glMapVertexAttrib2fAPPLE:     [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glDisableVertexAttribAPPLE(index, pname) ⇒ Object



17
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 17

def glDisableVertexAttribAPPLE(index, pname) end

#glEnableVertexAttribAPPLE(index, pname) ⇒ Object



16
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 16

def glEnableVertexAttribAPPLE(index, pname) end

#glIsVertexAttribEnabledAPPLE(index, pname) ⇒ Object



18
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 18

def glIsVertexAttribEnabledAPPLE(index, pname) end

#glMapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points) ⇒ Object



19
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 19

def glMapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points) end

#glMapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points) ⇒ Object



20
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 20

def glMapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points) end

#glMapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ⇒ Object



21
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 21

def glMapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end

#glMapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ⇒ Object



22
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 22

def glMapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end