Module: GL_APPLE_vertex_program_evaluators::Functions
- Defined in:
- lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb
Constant Summary collapse
- Parameters =
{ glEnableVertexAttribAPPLE: [ :void, :GLuint, :GLenum ].freeze, glDisableVertexAttribAPPLE: [ :void, :GLuint, :GLenum ].freeze, glIsVertexAttribEnabledAPPLE: [ :GLboolean, :GLuint, :GLenum ].freeze, glMapVertexAttrib1dAPPLE: [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze, glMapVertexAttrib1fAPPLE: [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze, glMapVertexAttrib2dAPPLE: [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze, glMapVertexAttrib2fAPPLE: [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze, }.freeze
Instance Method Summary collapse
- #glDisableVertexAttribAPPLE(index, pname) ⇒ Object
- #glEnableVertexAttribAPPLE(index, pname) ⇒ Object
- #glIsVertexAttribEnabledAPPLE(index, pname) ⇒ Object
- #glMapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points) ⇒ Object
- #glMapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points) ⇒ Object
- #glMapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ⇒ Object
- #glMapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ⇒ Object
Instance Method Details
#glDisableVertexAttribAPPLE(index, pname) ⇒ Object
17 |
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 17 def glDisableVertexAttribAPPLE(index, pname) end |
#glEnableVertexAttribAPPLE(index, pname) ⇒ Object
16 |
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 16 def glEnableVertexAttribAPPLE(index, pname) end |
#glIsVertexAttribEnabledAPPLE(index, pname) ⇒ Object
18 |
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 18 def glIsVertexAttribEnabledAPPLE(index, pname) end |
#glMapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points) ⇒ Object
19 |
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 19 def glMapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points) end |
#glMapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points) ⇒ Object
20 |
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 20 def glMapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points) end |
#glMapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ⇒ Object
21 |
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 21 def glMapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end |
#glMapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ⇒ Object
22 |
# File 'lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb', line 22 def glMapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end |