Module: GL_APPLE_fence::Functions

Defined in:
lib/opengl-definitions/extensions/GL_APPLE_fence.rb

Constant Summary collapse

Parameters =
{
  glGenFencesAPPLE:    [ :void, :GLsizei, :pointer ].freeze,
  glDeleteFencesAPPLE: [ :void, :GLsizei, :pointer ].freeze,
  glSetFenceAPPLE:     [ :void, :GLuint ].freeze,
  glIsFenceAPPLE:      [ :GLboolean, :GLuint ].freeze,
  glTestFenceAPPLE:    [ :GLboolean, :GLuint ].freeze,
  glFinishFenceAPPLE:  [ :void, :GLuint ].freeze,
  glTestObjectAPPLE:   [ :GLboolean, :GLenum, :GLuint ].freeze,
  glFinishObjectAPPLE: [ :void, :GLenum, :GLint ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#glDeleteFencesAPPLE(n, fences) ⇒ Object



9
# File 'lib/opengl-definitions/extensions/GL_APPLE_fence.rb', line 9

def glDeleteFencesAPPLE(n, fences) end

#glFinishFenceAPPLE(fence) ⇒ Object



13
# File 'lib/opengl-definitions/extensions/GL_APPLE_fence.rb', line 13

def glFinishFenceAPPLE(fence) end

#glFinishObjectAPPLE(object, name) ⇒ Object



15
# File 'lib/opengl-definitions/extensions/GL_APPLE_fence.rb', line 15

def glFinishObjectAPPLE(object, name) end

#glGenFencesAPPLE(n, fences) ⇒ Object



8
# File 'lib/opengl-definitions/extensions/GL_APPLE_fence.rb', line 8

def glGenFencesAPPLE(n, fences) end

#glIsFenceAPPLE(fence) ⇒ Object



11
# File 'lib/opengl-definitions/extensions/GL_APPLE_fence.rb', line 11

def glIsFenceAPPLE(fence) end

#glSetFenceAPPLE(fence) ⇒ Object



10
# File 'lib/opengl-definitions/extensions/GL_APPLE_fence.rb', line 10

def glSetFenceAPPLE(fence) end

#glTestFenceAPPLE(fence) ⇒ Object



12
# File 'lib/opengl-definitions/extensions/GL_APPLE_fence.rb', line 12

def glTestFenceAPPLE(fence) end

#glTestObjectAPPLE(object, name) ⇒ Object



14
# File 'lib/opengl-definitions/extensions/GL_APPLE_fence.rb', line 14

def glTestObjectAPPLE(object, name) end