Class: Gl::Texture
Instance Attribute Summary collapse
Class Method Summary
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Instance Method Summary
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#==, #__mark__, __marked_allocated__, #__unmark__, allocated, clear_all, delete_all, inherited, #marked?
Constructor Details
#initialize(target, name = nil) ⇒ Texture
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# File 'lib/opengl-core/aux/texture.rb', line 9
def initialize(target, name = nil)
super()
@name = name || 0
@target = target
__mark__ if @name != 0
end
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Instance Attribute Details
#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/opengl-core/aux/texture.rb', line 6
def name
@name
end
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#target ⇒ Object
Returns the value of attribute target.
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# File 'lib/opengl-core/aux/texture.rb', line 7
def target
@target
end
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Class Method Details
.unbind(target) ⇒ Object
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# File 'lib/opengl-core/aux/texture.rb', line 40
def self.unbind(target)
Gl.glBindTexture(target, 0)
self
end
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Instance Method Details
#bind(target = nil) ⇒ Object
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# File 'lib/opengl-core/aux/texture.rb', line 25
def bind(target = nil)
if @name == 0
@name = Gl.glGenTextures(1)[0]
__mark__
end
Gl.glBindTexture(target || @target, @name)
self
end
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#delete ⇒ Object
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# File 'lib/opengl-core/aux/texture.rb', line 16
def delete
if @name != 0
Gl.glDeleteTextures(@name)
@name = 0
super
end
self
end
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#unbind(target) ⇒ Object
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# File 'lib/opengl-core/aux/texture.rb', line 35
def unbind(target)
self.class.unbind(target || @target)
self
end
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