Class: Phaser::Physics::Arcade
- Inherits:
-
Object
- Object
- Phaser::Physics::Arcade
- Includes:
- Native
- Defined in:
- lib/opal/phaser/physics/physics.rb
Defined Under Namespace
Classes: Body
Instance Method Summary collapse
Instance Method Details
#overlap(object1, object2, &block) ⇒ Object
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# File 'lib/opal/phaser/physics/physics.rb', line 15 def overlap(object1, object2, &block) wrapper = nil if block_given? wrapper = proc { |o1, o2| o1 = Phaser::Sprite.new(o1) o2 = Phaser::Sprite.new(o2) block.call(o1, o2) }.to_n end `#@native.overlap(#{object1.to_n}, #{object2.to_n}, #{wrapper})` end |