Class: Obake::FiniteStateMachine
- Inherits:
-
Object
- Object
- Obake::FiniteStateMachine
- Defined in:
- lib/obake/finite_state_machine.rb
Instance Method Summary collapse
- #add_state(state) ⇒ Object
- #change_state(transition) ⇒ Object
- #current_state ⇒ Object
-
#initialize ⇒ FiniteStateMachine
constructor
A new instance of FiniteStateMachine.
Constructor Details
#initialize ⇒ FiniteStateMachine
Returns a new instance of FiniteStateMachine.
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# File 'lib/obake/finite_state_machine.rb', line 3 def initialize @states = {} end |
Instance Method Details
#add_state(state) ⇒ Object
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# File 'lib/obake/finite_state_machine.rb', line 11 def add_state(state) @states[state.id] = state end |
#change_state(transition) ⇒ Object
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# File 'lib/obake/finite_state_machine.rb', line 15 def change_state(transition) if @current_state @current_state.on_exit end @current_state = @states[transition.to] @current_state.on_enter(transition.data) end |
#current_state ⇒ Object
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# File 'lib/obake/finite_state_machine.rb', line 7 def current_state @current_state.id end |