Class: N65::SymbolTable
- Inherits:
-
Object
- Object
- N65::SymbolTable
- Defined in:
- lib/n65/symbol_table.rb
Defined Under Namespace
Classes: CantExitScope, InvalidScope, UndefinedSymbol
Instance Attribute Summary collapse
-
#scope_stack ⇒ Object
Returns the value of attribute scope_stack.
Instance Method Summary collapse
-
#define_symbol(symbol, value) ⇒ Object
Define a symbol in the current scope.
-
#enter_scope(name = nil) ⇒ Object
Define a new scope, which can be anonymous or named and switch into that scope.
-
#exit_scope ⇒ Object
Exit the current scope.
-
#export_to_yaml ⇒ Object
Export the symbol table as YAML.
-
#initialize ⇒ SymbolTable
constructor
Initialize a symbol table that begins in global scope.
- #resolve_symbol(name) ⇒ Object
-
#resolve_symbol_dot_syntax(name) ⇒ Object
Dot syntax means to check an absolute path to the symbol :global is ignored if it is provided as part of the path.
-
#resolve_symbol_scoped(name) ⇒ Object
Resolve symbol by working backwards through each containing scope.
Constructor Details
#initialize ⇒ SymbolTable
Initialize a symbol table that begins in global scope
15 16 17 18 19 20 21 |
# File 'lib/n65/symbol_table.rb', line 15 def initialize @symbols = { :global => {} } @anonymous_scope_number = 0 @scope_stack = [:global] end |
Instance Attribute Details
#scope_stack ⇒ Object
Returns the value of attribute scope_stack.
5 6 7 |
# File 'lib/n65/symbol_table.rb', line 5 def scope_stack @scope_stack end |
Instance Method Details
#define_symbol(symbol, value) ⇒ Object
Define a symbol in the current scope
52 53 54 55 |
# File 'lib/n65/symbol_table.rb', line 52 def define_symbol(symbol, value) scope = current_scope scope[symbol.to_sym] = value end |
#enter_scope(name = nil) ⇒ Object
Define a new scope, which can be anonymous or named
and switch into that scope
27 28 29 30 31 32 33 34 35 36 37 |
# File 'lib/n65/symbol_table.rb', line 27 def enter_scope(name = nil) name = generate_name if name.nil? name = name.to_sym scope = current_scope if scope.has_key?(name) #path_string = generate_scope_path(path_ary) fail(InvalidScope, "Scope: #{name} already exists") end scope[name] = {} @scope_stack.push(name) end |
#exit_scope ⇒ Object
Exit the current scope
42 43 44 45 46 47 |
# File 'lib/n65/symbol_table.rb', line 42 def exit_scope if @scope_stack.size == 1 fail(CantExitScope, "You cannot exit global scope") end @scope_stack.pop end |
#export_to_yaml ⇒ Object
Export the symbol table as YAML
145 146 147 148 149 150 |
# File 'lib/n65/symbol_table.rb', line 145 def export_to_yaml @symbols.to_yaml.gsub(/(\d+)$/) do |match| integer = match.to_i sprintf("0x%.4X", integer) end end |
#resolve_symbol(name) ⇒ Object
95 96 97 98 99 100 101 |
# File 'lib/n65/symbol_table.rb', line 95 def resolve_symbol(name) method = name.include?('.') ? :resolve_symbol_dot_syntax : :resolve_symbol_scoped value = self.send(method, name) fail(UndefinedSymbol, name) if value.nil? value end |
#resolve_symbol_dot_syntax(name) ⇒ Object
Dot syntax means to check an absolute path to the symbol
:global is ignored if it is provided as part of the path
129 130 131 132 133 134 135 136 137 138 139 140 |
# File 'lib/n65/symbol_table.rb', line 129 def resolve_symbol_dot_syntax(name) path_ary = name.split('.').map(&:to_sym) symbol = path_ary.pop root = "-#{symbol}".to_sym path_ary.shift if path_ary.first == :global scope = retreive_scope(path_ary) ## We see if there is a key either under this name, or root v = scope[symbol] v.kind_of?(Hash) ? v[root] : v end |
#resolve_symbol_scoped(name) ⇒ Object
Resolve symbol by working backwards through each
containing scope. Similarly named scopes shadow outer scopes
107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 |
# File 'lib/n65/symbol_table.rb', line 107 def resolve_symbol_scoped(name) root = "-#{name}".to_sym stack = @scope_stack.dup loop do scope = retreive_scope(stack) ## We see if there is a key either under this name, or root v = scope[name.to_sym] || scope[root] v = v.kind_of?(Hash) ? v[root] : v return v unless v.nil? ## Pop the stack so we can decend to the parent scope, if any stack.pop return nil if stack.empty? end end |