Module: Mustache::Sinatra::Helpers

Defined in:
lib/mustache/sinatra/helpers.rb

Instance Method Summary collapse

Instance Method Details

#add_views_to_namespace(namespace) ⇒ Object



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# File 'lib/mustache/sinatra/helpers.rb', line 147

def add_views_to_namespace(namespace)
  namespace.const_get(:Views)
rescue NameError
  namespace.const_set(:Views, Module.new)
end

#compile_mustache(view, options = {}) ⇒ Object

Given a view name and settings, finds and prepares an appropriate view class for this view.



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# File 'lib/mustache/sinatra/helpers.rb', line 86

def compile_mustache(view, options = {})
  options[:templates] ||= settings.views if settings.respond_to?(:views)
  options[:namespace] ||= self.class

  unless options[:namespace].to_s.include? 'Views'
    options[:namespace] = add_views_to_namespace(options[:namespace])
  end

  factory = Class.new(Mustache) do
    self.view_namespace = options[:namespace]
    self.view_path      = options[:views]
  end

  # If we were handed :"positions.atom" or some such as the
  # template name, we need to remember the extension.
  if view.to_s.include?('.')
    view, ext = view.to_s.split('.')
  end

  # Try to find the view class for a given view, e.g.
  # :view => Hurl::Views::Index.
  klass = factory.view_class(view)
  klass.view_namespace = options[:namespace]
  klass.view_path      = options[:views]

  # If there is no view class, issue a warning and use the one
  # we just generated to cache the compiled template.
  if klass == Mustache
    warn "No view class found for #{view} in #{factory.view_path}"
    klass = factory

    # If this is a generic view class make sure we set the
    # template name as it was given. That is, an anonymous
    # subclass of Mustache won't know how to find the
    # "index.mustache" template unless we tell it to.
    klass.template_name = view.to_s
  elsif ext
    # We got an ext (like "atom"), so look for an "Atom" class
    # under the current View's namespace.
    #
    # So if our template was "positions.atom", try to find
    # Positions::Atom.
    if klass.const_defined?(ext_class = ext.capitalize)
      # Found Positions::Atom - set it
      klass = klass.const_get(ext_class)
    else
      # Didn't find Positions::Atom - create it by creating an
      # anonymous subclass of Positions and setting that to
      # Positions::Atom.
      new_class = Class.new(klass)
      new_class.template_name = "#{view}.#{ext}"
      klass.const_set(ext_class, new_class)
      klass = new_class
    end
  end

  # Set the template path and return our class.
  klass.template_path = options[:templates] if options[:templates]
  klass
end

#mustache(template, options = {}, locals = {}) ⇒ Object

Call this in your Sinatra routes.



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# File 'lib/mustache/sinatra/helpers.rb', line 7

def mustache(template, options={}, locals={})
  # Locals can be passed as options under the :locals key.
  locals.update(options.delete(:locals) || {})

  # Grab any user-defined settings.
  if settings.respond_to?(:mustache)
    options = settings.send(:mustache).merge(options)
  end

  # If they aren't explicitly disabling layouts, try to find
  # one.
  if options[:layout] != false
    # Let the user pass in a layout name.
    layout_name = options[:layout]

    # If all they said was `true` (or nothing), default to :layout.
    layout_name = :layout if layout_name == true || !layout_name

    # If they passed a layout name use that.
    layout = mustache_class(layout_name, options)

    # If it's just an anonymous subclass then don't bother, otherwise
    # give us a layout instance.
    if layout.name && layout.name.empty?
      layout = nil
    else
      layout = layout.new
    end
  end

  # If instead of a symbol they gave us a Mustache class,
  # use that for rendering.
  klass = template if template.is_a?(Class) && template < Mustache

  # Find and cache the view class we want if we don't have
  # one yet. This ensures the compiled template is cached,
  # too - no looking up and compiling templates on each page
  # load.
  if klass.nil?
    klass = mustache_class(template, options)
  end

  # Does the view subclass the layout? If so we'll use the
  # view to render the layout so you can override layout
  # methods in your view - tricky.
  view_subclasses_layout = klass < layout.class if layout

  # Create a new instance for playing with.
  instance = klass.new

  # Copy instance variables set in Sinatra to the view
  instance_variables.each do |name|
    instance.instance_variable_set(name, instance_variable_get(name))
  end

  # Render with locals.
  rendered = instance.render(instance.template, locals)

  # Now render the layout with the view we just rendered, if we
  # need to.
  if layout && view_subclasses_layout
    rendered = instance.render(layout.template, :yield => rendered)
  elsif layout
    rendered = layout.render(layout.template, :yield => rendered)
  end

  # That's it.
  rendered
end

#mustache_class(template, options = {}) ⇒ Object

Returns a View class for a given template name.



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# File 'lib/mustache/sinatra/helpers.rb', line 78

def mustache_class(template, options = {})
  @template_cache.fetch(:mustache, template) do
    compile_mustache(template, options)
  end
end