Class: SorterBase
Instance Attribute Summary collapse
-
#player_position_map ⇒ Object
readonly
todo:remove for avoid sync errors (can’t add key during iteration).
-
#players_ids ⇒ Object
readonly
Returns the value of attribute players_ids.
-
#players_locker ⇒ Object
readonly
Returns the value of attribute players_locker.
-
#players_resources_map ⇒ Object
readonly
Returns the value of attribute players_resources_map.
-
#sort_criteria_non_players ⇒ Object
Returns the value of attribute sort_criteria_non_players.
-
#top_size ⇒ Object
properties.
Instance Method Summary collapse
- #add_player(player, sort_criteria_value = 0) ⇒ Object
- #delete_player(player) ⇒ Object
- #get_player_info(player_id) ⇒ Object
- #get_player_position_total(player) ⇒ Object
- #get_players_ids(position_start = 0, position_end = nil) ⇒ Object
- #get_players_infos(position_start = 0, position_end = nil) ⇒ Object
- #init_sorter(sort_criteria_map) ⇒ Object
-
#initialize ⇒ SorterBase
constructor
A new instance of SorterBase.
- #try_update_position(player, sort_criteria_value) ⇒ Object
Constructor Details
#initialize ⇒ SorterBase
Returns a new instance of SorterBase.
46 47 48 49 50 51 52 53 54 55 56 57 58 59 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 46 def initialize @top_size = 100 @sort_criteria_non_players = 0 # ordered player_ids @players_ids = [] # key player_id, value - position @player_position_map = {} # key - player_id, value - player specify resource count @players_resources_map = {} @players_locker = Mutex.new end |
Instance Attribute Details
#player_position_map ⇒ Object (readonly)
todo:remove for avoid sync errors (can’t add key during iteration)
12 13 14 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 12 def player_position_map @player_position_map end |
#players_ids ⇒ Object (readonly)
Returns the value of attribute players_ids.
10 11 12 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 10 def players_ids @players_ids end |
#players_locker ⇒ Object (readonly)
Returns the value of attribute players_locker.
14 15 16 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 14 def players_locker @players_locker end |
#players_resources_map ⇒ Object (readonly)
Returns the value of attribute players_resources_map.
13 14 15 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 13 def players_resources_map @players_resources_map end |
#sort_criteria_non_players ⇒ Object
Returns the value of attribute sort_criteria_non_players.
8 9 10 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 8 def sort_criteria_non_players @sort_criteria_non_players end |
#top_size ⇒ Object
properties
7 8 9 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 7 def top_size @top_size end |
Instance Method Details
#add_player(player, sort_criteria_value = 0) ⇒ Object
287 288 289 290 291 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 287 def add_player(player, sort_criteria_value = 0) @players_locker.synchronize do add_player_unsafe(player, sort_criteria_value) end end |
#delete_player(player) ⇒ Object
320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 320 def delete_player(player) @players_locker.synchronize do player_id = player.id position_old = @player_position_map[player.id] return if position_old.nil? @players_ids.delete_at(position_old - 1) @players_resources_map.delete(player_id) @player_position_map.delete(player_id) update_player_positions(position_old, @players_ids.size) if position_old <= @top_size position_new = [@players_ids.size + 1, @top_size + 1].max resource_count_new = 0 on_player_left_from_top(player, position_old, position_new, resource_count_new) end end end |
#get_player_info(player_id) ⇒ Object
226 227 228 229 230 231 232 233 234 235 236 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 226 def get_player_info(player_id) result = nil @players_locker.synchronize do return result unless @player_position_map.key?(player_id) result = get_player_info_unsafe(player_id) end result end |
#get_player_position_total(player) ⇒ Object
208 209 210 211 212 213 214 215 216 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 208 def get_player_position_total(player) result = 0 @players_locker.synchronize do result = @player_position_map[player.id] end result end |
#get_players_ids(position_start = 0, position_end = nil) ⇒ Object
197 198 199 200 201 202 203 204 205 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 197 def get_players_ids(position_start = 0, position_end = nil) result = nil @players_locker.synchronize do result = get_players_ids_unsafe(position_start, position_end) end result end |
#get_players_infos(position_start = 0, position_end = nil) ⇒ Object
263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 263 def get_players_infos(position_start = 0, position_end = nil) result = [] @players_locker.synchronize do players_ids = get_players_ids_unsafe(position_start, position_end) players_ids.each do |player_id| player_info = get_player_info_unsafe(player_id) result << player_info end end result end |
#init_sorter(sort_criteria_map) ⇒ Object
64 65 66 67 68 69 70 71 72 73 74 75 76 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 64 def init_sorter(sort_criteria_map) @players_ids = sort_criteria_map.keys.dup @players_ids.sort_by! do |id| sort_criteria_map[id] end @players_ids.reverse! @player_position_map = Hash[@players_ids.map.with_index(index_offset = 1).to_a] @players_resources_map = sort_criteria_map.dup end |
#try_update_position(player, sort_criteria_value) ⇒ Object
115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 |
# File 'lib/mrpin/core/utils/sorter_base.rb', line 115 def try_update_position(player, sort_criteria_value) player_came_to_top = false player_left_from_top = false player_id = player.id if player.respond_to?(:is_player?) && !player.is_player? sort_criteria_value = @sort_criteria_non_players end @players_locker.synchronize do #add player if he doesn't exist if @player_position_map[player_id].nil? add_player_unsafe(player, sort_criteria_value) return end sort_criteria_old = @players_resources_map[player_id] return if sort_criteria_value == sort_criteria_old find_position_up = sort_criteria_value > sort_criteria_old position_old = @player_position_map[player_id] position_new = find_new_position(sort_criteria_value, position_old, find_position_up) if position_new > position_old # need because player already in top position_new -= 1 end @players_resources_map[player_id] = sort_criteria_value player_in_top = position_new <= @top_size if position_new != position_old player_came_to_top = position_old > @top_size && position_new <= @top_size player_left_from_top = position_old <= @top_size && position_new > @top_size @players_ids.delete_at(position_old - 1) @players_ids.insert(position_new - 1, player_id) update_player_positions(position_new, position_old) end if player_came_to_top on_player_came_to_top(player, position_old, position_new, sort_criteria_value) elsif player_left_from_top on_player_left_from_top(player, position_old, position_new, sort_criteria_value) elsif player_in_top #invalidate top player on_player_top_updated(player, position_old, position_new, sort_criteria_value) else #usual player, just invalidate online friends on_player_updated(player, position_old, position_new, sort_criteria_value) end end nil end |