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# File 'motion-prime/sections/_draw_section_mixin.rb', line 54
def prerender_elements_for_state(state = :normal)
scale = UIScreen.mainScreen.scale
space = CGColorSpaceCreateDeviceRGB()
bits_per_component = 8
context = CGBitmapContextCreate(nil, container_bounds.size.width*scale, container_bounds.size.height*scale,
bits_per_component, container_bounds.size.width*scale*4, space, KCGImageAlphaPremultipliedLast)
CGContextScaleCTM(context, scale, scale)
draw_background_in_context(context, container_bounds)
elements_to_draw.each do |key, element|
element.draw_in_context(context)
end
cached_draw_image[state] = CGBitmapContextCreateImage(context)
end
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