Class: MotionKit::BaseLayout
- Extended by:
- BaseLayoutClassMethods
- Defined in:
- lib/motion-kit/layouts/base_layout.rb,
lib/motion-kit-ios/layouts/layout_device.rb,
lib/motion-kit-cocoa/layouts/sugarcube_compat.rb,
lib/motion-kit-ios/layouts/layout_orientation.rb,
lib/motion-kit-cocoa/layouts/accessibility_compat.rb
Overview
Abstract base class, responsible for “registration” of layout classes with the class ‘targets` method.
Very few methods are defined on BaseLayout, and any unknown methods are delegated to the ‘apply’ method, which accepts a method name, arguments, and an optional block to set the new context.
The TreeLayout subclass defines methods that are appropriate for adding and removing views to a view hierarchy.
Direct Known Subclasses
Instance Attribute Summary collapse
-
#parent ⇒ Object
readonly
Returns the value of attribute parent.
Class Method Summary collapse
-
.delegate_method_fix(method_name) ⇒ Object
Prevents infinite loops when methods that are defined on Object/Kernel are not properly delegated to the target.
Instance Method Summary collapse
-
#add_deferred_block(layout, &block) ⇒ Object
Only intended for private use.
-
#apply(method_name, *args, &block) ⇒ Object
Tries to call the setter (‘foo ’value’‘ => `view.setFoo(’value’)‘), or assignment method (`foo ’value’‘ => `view.foo = ’value’‘), or if a block is given, then the object returned by ’method_name’ is assigned as the new context, and the block is executed.
- #apply_with_context(method_name, *args, &block) ⇒ Object
- #apply_with_target(method_name, *args, &block) ⇒ Object
-
#context(target, &block) ⇒ Object
Runs a block of code with a new object as the ‘context’.
-
#deferred(&block) ⇒ Object
Blocks passed to ‘deferred` are run at the end of a “session”, usually after a call to Layout#layout.
-
#deferred_blocks ⇒ Object
Only intended for private use.
-
#initialize(args = {}) ⇒ BaseLayout
constructor
A new instance of BaseLayout.
- #ipad? ⇒ Boolean
- #iphone35? ⇒ Boolean
- #iphone4? ⇒ Boolean
- #iphone? ⇒ Boolean
-
#method_missing(method_name, *args, &block) ⇒ Object
Methods that style the view start out as missing methods.
-
#orientation?(value) ⇒ Boolean
This method is used to check the orientation.
- #retina? ⇒ Boolean
-
#run_deferred(top_level_context) ⇒ Object
Only intended for private use.
- #set_layout(layout) ⇒ Object
- #target ⇒ Object
- #v ⇒ Object
Methods included from BaseLayoutClassMethods
layout_for, memoize, new_child, target_klasses, targets
Constructor Details
#initialize(args = {}) ⇒ BaseLayout
Returns a new instance of BaseLayout.
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# File 'lib/motion-kit/layouts/base_layout.rb', line 19 def initialize(args={}) # @layout is the object we look in for style methods @layout = self # the Layout object that implements custom style methods. Leave this as nil # in the initializer. @layout_delegate = nil @layout_state = :initial # You can set a root view by using .new(root: some_view) # Explicit roots will not have a strong reference from # MotionKit, so retain one yourself from your controller # or other view to prevent deallocation. @preset_root = WeakRef.new(args[:root]) end |
Dynamic Method Handling
This class handles dynamic methods through the method_missing method
#method_missing(method_name, *args, &block) ⇒ Object
Methods that style the view start out as missing methods. This just calls ‘apply’, which searches for the method in the delegate (‘@layout_delegate`) or using inspection (`respond_to?(:setFoo)`).
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# File 'lib/motion-kit/layouts/base_layout.rb', line 155 def method_missing(method_name, *args, &block) self.apply(method_name, *args, &block) end |
Instance Attribute Details
#parent ⇒ Object (readonly)
Returns the value of attribute parent.
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# File 'lib/motion-kit/layouts/base_layout.rb', line 17 def parent @parent end |
Class Method Details
.delegate_method_fix(method_name) ⇒ Object
Prevents infinite loops when methods that are defined on Object/Kernel are not properly delegated to the target.
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# File 'lib/motion-kit/layouts/base_layout.rb', line 269 def delegate_method_fix(method_name) running_name = "motion_kit_is_calling_#{method_name}" define_method(method_name) do |*args, &block| if target.[running_name] if block apply_with_context(method_name, *args, &block) else apply_with_target(method_name, *args) end else target.[running_name] = true retval = apply(method_name, *args) target.[running_name] = false return retval end end end |
Instance Method Details
#add_deferred_block(layout, &block) ⇒ Object
Only intended for private use
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# File 'lib/motion-kit/layouts/base_layout.rb', line 118 def add_deferred_block(layout, &block) raise InvalidDeferredError.new('deferred must be run inside of a context') if @is_top_level.nil? raise ArgumentError.new('Block required') unless block self.deferred_blocks << [@context, block] self end |
#apply(method_name, *args, &block) ⇒ Object
Tries to call the setter (‘foo ’value’‘ => `view.setFoo(’value’)‘), or assignment method (`foo ’value’‘ => `view.foo = ’value’‘), or if a block is given, then the object returned by ’method_name’ is assigned as the new context, and the block is executed.
You can call this method directly, but usually it is called via method_missing.
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# File 'lib/motion-kit/layouts/base_layout.rb', line 166 def apply(method_name, *args, &block) method_name = method_name.to_s raise ApplyError.new("Cannot apply #{method_name.inspect} to instance of #{target.class.name}") if method_name.length == 0 # if there is no target, than we should raise the NoMethodError; someone # called a method on the layout directly. begin target = self.target rescue NoContextError => e raise NoMethodError.new("undefined method `#{method_name}' for #{self}:#{self.class}", method_name) end if args.length == 2 && args[1].is_a?(Hash) && !args[1].empty? long_method_name = "#{method_name}:#{args[1].keys.join(':')}:" long_method_args = [args[0]].concat args[1].values else long_method_name = nil long_method_args = nil end @layout_delegate ||= Layout.layout_for(@layout, target.class) if long_method_name && @layout_delegate.respond_to?(long_method_name) return @layout_delegate.send(long_method_name, *long_method_args, &block) elsif @layout_delegate.respond_to?(method_name) return @layout_delegate.send(method_name, *args, &block) end if block apply_with_context(method_name, *args, &block) else apply_with_target(method_name, *args, &block) end end |
#apply_with_context(method_name, *args, &block) ⇒ Object
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# File 'lib/motion-kit/layouts/base_layout.rb', line 200 def apply_with_context(method_name, *args, &block) if args.length == 2 && args[1].is_a?(Hash) && !args[1].empty? long_method_name = "#{method_name}:#{args[1].keys.join(':')}:" long_method_args = [args[0]].concat args[1].values else long_method_name = nil long_method_args = nil end if long_method_name && target.respond_to?(long_method_name) new_context = target.send(long_method_name, *long_method_args) self.context(new_context, &block) elsif target.respond_to?(method_name) new_context = target.send(method_name, *args) self.context(new_context, &block) elsif method_name.include?('_') objc_name = MotionKit.objective_c_method_name(method_name) self.apply(objc_name, *args, &block) else raise ApplyError.new("Cannot apply #{method_name.inspect} to instance of #{target.class.name}") end end |
#apply_with_target(method_name, *args, &block) ⇒ Object
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# File 'lib/motion-kit/layouts/base_layout.rb', line 223 def apply_with_target(method_name, *args, &block) setter = MotionKit.setter(method_name) assign = "#{method_name}=" if args.length == 2 && args[1].is_a?(Hash) && !args[1].empty? long_method_name = "#{method_name}:#{args[1].keys.join(':')}:" long_method_args = [args[0]].concat args[1].values else long_method_name = nil long_method_args = nil end # The order is important here. # - unchanged method name if no args are passed (e.g. `layer`) # - setter (`setLayer(val)`) # - assign (`layer=val`) # - unchanged method name *again*, because many Ruby classes provide a # combined getter/setter (`layer(val)`) # - lastly, try again after converting to camelCase if long_method_name && target.respond_to?(long_method_name) target.send(long_method_name, *long_method_args, &block) elsif args.empty? && target.respond_to?(method_name) target.send(method_name, *args, &block) elsif target.respond_to?(setter) target.send(setter, *args, &block) elsif target.respond_to?(assign) target.send(assign, *args, &block) elsif target.respond_to?(method_name) target.send(method_name, *args, &block) # UIAppearance classes are a whole OTHER thing; they never return 'true' elsif target.is_a?(MotionKit.appearance_class) target.send(setter, *args, &block) # Finally, try again with camel case if there's an underscore. elsif method_name.include?('_') objc_name = MotionKit.objective_c_method_name(method_name) self.apply(objc_name, *args, &block) else target.send(setter, *args, &block) end end |
#context(target, &block) ⇒ Object
Runs a block of code with a new object as the ‘context’. Methods from the Layout classes are applied to this target object, and missing methods are delegated to a new Layout instance that is created based on the new context.
This method is part of the public API, you can pass in any object to have it become the ‘context’.
Example:
def table_view_style
content = target.contentView
if content
context(content) do
background_color UIColor.clearColor
end
end
# usually you use 'context' automatically via method_missing, by
# passing a block to a method that returns an object. That object becomes
# the new context.
layer do
# self is now a CALayerLayout instance
corner_radius 5
end
end
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# File 'lib/motion-kit/layouts/base_layout.rb', line 75 def context(target, &block) return target unless block # this little line is incredibly important; the context is only set on # the top-level Layout object. return @layout.context(target, &block) if @layout != self if target.is_a?(Symbol) target = self.get(target) end context_was, parent_was, delegate_was = @context, @parent, @layout_delegate was_top_level = @is_top_level if @is_top_level.nil? @is_top_level = true else @is_top_level = false end @parent = MK::Parent.new(context_was) @context = target @context.[:delegate] ||= Layout.layout_for(@layout, @context.class) @layout_delegate = @context.[:delegate] yield @layout_delegate, @context, @parent = delegate_was, context_was, parent_was if @is_top_level run_deferred(target) end @is_top_level = was_top_level target end |
#deferred(&block) ⇒ Object
Blocks passed to ‘deferred` are run at the end of a “session”, usually after a call to Layout#layout.
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# File 'lib/motion-kit/layouts/base_layout.rb', line 109 def deferred(&block) if @layout != self return @layout.add_deferred_block(self, &block) else return self.add_deferred_block(self, &block) end end |
#deferred_blocks ⇒ Object
Only intended for private use
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# File 'lib/motion-kit/layouts/base_layout.rb', line 128 def deferred_blocks @deferred_blocks ||= [] end |
#ipad? ⇒ Boolean
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# File 'lib/motion-kit-ios/layouts/layout_device.rb', line 17 def ipad? UIDevice.currentDevice.userInterfaceIdiom == UIUserInterfaceIdiomPad end |
#iphone35? ⇒ Boolean
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# File 'lib/motion-kit-ios/layouts/layout_device.rb', line 13 def iphone35? iphone? && UIScreen.mainScreen.bounds.size.width == 320 && UIScreen.mainScreen.bounds.size.height == 480 end |
#iphone4? ⇒ Boolean
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# File 'lib/motion-kit-ios/layouts/layout_device.rb', line 9 def iphone4? iphone? && UIScreen.mainScreen.bounds.size.width == 320 && UIScreen.mainScreen.bounds.size.height == 568 end |
#iphone? ⇒ Boolean
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# File 'lib/motion-kit-ios/layouts/layout_device.rb', line 5 def iphone? UIDevice.currentDevice.userInterfaceIdiom == UIUserInterfaceIdiomPhone end |
#orientation?(value) ⇒ Boolean
This method is used to check the orientation. On an ipad, this method returns true for :portrait if the device is “upside down”, but it returns false in the same situation on an iphone.
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# File 'lib/motion-kit-ios/layouts/layout_orientation.rb', line 8 def orientation?(value) if target.is_a?(UIView) && target.nextResponder && target.nextResponder.is_a?(UIViewController) interface_orientation = target.nextResponder.interfaceOrientation else interface_orientation = UIApplication.sharedApplication.statusBarOrientation end return case value when :portrait if ipad? interface_orientation == UIInterfaceOrientationPortrait || interface_orientation == UIInterfaceOrientationPortraitUpsideDown else interface_orientation == UIInterfaceOrientationPortrait end when :upright, UIInterfaceOrientationPortrait interface_orientation == UIInterfaceOrientationPortrait when :landscape interface_orientation == UIInterfaceOrientationLandscapeLeft || interface_orientation == UIInterfaceOrientationLandscapeRight when :landscape_left, UIInterfaceOrientationLandscapeLeft interface_orientation == UIInterfaceOrientationLandscapeLeft when :landscape_right, UIInterfaceOrientationLandscapeRight interface_orientation == UIInterfaceOrientationLandscapeRight when :upside_down, UIInterfaceOrientationPortraitUpsideDown interface_orientation == UIInterfaceOrientationPortraitUpsideDown end end |
#retina? ⇒ Boolean
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# File 'lib/motion-kit-ios/layouts/layout_device.rb', line 21 def retina? UIScreen.mainScreen.respond_to?(:scale) && UIScreen.mainScreen.scale == 2 end |
#run_deferred(top_level_context) ⇒ Object
Only intended for private use
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# File 'lib/motion-kit/layouts/base_layout.rb', line 133 def run_deferred(top_level_context) deferred_blocks = self.deferred_blocks @deferred_blocks = nil deferred_blocks.each do |target, block| context(target, &block) end if @deferred_blocks run_deferred(top_level_context) end end |
#set_layout(layout) ⇒ Object
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# File 'lib/motion-kit/layouts/base_layout.rb', line 33 def set_layout(layout) @layout = layout && WeakRef.new(layout) end |
#target ⇒ Object
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# File 'lib/motion-kit/layouts/base_layout.rb', line 37 def target if @layout.nil? || @layout == self # only the "root layout" instance is allowed to change the context. # if there isn't a context set, try and create a root instance; this # will fail if we're not in a state that allows the root to be created @context ||= create_default_root_context else # child layouts get the context from the root layout @layout.target end end |
#v ⇒ Object
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# File 'lib/motion-kit/layouts/base_layout.rb', line 48 def v ; target ; end |