Class: UIColor
- Inherits:
-
Object
- Object
- UIColor
- Defined in:
- lib/project/uicolor.rb
Instance Method Summary collapse
- #cg ⇒ Object
- #darken(amount) ⇒ Object
- #desaturate(amount) ⇒ Object
- #grayscale ⇒ Object
- #grayscale? ⇒ Boolean
- #hsb ⇒ Object
- #lighten(amount) ⇒ Object
- #rgb ⇒ Object
- #saturate(amount) ⇒ Object
- #scale_darken(amount) ⇒ Object
- #scale_lighten(amount) ⇒ Object
- #shade(amount) ⇒ Object
- #tint(amount) ⇒ Object
Instance Method Details
#cg ⇒ Object
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# File 'lib/project/uicolor.rb', line 106 def cg self.CGColor end |
#darken(amount) ⇒ Object
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# File 'lib/project/uicolor.rb', line 41 def darken(amount) if components == 4 color_values = hsb new_brightness = color_values[:brightness] - amount = {brightness: new_brightness} adjust_hsb() else self.shade(amount) end end |
#desaturate(amount) ⇒ Object
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# File 'lib/project/uicolor.rb', line 65 def desaturate(amount) return self if components == 2 color_values = hsb new_saturation = color_values[:saturation] - amount = {saturation: new_saturation} adjust_hsb() end |
#grayscale ⇒ Object
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# File 'lib/project/uicolor.rb', line 11 def grayscale get_grayscale end |
#grayscale? ⇒ Boolean
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# File 'lib/project/uicolor.rb', line 102 def grayscale? components == 2 end |
#hsb ⇒ Object
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# File 'lib/project/uicolor.rb', line 3 def hsb get_hsb end |
#lighten(amount) ⇒ Object
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# File 'lib/project/uicolor.rb', line 15 def lighten(amount) if components == 4 color_values = hsb new_brightness = color_values[:brightness] + amount = {brightness: new_brightness} adjust_hsb() else self.tint(amount) end end |
#rgb ⇒ Object
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# File 'lib/project/uicolor.rb', line 7 def rgb get_rgb end |
#saturate(amount) ⇒ Object
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# File 'lib/project/uicolor.rb', line 73 def saturate(amount) return self if components == 2 color_values = hsb new_saturation = color_values[:saturation] + amount = {saturation: new_saturation} adjust_hsb() end |
#scale_darken(amount) ⇒ Object
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# File 'lib/project/uicolor.rb', line 52 def scale_darken(amount) if components == 4 color_values = hsb new_brightness = color_values[:brightness] - (color_values[:brightness] * amount) = {brightness: new_brightness} adjust_hsb() else color_values = grayscale new_brightness = color_values[:white] - (color_values[:white] * amount) UIColor.colorWithWhite(new_brightness, alpha:(color_values[:alpha])) end end |
#scale_lighten(amount) ⇒ Object
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# File 'lib/project/uicolor.rb', line 26 def scale_lighten(amount) if components == 4 color_values = hsb diff = 1.0 - color_values[:brightness] new_brightness = color_values[:brightness] + (diff * amount) = {brightness: new_brightness} adjust_hsb() else color_values = grayscale diff = 1.0 - color_values[:white] new_brightness = color_values[:white] + (diff * amount) UIColor.colorWithWhite(new_brightness, alpha:(color_values[:alpha])) end end |
#shade(amount) ⇒ Object
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# File 'lib/project/uicolor.rb', line 91 def shade(amount) if components == 4 color_values = rgb UIColor.colorWithRed((color_values[:red] - amount), green:(color_values[:green] - amount), blue:(color_values[:blue] - amount), alpha:color_values[:alpha]) else color_values = grayscale UIColor.colorWithWhite((color_values[:white] - amount), alpha:(color_values[:alpha])) end end |
#tint(amount) ⇒ Object
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# File 'lib/project/uicolor.rb', line 81 def tint(amount) if components == 4 color_values = rgb UIColor.colorWithRed((color_values[:red] + amount), green:(color_values[:green] + amount), blue:(color_values[:blue] + amount), alpha:color_values[:alpha]) else color_values = grayscale UIColor.colorWithWhite((color_values[:white] + amount), alpha:(color_values[:alpha])) end end |