Class: MiniGL::DropDownList

Inherits:
Component show all
Defined in:
lib/minigl/forms.rb

Overview

This class represents a “drop-down list” form component, here composed of a group of Button objects.

Instance Attribute Summary collapse

Attributes inherited from Component

#enabled, #h, #params, #visible, #w, #x, #y

Instance Method Summary collapse

Constructor Details

#initialize(x, y = nil, font = nil, img = nil, opt_img = nil, options = nil, option = 0, text_margin = 0, width = nil, height = nil, text_color = 0, disabled_text_color = 0, over_text_color = 0, down_text_color = 0) ⇒ DropDownList

Creates a new drop-down list.

Parameters:

x

The x-coordinate of the object.

y

The y-coordinate of the object.

font

Font to be used by the buttons that compose the drop-donwn list.

img

Image of the main button, i.e., the one at the top, that toggles visibility of the other buttons (the “option” buttons).

opt_img

Image for the “option” buttons, as described above.

options

Array of available options for this control (+String+s).

option

Index of the firstly selected option.

text_margin

Left margin of the text inside the buttons (vertically, the text will always be centered).

width

Width of the control, used when no image is provided.

height

Height of the control, used when no image is provided.

text_color

Used as the text_color parameter in the constructor of the buttons.

disabled_text_color

Analogous to text_color.

over_text_color

Same as above.

down_text_color

Same as above.

Obs.: This method accepts named parameters, but x, y, font and options are mandatory (also, img and opt_img are mandatory when width and height are not provided, and vice-versa).



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# File 'lib/minigl/forms.rb', line 1048

def initialize(x, y = nil, font = nil, img = nil, opt_img = nil, options = nil,
               option = 0, text_margin = 0, width = nil, height = nil,
               text_color = 0, disabled_text_color = 0, over_text_color = 0, down_text_color = 0)
  if x.is_a? Hash
    y = x[:y]
    font = x[:font]
    img = x[:img]
    opt_img = x[:opt_img]
    options = x[:options]
    option = x.fetch(:option, 0)
    text_margin = x.fetch(:text_margin, 0)
    width = x.fetch(:width, nil)
    height = x.fetch(:height, nil)
    text_color = x.fetch(:text_color, 0)
    disabled_text_color = x.fetch(:disabled_text_color, 0)
    over_text_color = x.fetch(:over_text_color, 0)
    down_text_color = x.fetch(:down_text_color, 0)
    x = x[:x]
  end

  super x, y, font, options[option], text_color, disabled_text_color
  @img = img
  @opt_img = opt_img
  @options = options
  @value = @options[option]
  @open = false
  @buttons = []
  @buttons.push(
    Button.new(x, y, font, @value, img, text_color, disabled_text_color, over_text_color, down_text_color,
               false, true, text_margin, 0, width, height) {
                 toggle
               }
  )
  @w = @buttons[0].w
  @h = @buttons[0].h
  @options.each_with_index do |o, i|
    b = Button.new(x, y + (i+1) * @h, font, o, opt_img, text_color, disabled_text_color, over_text_color, down_text_color,
                   false, true, text_margin, 0, @w, @h) {
                     @value = @buttons[0].text = o
                     toggle
                   }
    b.visible = false
    @buttons.push b
  end
  @max_h = (@options.size + 1) * @h
end

Instance Attribute Details

#optionsObject

An array containing all the options (each of them Strings) that can be selected in the drop-down list.



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# File 'lib/minigl/forms.rb', line 1022

def options
  @options
end

#valueObject

The selected value in the drop-down list. This is one of the options.



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# File 'lib/minigl/forms.rb', line 1018

def value
  @value
end

Instance Method Details

#draw(alpha = 0xff, z_index = 0) ⇒ Object

Draws the drop-down list.

Parameters:

alpha

(Fixnum) The opacity with which the drop-down list will be drawn. Allowed values vary between 0 (fully transparent) and 255 (fully opaque).

z_index

(Fixnum) The z-order to draw the object. Objects with larger z-orders will be drawn on top of the ones with smaller z-orders.



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# File 'lib/minigl/forms.rb', line 1127

def draw(alpha = 0xff, z_index = 0)
  return unless @visible
  unless @img
    bottom = @open ? @y + @max_h + 1 : @y + @h + 1
    b_color = (alpha << 24)
    G.window.draw_quad @x - 1, @y - 1, b_color,
                       @x + @w + 1, @y - 1, b_color,
                       @x + @w + 1, bottom, b_color,
                       @x - 1, bottom, b_color, z_index
    @buttons.each do |b|
      color = (alpha << 24) | (b.state == :over ? 0xcccccc : 0xffffff)
      G.window.draw_quad b.x, b.y, color,
                         b.x + b.w, b.y, color,
                         b.x + b.w, b.y + b.h, color,
                         b.x, b.y + b.h, color, z_index if b.visible
    end
  end
  @buttons.each { |b| b.draw alpha, z_index }
end

#enabled=(value) ⇒ Object

:nodoc:



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# File 'lib/minigl/forms.rb', line 1113

def enabled=(value) # :nodoc:
  toggle if @open
  @buttons[0].enabled = value
  @enabled = value
end

#updateObject

Updates the control.



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# File 'lib/minigl/forms.rb', line 1096

def update
  return unless @enabled and @visible
  if @open and Mouse.button_pressed? :left and not Mouse.over?(@x, @y, @w, @max_h)
    toggle
    return
  end
  @buttons.each { |b| b.update }
end