Method: Metro::Units::Point.at

Defined in:
lib/metro/units/point.rb

.at(x = 0.0, y = 0.0, z = 0.0) ⇒ Object

An alternate way of creating a point. Creation here converts all inputs to floating point and assumes that the z-value is zero (as this is a 2D universe).



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# File 'lib/metro/units/point.rb', line 22

def self.at(x=0.0,y=0.0,z=0.0)
  new x.to_f, y.to_f, z.to_f
end