Class: MelodyObject

Inherits:
Object
  • Object
show all
Defined in:
lib/melody_object/Mo_h_hc.rb

Direct Known Subclasses

Ender, Sections

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(seder = 0) ⇒ MelodyObject

Returns a new instance of MelodyObject.



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# File 'lib/melody_object/Mo_h_hc.rb', line 577

def initialize(seder=0)
  @children=[]
  @childrenlist=[]  
  @name=self.class.to_s
  @currentchild=0
  @situation=:free
  @status=:notdone
  @started=false
  @space=1
  @offset=0
  localinit(seder)
end

Instance Attribute Details

#childrenObject

Returns the value of attribute children.



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# File 'lib/melody_object/Mo_h_hc.rb', line 217

def children
  @children
end

#childrenlistObject

Returns the value of attribute childrenlist.



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# File 'lib/melody_object/Mo_h_hc.rb', line 234

def childrenlist
  @childrenlist
end

#chnObject

Returns the value of attribute chn.



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# File 'lib/melody_object/Mo_h_hc.rb', line 227

def chn
  @chn
end

#currentchildObject

Returns the value of attribute currentchild.



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# File 'lib/melody_object/Mo_h_hc.rb', line 220

def currentchild
  @currentchild
end

#flagObject

Returns the value of attribute flag.



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# File 'lib/melody_object/Mo_h_hc.rb', line 233

def flag
  @flag
end

#gotimeobjectObject

Returns the value of attribute gotimeobject.



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# File 'lib/melody_object/Mo_h_hc.rb', line 226

def gotimeobject
  @gotimeobject
end

#lengObject

Returns the value of attribute leng.



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# File 'lib/melody_object/Mo_h_hc.rb', line 228

def leng
  @leng
end

#nameObject

Returns the value of attribute name.



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# File 'lib/melody_object/Mo_h_hc.rb', line 218

def name
  @name
end

#nayme(naymelevel = "1") ⇒ Object

Returns the value of attribute nayme.



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# File 'lib/melody_object/Mo_h_hc.rb', line 219

def nayme
  @nayme
end

#offsetObject

Returns the value of attribute offset.



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# File 'lib/melody_object/Mo_h_hc.rb', line 232

def offset
  @offset
end

#parentObject

Returns the value of attribute parent.



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# File 'lib/melody_object/Mo_h_hc.rb', line 221

def parent
  @parent
end

#placeObject

Returns the value of attribute place.



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# File 'lib/melody_object/Mo_h_hc.rb', line 230

def place
  @place
end

#seederObject

Returns the value of attribute seeder.



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# File 'lib/melody_object/Mo_h_hc.rb', line 224

def seeder
  @seeder
end

#situationObject

Returns the value of attribute situation.



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# File 'lib/melody_object/Mo_h_hc.rb', line 223

def situation
  @situation
end

#spaceObject

Returns the value of attribute space.



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# File 'lib/melody_object/Mo_h_hc.rb', line 229

def space
  @space
end

#startedObject

Returns the value of attribute started.



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# File 'lib/melody_object/Mo_h_hc.rb', line 231

def started
  @started
end

#statusObject

Returns the value of attribute status.



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# File 'lib/melody_object/Mo_h_hc.rb', line 222

def status
  @status
end

#typeObject

Returns the value of attribute type.



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# File 'lib/melody_object/Mo_h_hc.rb', line 225

def type
  @type
end

#valObject

Returns the value of attribute val.



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# File 'lib/melody_object/Mo_h_hc.rb', line 216

def val
  @val
end

Instance Method Details

#alter_pitch(rsltamt) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 279

def alter_pitch(rsltamt)
  if self.class==Ender
    @val+=rsltamt
    puts @val
  else
  unless @children==nil or @children.empty?
    @children.each do |cd|
      cd.alter_pitch(rsltamt)
    end
  end
  end
end

#alter_versions_all(alter_pitch, alter_pitch_paramobj, amt) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 262

def alter_versions_all(alter_pitch,alter_pitch_paramobj,amt)
b=Object.const_get(alter_pitch_paramobj)
x=b.new(amt)
@flag.childrenaelist.each do |currentchildren|
  unless currentchildren==@children
    qq=x.rslt
    puts qq    
    currentchildren.each do |currentchildrencurrentchild|
      puts 'starting'

      currentchildrencurrentchild.send(alter_pitch,qq)
      puts 'ending'
    end
  end
end
end

#alteriObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 503

def alteri
p 'alteri'
#something that alters based on note.
#first, collect all notes.. then assign an amount to alter each, and apply throughout.

a=self.bottomlevel

a.each{|d| puts d}
maphash={}
a.each{|b| maphash[b]=rand(8)+b}
p maphash
self.bottomlevel!.alterindx(maphash)
return self
end

#anewchildrenObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 292

def anewchildren
  rslt=Section.new
  @children.each_with_index do |kid,i|
#    p "b4 #{kid.val} val #{kid.status}"
    if kid.class==Ender then
    rslt.addon kid.clone
  else
    rslt.addon kid.uf
  end
    kid.parent=self
 #   p kid.parent.name
 #   kid.name=i.to_s
 #   p "ftr #{rslt[i].val} val #{rslt[i].status}"
    
  end
  return rslt
end

#backoutObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 631

def backout
  
  if parent.nil?
    
    return
    
  else
    
    if self==@parent.children[parent.children.length-1]
      @status=:done
      @parent.status=:done
      @parent.backout
    else
      @status=:done
      @parent.currentchild+=1
      @parent.go_down
    end
    
  end
end

#bottomlevelObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 448

def bottomlevel
  #  p 'bottomlevel'
  bl=[]
  self.innerbottomlevel(bl)
  #   puts 'now bl'
  return bl
end

#bottomlevel!Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 474

def bottomlevel!
 #    p 'bottomlevel!'
  bl=[]
  self.innerbottomlevel!(bl)
  return bl
end

#ccObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 1046

def cc
  @children[@currentchild]

end

#checkwhereObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 652

def checkwhere
  #   puts "checking where, self is #{self.class} val is #{self.val} status is #{self.status}"
    if self.class==Threadset then
    @place=:both
    elsif self.class==Section then
    @place=:both
    else
        starting=starting?
        ending=ending?
        #~ puts "starting:#{starting} ending:#{ending}"
         case
         when (starting==true and ending==false)
         #~ puts 'y1'
         @place=:starting
         when (starting==true and ending==true)
         #~ puts 'y2'     
         @place=:both
         when (starting==false and ending==true)
          #~ puts 'y3'    
         @place=:ending
         when (starting==false and ending==false)
         #~ puts 'y4'     
         @place=:middle
         end
    end
end

#ending?Boolean

Returns:

  • (Boolean)


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# File 'lib/melody_object/Mo_h_hc.rb', line 693

def ending?
#~ puts "class:#{self.class} kid ofst:#{@children[@currentchild].offset} kid spc:#{@children[@currentchild].space} ticker:#{Midistack.ticker}"
 #~ puts "HIII #{@offset} #{@space-1}"
 if Midistack.ticker==@offset+@space-1 then
  true
 else
  false
 end
end

#fynd(addy) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 399

def fynd(addy)

  innerfynd(addy)
  return $ss
end

#fynd!(addy) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 373

def fynd!(addy)

  innerfynd!(addy)
  return $ss
end

#go_downObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 605

def go_down
 #    $namarr.push @name if children[0]==nil or children[0].class==Ender #@name.length==$watchlevel ##
            #~ $fyl.puts "   in go_down, #{self.name}'s status is #{statusempties}"
            #if first time going down, set the gotime objects start position
 
    case statusempties
      
      when {Section=> :childrennotempty}
       @children[@currentchild].go_down
      
      when {Section=> :childrenempty}
      
        @status=:done
        backout
      
      when {Threadset=>:childrenempty}
      
        @status=:wait
        
      when {Threadset=>:childrennotempty}
    #  puts 'uo'
       @children.each {|i| i.go_down}
        
    end
end

#go_up(data) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 735

def go_up(data)
                                  #~ $fyl.puts "         in checkchildstatus, #{self.name}'s status is #{@status} and his childtypestatus is #{childtypestatus}"
#~ puts data.val
#~ puts "at top" if @parent.nil?
          cc.checkwhere
          #####################
      #    puts "#{childtypestatus} #{@children[@currentchild].val}" if @children[@currentchild].class==Ender and @children[@currentchild].val!=0
         # if @children[@currentchild].val!=0 then 
        #    case
            #  when @children[@currentchild].val!=nil then
         #   @children.each{|k| puts "lower #{k.val} #{k.status}" unless k.val==0}
          #  puts "currchildren #{@flag.currentchildren}" unless @flag==nil    
        #  when @children[@currentchild].children[0].val!=nil then
         #   @children[@currentchild].children.each{|k| puts "hier #{k.val} #{k.status}" unless k.val==0}
        #  end
        #end
          
          
          unless @parent.nil?
            if @parent.name=='1' 
         #  puts "#{@name} #{childtypestatus}" 
         else
          # puts @parent.name
         end
       end
          case childtypestatus
              when {:lastchild=>:done}
               
                
                                #~ $fyl.puts "             in checkchildstatus, #{self.name}'s status changing to :done"
                case cc.place
                when :starting
                  @status=:notdone
                when :both
                  @status=:done
                  @currentchild=0
                #  p "WOW"
                  @children.each {|c|
                      c.status=:notdone
                      c.started=false
                      }
                      # if @flag==nil then puts 'nil' else puts (@flag.currentchildren+1) end
                      # if @flag==nil then puts 'nil' else puts (@flag.versions+1) end
                         
                     # if @flag==nil then puts 'nil' else puts "HI #{(@flag.currentchildren+1) % (@flag.versions+1)}" end
                      @flag.currentchildren=(@flag.currentchildren+1) % (@flag.versions+1) unless @flag==nil #0 unless @flag==nil# 
                      @children=@flag.childrenaelist[@flag.currentchildren] unless @flag==nil #0] unless @flag==nil #          
                     
                       @children.each {|c|
                            c.status=:notdone
                            c.started=false
                            }    
                      
                      
                      
                      
                 #     @children.each {|i|
                 #       puts "both #{i.val} #{i.status}"} unless @flag==nil
                 #   puts "currchildren #{@flag.currentchildren}" unless @flag==nil    
                 #    puts " YOOOOOOOO   #{@flag.currentchildren}" unless @flag==nil
                 #     unless @flag==nil
                 #       @flag.childrenaelist[@flag.currentchildren].each {|s| puts s.status; puts s.val}
                 #                       end
                      
                when :ending
                  @status=:done
                  @currentchild=0
                #    p "WOW"
                  #maybe i just need to add a clause here which says: change @children (if there's a flag on this object)
                  #could it be that fucking easy?
                  
                  #and then on the front end, create
                  #@childrenlist full of versions of @children
                  #and @flag which will contain the index of what children is current
                  #
                  #
                  #
                    @children.each {|c|
                      c.status=:notdone
                      c.started=false
                      }
                  
                  
                  data=Bouncer.new
                  # if @flag==nil then puts 'nil' else puts (@flag.currentchildren+1) end
                  # if @flag==nil then puts 'nil' else puts (@flag.versions+1) end

                  # if @flag==nil then puts 'nil' else puts "HI #{(@flag.currentchildren+1) % (@flag.versions+1)}" end
                   @flag.currentchildren=(@flag.currentchildren+1) % (@flag.versions+1) unless @flag==nil # unless @flag==nil#  =
                  # puts " YOOOOOOOO   #{@flag.currentchildren}" unless @flag==nil
                   @children=@flag.childrenaelist[@flag.currentchildren] unless @flag==nil #0] unless @flag==nil #          
                  
                    @children.each {|c|
                         c.status=:notdone
                         c.started=false
                         }
                  
                  
               #    @children.each {|i|
              #       puts "ending #{i.val} #{i.status}"} unless @flag==nil
             #    puts "currchildren #{@flag.currentchildren}" unless @flag==nil
             #     unless @flag==nil
              #      @flag.childrenaelist[@flag.currentchildren].each {|s| puts s.status; puts s.val}
               #                     end
                  
                  
                when :middle
                  @status=:wait
                end
                
                pass(data)
                
              when {:lastchild=>:notdone}
                #~ nochange
                      #puts "             in checkchildstatus, #{self.name}'s status changing to :notdone"
                   case cc.place
                   when :starting
                     @status=:notdone
                   when :both
                     @status=:notdone
                   when :ending
                     @status=:notdone
                     data=Bouncer.new
                   when :middle
                     @status=:wait
                   end
                   
                pass(data)
                
              when {:notlastchild=>:done} #youre moving on to the next child though you wait
                #~ nochange
                
                      #~ $fyl.puts "             in checkchildstatus, it says it's gotime, so #{self.name}'s status changing to :notdone"
                      #~ puts 'nlc-d'
                    case cc.place
                    when :starting
                    @status=:notdone
                    when :both
                    @currentchild+=1
                    @status=:notdone
                    when :ending
                    @currentchild+=1
                    @status=:notdone
                    data=Bouncer.new
                    when :middle
                    @status=:wait
                    end
                pass(data)
              when {:notlastchild=>:notdone}
                  
                  
                  case cc.place
                    when :starting
                    @status=:notdone
                    when :both
                    @status=:notdone
                    when :ending
                    @status=:notdone
                    data=Bouncer.new
                    when :middle
                    @status=:wait
                    end
                
                  pass(data)
                  
              when {:notlastchild=>:wait},{:lastchild=>:wait}
                  #nochange
                  #nochange
                      #~ $fyl.puts "             in checkchildstatus, #{self.name}'s status changing to :wait"
                  @status=:wait
                  pass(data)
              when :notallchildrencollected
                  @childhash[@children[@currentchild]]=data #this assumes no sub-threads. if there are any then they blow it up
                   @currentchild+=1
                  #nochange
                  #stopdata
              
              when :allchildrencollected
                  @childhash[@children[@currentchild]]=data
              
                @children.each {|i| setsituations(i)}
                @currentchild=0
                passchildrensdata
                      
          end
end

#gotimeObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 593

def gotime
  @gotimeobject.status
end

#halvedObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 519

def halved
  if @children.length==2 then
    @children.delete_at(1)
  else
    @children.each do |d|
      d.halved
    end
  end
end

#innerbottomlevel(bl) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 456

def innerbottomlevel(bl)  
  #   p 'innerbottomlevel'
    unless @children.empty?
       @children.each do |d|
         if d.class==Ender
           bl.push(d.val) unless 0==d.val
         else
           d.innerbottomlevel(bl)
         end
       end
    else
       if self.class==Ender then bl.push(@val) end
    end
end

#innerbottomlevel!(bl) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 481

def innerbottomlevel!(bl)
#  p 'innerbottomlevel!'
  unless @children.empty?
     @children.each do |d|
       if d.class==Ender
         bl.push(d)
       else
         d.innerbottomlevel!(bl)
       end
     end
  else
     if self.class==Ender then bl.push(self) end
  end   



end

#innerfynd(addy) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 407

def innerfynd(addy)
  unless @children.empty?
      @children.each do |d|
          if d.name==addy

            $ss=d
          else
            d.innerfynd(addy)
          end
      end
  else
    # p 'j'
  end

end

#innerfynd!(addy) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 381

def innerfynd!(addy)
  #puts "#{self.class.to_s} #{@name}" if @name.to_s.length<6 and self.class!=Ender
  unless @children.empty?
      @children.each do |d|
          if d.name==addy

            $ss=d.uf
            $ss.parent=nil
          else
            d.innerfynd!(addy)
          end
      end
  else
    # p 'j'
  end

end

#kleanObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 336

def klean
unless @children==nil
  if @children.length==1 and @children[0].class!=Ender and @parent!=nil
    #tmp=@children[0]
    @children[0].parent=@parent
    @parent.children[parent.children.index(self)]=@children[0]       #children.each {|chile| chile.parent=self}    
  end
   @children.each {|chyle| chyle.klean}
    
end    
end

#lastchildObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 1042

def lastchild
  @currentchild==@children.length-1
end

#localinit(x) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 590

def localinit(x)
end

#midifeed(bouncer) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 1028

def midifeed(bouncer)
  if bouncer.val.class==Hash
       bouncer.val.each_value {|e|
       midifeed(e)}

  else
             #~ $fyl.puts "                        so feeding a bouncer w #{bouncer.val}"
    Midistack.feed(bouncer)
  end
  
   
end

#pass(data) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 1012

def pass(data)
  #~ puts "#{@name} sez #{@status}, #{gotime}"
  if @parent.nil?
  #~ puts "at top, val=#{if data.val.class==Hash then data.val.each_value {|d| d} else data.val end}"
    unless @status==:wait
     #~ puts "sez not waiting, val= #{val}"
      midifeed(data)
      Midistack.done=true if @status==:done
    end
  else
    #~ puts "#{@name} sez going to parent"
    @parent.go_up(data)
  end
end

#passchildrensdataObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 972

def passchildrensdata
  #~ $fyl.puts  "              so how many children does #{self.name} think it has?: #{@children.length}"
  data=Bouncer.new
  data.val=Hash.new
  @children.each do |i|
      #~ $fyl.puts "   in passchildrensdata, (child) #{i.name}'s status is #{statussituation(i)}"
    case statussituation(i)
        
      when {:wait=>:master},{:wait=>:slave},{:wait=>:free}
          #nochange
          #nochange
          #stopdata
      
      when {:notdone=>:free},{:notdone=>:slave},{:notdone=>:master}
          #nochange
          #nochange
     
          data.val[i]=@childhash[i]
      when {:done=>:master}
      #~ puts "#{i.name} is done bitch"
          #nochange
          
          @status=:done
          data.val[i]=@childhash[i]
                               #~ @tripped=false
                  #~ @gotimeobject.curraryval=0
      when {:done=>:slave}
          i.currentchild=0
          i.status=:notdone
          #nochange to self
          data.val[i]=@childhash[i]

    end
    
  end

pass(data) #unless data.val.empty?

end

#repl(replacer) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 366

def repl(replacer)
  self.parent.children[parent.children.index(self)]=replacer # unless self.parent==nil
  replacer.parent=self.parent # unless self.parent==nil
  return replacer
end

#runnObject

def prg_chg(track,program)



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# File 'lib/melody_object/Mo_h_hc.rb', line 545

def runn

    g=@beat
    #webster=Array.new(6) { (rand(122-97) + 97).chr }.join

$midi = Midi_interface.new    
    stop=false

     trap('INT') {stop=true}

    until Midistack.done or stop==true

    x=Time.now.to_f

    go_down

    h=x+g  #-0.001
    GC.start
    while Time.now.to_f<h
    sleep 0.0001
    end
    Midistack.play
    #~ x+=1
    end
    Midistack.stack.each do |d|
       $midi.note_off(d.val,d.chn,100)
                  d.del=true
    end
    GC.start
end

#setsituations(child) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 924

def setsituations(child)
  if child.status==:done
   if children.length==1
     child.situation=:master
   else
    if child.situation==:free
      
      someone_else_is_a_slave=false
      
      @children.each {|d|
        unless d==child
          if d.situation==:slave
            someone_else_is_a_slave=true #someone else is a slave! you're either a slave or
            #a master!
          end
        end
      }
      
      if not someone_else_is_a_slave #no one else is a slave- you're a slave!
        child.situation=:slave
      else
        #someone else is a slave- are you a slave or maybe the master? youre the master if 
        #everyone else is a slave
        everyone_else_a_slave=true #assume everyone is until someone says theyre not
         @children.each {|d|
            unless d==child
                if d.situation!=:slave
                  everyone_else_a_slave=false #not everyone else is a slave, so youre a slave
                end
            end
          }
          
          if everyone_else_a_slave 
            child.situation=:master
          else
            child.situation=:slave
          end
          
      end
 
    end
   end
   
  end
end

#starting?Boolean

Returns:

  • (Boolean)


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# File 'lib/melody_object/Mo_h_hc.rb', line 679

def starting?
  if @started
    if Midistack.ticker==@offset
      true
    else
      false
    end
  else
  @offset=Midistack.ticker
  @started=true
  true
  end
end

#statusemptiesObject



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# File 'lib/melody_object/Mo_h_hc.rb', line 601

def statusempties
  {self.class=>if @children.empty? then :childrenempty else :childrennotempty end}
end

#statussituation(child) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 597

def statussituation(child)
  {child.status=>child.situation}
end

#threadout(*arr) ⇒ Object



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# File 'lib/melody_object/Mo_h_hc.rb', line 348

def threadout(*arr)
     arr.push self.uf

     newsec=t(*arr)
     if self.parent==nil
       s=Section.new
       s.addon(newsec)
       return s
     else
      self.parent.children[parent.children.index(self)]=newsec
      newsec.parent=self.parent
   #   p "a  "+newsec.name
    #  p "a  "+newsec.parent.name
      return newsec
     end
end

#versionize(versions) ⇒ Object

def versionize(versions) @flag=FlagObject.new(versions) @flag.childrenaelist=[] @flag.childrenaeattriblist=[] @flag.childrenaelist=@children 1.upto(versions) do |v| tmpchildren=anewchildren

@flag.childrenaelist[v]=tmpchildren
@flag.childrenaeattriblist[v]=Hash.new

end @[email protected] end



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# File 'lib/melody_object/Mo_h_hc.rb', line 250

def versionize(versions)
  s=Section.new
  
end