Class: Game
- Inherits:
-
Object
- Object
- Game
- Defined in:
- lib/manasimu/game.rb
Instance Attribute Summary collapse
-
#deck ⇒ Object
Returns the value of attribute deck.
-
#hands ⇒ Object
Returns the value of attribute hands.
-
#plays ⇒ Object
Returns the value of attribute plays.
Instance Method Summary collapse
- #draw(turn) ⇒ Object
-
#initialize(deck, shuffle = true, debugg = false) ⇒ Game
constructor
A new instance of Game.
- #plan ⇒ Object
- #play(card, turn) ⇒ Object
- #step(turn) ⇒ Object
Constructor Details
#initialize(deck, shuffle = true, debugg = false) ⇒ Game
Returns a new instance of Game.
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# File 'lib/manasimu/game.rb', line 4 def initialize(deck, shuffle = true, debugg = false) if shuffle @deck = deck.shuffle(random: Random.new) else @deck = deck end @deck.each { |card| card.reset } @hands = [] @plays = [] @planner = Planner.new @debugg = debugg 7.times { draw(0) } end |
Instance Attribute Details
#deck ⇒ Object
Returns the value of attribute deck.
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# File 'lib/manasimu/game.rb', line 2 def deck @deck end |
#hands ⇒ Object
Returns the value of attribute hands.
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# File 'lib/manasimu/game.rb', line 2 def hands @hands end |
#plays ⇒ Object
Returns the value of attribute plays.
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# File 'lib/manasimu/game.rb', line 2 def plays @plays end |
Instance Method Details
#draw(turn) ⇒ Object
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# File 'lib/manasimu/game.rb', line 38 def draw(turn) card = @deck.pop if @debugg puts "draw #{card}" end card.drawed(turn) @hands << card end |
#plan ⇒ Object
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# File 'lib/manasimu/game.rb', line 47 def plan @planner.plan(@hands, @plays, @deck) end |
#play(card, turn) ⇒ Object
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# File 'lib/manasimu/game.rb', line 51 def play(card, turn) if @debugg puts "play #{card}" end card.resolve(nil, @hands, @plays, @deck) card.played(turn, nil) @plays << card @hands.delete card end |
#step(turn) ⇒ Object
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# File 'lib/manasimu/game.rb', line 18 def step(turn) if @debugg puts "---------------------------------" puts "turn #{turn} basic_lands #{@deck.select {|c| c.instance_of? BasicLandCard}.length}" puts "played" @plays.each do |card| puts " #{card}" end puts "hands" @hands.each do |card| puts " #{card}" end end draw(turn) play_cards, deck = plan; @hands.each { |card| card.step_in_hands(turn) } play_cards.each do |card| play(card, turn) end deck = deck if deck @plays.each { |card| card.step_in_plays(turn) } end |