Class: Lishogi::BotApi
- Inherits:
-
Object
- Object
- Lishogi::BotApi
- Defined in:
- lib/lishogi/api/bot_api.rb
Instance Attribute Summary collapse
-
#api_client ⇒ Object
Returns the value of attribute api_client.
Instance Method Summary collapse
-
#api_bot_online(opts = {}) ⇒ User
Get online bots Stream the [online bot users](lishogi.org/player/bots), as [ndjson](#section/Introduction/Streaming-with-ND-JSON).
-
#api_bot_online_with_http_info(opts = {}) ⇒ Array<(User, Integer, Hash)>
Get online bots Stream the [online bot users](lishogi.org/player/bots), as [ndjson](#section/Introduction/Streaming-with-ND-JSON).
-
#api_stream_event(opts = {}) ⇒ ApiStreamEvent200Response
Stream incoming events Stream the events reaching a lishogi user in real time as [ndjson](#section/Introduction/Streaming-with-ND-JSON).
-
#api_stream_event_with_http_info(opts = {}) ⇒ Array<(ApiStreamEvent200Response, Integer, Hash)>
Stream incoming events Stream the events reaching a lishogi user in real time as [ndjson](#section/Introduction/Streaming-with-ND-JSON).
-
#bot_account_upgrade(opts = {}) ⇒ Ok
Upgrade to Bot account Upgrade a lishogi player account into a Bot account.
-
#bot_account_upgrade_with_http_info(opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Upgrade to Bot account Upgrade a lishogi player account into a Bot account.
-
#bot_game_abort(game_id, opts = {}) ⇒ Ok
Abort a game Abort a game being played with the Bot API.
-
#bot_game_abort_with_http_info(game_id, opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Abort a game Abort a game being played with the Bot API.
-
#bot_game_chat(game_id, room, text, opts = {}) ⇒ Ok
Write in the chat Post a message to the player or spectator chat, in a game being played with the Bot API.
-
#bot_game_chat_get(game_id, opts = {}) ⇒ Object
Fetch the game chat Get the messages posted in the game chat.
-
#bot_game_chat_get_with_http_info(game_id, opts = {}) ⇒ Array<(Object, Integer, Hash)>
Fetch the game chat Get the messages posted in the game chat.
-
#bot_game_chat_with_http_info(game_id, room, text, opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Write in the chat Post a message to the player or spectator chat, in a game being played with the Bot API.
-
#bot_game_move(game_id, move, opts = {}) ⇒ Ok
Make a Bot move Make a move in a game being played with the Bot API.
-
#bot_game_move_with_http_info(game_id, move, opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Make a Bot move Make a move in a game being played with the Bot API.
-
#bot_game_resign(game_id, opts = {}) ⇒ Ok
Resign a game Resign a game being played with the Bot API.
-
#bot_game_resign_with_http_info(game_id, opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Resign a game Resign a game being played with the Bot API.
-
#bot_game_stream(game_id, opts = {}) ⇒ BoardGameStream200Response
Stream Bot game state Stream the state of a game being played with the Bot API, as [ndjson](#section/Introduction/Streaming-with-ND-JSON).
-
#bot_game_stream_with_http_info(game_id, opts = {}) ⇒ Array<(BoardGameStream200Response, Integer, Hash)>
Stream Bot game state Stream the state of a game being played with the Bot API, as [ndjson](#section/Introduction/Streaming-with-ND-JSON).
-
#initialize(api_client = ApiClient.default) ⇒ BotApi
constructor
A new instance of BotApi.
Constructor Details
Instance Attribute Details
#api_client ⇒ Object
Returns the value of attribute api_client.
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# File 'lib/lishogi/api/bot_api.rb', line 17 def api_client @api_client end |
Instance Method Details
#api_bot_online(opts = {}) ⇒ User
Get online bots Stream the [online bot users](lishogi.org/player/bots), as [ndjson](#section/Introduction/Streaming-with-ND-JSON). Throttled to 50 bot users per second.
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# File 'lib/lishogi/api/bot_api.rb', line 27 def api_bot_online(opts = {}) data, _status_code, _headers = api_bot_online_with_http_info(opts) data end |
#api_bot_online_with_http_info(opts = {}) ⇒ Array<(User, Integer, Hash)>
Get online bots Stream the [online bot users](lishogi.org/player/bots), as [ndjson](#section/Introduction/Streaming-with-ND-JSON). Throttled to 50 bot users per second.
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# File 'lib/lishogi/api/bot_api.rb', line 37 def api_bot_online_with_http_info(opts = {}) if @api_client.config.debugging @api_client.config.logger.debug 'Calling API: BotApi.api_bot_online ...' end if @api_client.config.client_side_validation && !opts[:'nb'].nil? && opts[:'nb'] < 1 fail ArgumentError, 'invalid value for "opts[:"nb"]" when calling BotApi.api_bot_online, must be greater than or equal to 1.' end # resource path local_var_path = '/api/bot/online' # query parameters query_params = opts[:query_params] || {} query_params[:'nb'] = opts[:'nb'] if !opts[:'nb'].nil? # header parameters header_params = opts[:header_params] || {} # HTTP header 'Accept' (if needed) header_params['Accept'] = @api_client.select_header_accept(['application/x-ndjson']) unless header_params['Accept'] # form parameters form_params = opts[:form_params] || {} # http body (model) post_body = opts[:debug_body] # return_type return_type = opts[:debug_return_type] || 'User' # auth_names auth_names = opts[:debug_auth_names] || [] = opts.merge( :operation => :"BotApi.api_bot_online", :header_params => header_params, :query_params => query_params, :form_params => form_params, :body => post_body, :auth_names => auth_names, :return_type => return_type ) data, status_code, headers = @api_client.call_api(:GET, local_var_path, ) if @api_client.config.debugging @api_client.config.logger.debug "API called: BotApi#api_bot_online\nData: #{data.inspect}\nStatus code: #{status_code}\nHeaders: #{headers}" end return data, status_code, headers end |
#api_stream_event(opts = {}) ⇒ ApiStreamEvent200Response
Stream incoming events
Stream the events reaching a lishogi user in real time as [ndjson](#section/Introduction/Streaming-with-ND-JSON). Each line is a JSON object containing a `type` field. Possible values are: - `gameStart` Start of a game - `gameFinish` Completion of a game - `challenge` A player sends you a challenge or you challenge someone - `challengeDeclined` The opponent declines your challenge When the stream opens, all current challenges and games are sent.
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# File 'lib/lishogi/api/bot_api.rb', line 90 def api_stream_event(opts = {}) data, _status_code, _headers = api_stream_event_with_http_info(opts) data end |
#api_stream_event_with_http_info(opts = {}) ⇒ Array<(ApiStreamEvent200Response, Integer, Hash)>
Stream incoming events
Stream the events reaching a lishogi user in real time as [ndjson](#section/Introduction/Streaming-with-ND-JSON). Each line is a JSON object containing a `type` field. Possible values are: - `gameStart` Start of a game - `gameFinish` Completion of a game - `challenge` A player sends you a challenge or you challenge someone - `challengeDeclined` The opponent declines your challenge When the stream opens, all current challenges and games are sent.
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# File 'lib/lishogi/api/bot_api.rb', line 99 def api_stream_event_with_http_info(opts = {}) if @api_client.config.debugging @api_client.config.logger.debug 'Calling API: BotApi.api_stream_event ...' end # resource path local_var_path = '/api/stream/event' # query parameters query_params = opts[:query_params] || {} # header parameters header_params = opts[:header_params] || {} # HTTP header 'Accept' (if needed) header_params['Accept'] = @api_client.select_header_accept(['application/x-ndjson']) unless header_params['Accept'] # form parameters form_params = opts[:form_params] || {} # http body (model) post_body = opts[:debug_body] # return_type return_type = opts[:debug_return_type] || 'ApiStreamEvent200Response' # auth_names auth_names = opts[:debug_auth_names] || ['OAuth2'] = opts.merge( :operation => :"BotApi.api_stream_event", :header_params => header_params, :query_params => query_params, :form_params => form_params, :body => post_body, :auth_names => auth_names, :return_type => return_type ) data, status_code, headers = @api_client.call_api(:GET, local_var_path, ) if @api_client.config.debugging @api_client.config.logger.debug "API called: BotApi#api_stream_event\nData: #{data.inspect}\nStatus code: #{status_code}\nHeaders: #{headers}" end return data, status_code, headers end |
#bot_account_upgrade(opts = {}) ⇒ Ok
Upgrade to Bot account Upgrade a lishogi player account into a Bot account. Only Bot accounts can use the Bot API. The account **cannot have played any game** before becoming a Bot account. The upgrade is irreversible. The account will only be able to play as a Bot. To upgrade an account to Bot, use the [official lishogi-bot client](github.com/ShailChoksi/lishogi-bot), or follow these steps: - Create an [API access token](lishogi.org/account/oauth/token/create?scopes[]=bot:play) with "Play bot moves" permission. - ‘curl -d ” lishogi.org/api/bot/account/upgrade -H "Authorization: Bearer <yourTokenHere>"` To know if an account has already been upgraded, use the [Get my profile API](#operation/accountMe): the `title` field should be set to `BOT`.
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# File 'lib/lishogi/api/bot_api.rb', line 147 def bot_account_upgrade(opts = {}) data, _status_code, _headers = bot_account_upgrade_with_http_info(opts) data end |
#bot_account_upgrade_with_http_info(opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Upgrade to Bot account Upgrade a lishogi player account into a Bot account. Only Bot accounts can use the Bot API. The account **cannot have played any game** before becoming a Bot account. The upgrade is irreversible. The account will only be able to play as a Bot. To upgrade an account to Bot, use the [official lishogi-bot client](github.com/ShailChoksi/lishogi-bot), or follow these steps: - Create an [API access token](lishogi.org/account/oauth/token/create?scopes[]=bot:play) with "Play bot moves" permission. - `curl -d '' lishogi.org/api/bot/account/upgrade -H "Authorization: Bearer <yourTokenHere>"` To know if an account has already been upgraded, use the [Get my profile API](#operation/accountMe): the `title` field should be set to `BOT`.
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# File 'lib/lishogi/api/bot_api.rb', line 156 def bot_account_upgrade_with_http_info(opts = {}) if @api_client.config.debugging @api_client.config.logger.debug 'Calling API: BotApi.bot_account_upgrade ...' end # resource path local_var_path = '/api/bot/account/upgrade' # query parameters query_params = opts[:query_params] || {} # header parameters header_params = opts[:header_params] || {} # HTTP header 'Accept' (if needed) header_params['Accept'] = @api_client.select_header_accept(['application/json']) unless header_params['Accept'] # form parameters form_params = opts[:form_params] || {} # http body (model) post_body = opts[:debug_body] # return_type return_type = opts[:debug_return_type] || 'Ok' # auth_names auth_names = opts[:debug_auth_names] || ['OAuth2'] = opts.merge( :operation => :"BotApi.bot_account_upgrade", :header_params => header_params, :query_params => query_params, :form_params => form_params, :body => post_body, :auth_names => auth_names, :return_type => return_type ) data, status_code, headers = @api_client.call_api(:POST, local_var_path, ) if @api_client.config.debugging @api_client.config.logger.debug "API called: BotApi#bot_account_upgrade\nData: #{data.inspect}\nStatus code: #{status_code}\nHeaders: #{headers}" end return data, status_code, headers end |
#bot_game_abort(game_id, opts = {}) ⇒ Ok
Abort a game Abort a game being played with the Bot API.
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# File 'lib/lishogi/api/bot_api.rb', line 205 def bot_game_abort(game_id, opts = {}) data, _status_code, _headers = bot_game_abort_with_http_info(game_id, opts) data end |
#bot_game_abort_with_http_info(game_id, opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Abort a game Abort a game being played with the Bot API.
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# File 'lib/lishogi/api/bot_api.rb', line 215 def bot_game_abort_with_http_info(game_id, opts = {}) if @api_client.config.debugging @api_client.config.logger.debug 'Calling API: BotApi.bot_game_abort ...' end # verify the required parameter 'game_id' is set if @api_client.config.client_side_validation && game_id.nil? fail ArgumentError, "Missing the required parameter 'game_id' when calling BotApi.bot_game_abort" end # resource path local_var_path = '/api/bot/game/{gameId}/abort'.sub('{' + 'gameId' + '}', CGI.escape(game_id.to_s)) # query parameters query_params = opts[:query_params] || {} # header parameters header_params = opts[:header_params] || {} # HTTP header 'Accept' (if needed) header_params['Accept'] = @api_client.select_header_accept(['application/json']) unless header_params['Accept'] # form parameters form_params = opts[:form_params] || {} # http body (model) post_body = opts[:debug_body] # return_type return_type = opts[:debug_return_type] || 'Ok' # auth_names auth_names = opts[:debug_auth_names] || ['OAuth2'] = opts.merge( :operation => :"BotApi.bot_game_abort", :header_params => header_params, :query_params => query_params, :form_params => form_params, :body => post_body, :auth_names => auth_names, :return_type => return_type ) data, status_code, headers = @api_client.call_api(:POST, local_var_path, ) if @api_client.config.debugging @api_client.config.logger.debug "API called: BotApi#bot_game_abort\nData: #{data.inspect}\nStatus code: #{status_code}\nHeaders: #{headers}" end return data, status_code, headers end |
#bot_game_chat(game_id, room, text, opts = {}) ⇒ Ok
Write in the chat Post a message to the player or spectator chat, in a game being played with the Bot API.
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# File 'lib/lishogi/api/bot_api.rb', line 270 def bot_game_chat(game_id, room, text, opts = {}) data, _status_code, _headers = bot_game_chat_with_http_info(game_id, room, text, opts) data end |
#bot_game_chat_get(game_id, opts = {}) ⇒ Object
Fetch the game chat Get the messages posted in the game chat
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# File 'lib/lishogi/api/bot_api.rb', line 355 def bot_game_chat_get(game_id, opts = {}) data, _status_code, _headers = bot_game_chat_get_with_http_info(game_id, opts) data end |
#bot_game_chat_get_with_http_info(game_id, opts = {}) ⇒ Array<(Object, Integer, Hash)>
Fetch the game chat Get the messages posted in the game chat
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# File 'lib/lishogi/api/bot_api.rb', line 365 def bot_game_chat_get_with_http_info(game_id, opts = {}) if @api_client.config.debugging @api_client.config.logger.debug 'Calling API: BotApi.bot_game_chat_get ...' end # verify the required parameter 'game_id' is set if @api_client.config.client_side_validation && game_id.nil? fail ArgumentError, "Missing the required parameter 'game_id' when calling BotApi.bot_game_chat_get" end # resource path local_var_path = '/api/bot/game/{gameId}/chat'.sub('{' + 'gameId' + '}', CGI.escape(game_id.to_s)) # query parameters query_params = opts[:query_params] || {} # header parameters header_params = opts[:header_params] || {} # HTTP header 'Accept' (if needed) header_params['Accept'] = @api_client.select_header_accept(['application/x-ndjson']) unless header_params['Accept'] # form parameters form_params = opts[:form_params] || {} # http body (model) post_body = opts[:debug_body] # return_type return_type = opts[:debug_return_type] || 'Object' # auth_names auth_names = opts[:debug_auth_names] || ['OAuth2'] = opts.merge( :operation => :"BotApi.bot_game_chat_get", :header_params => header_params, :query_params => query_params, :form_params => form_params, :body => post_body, :auth_names => auth_names, :return_type => return_type ) data, status_code, headers = @api_client.call_api(:GET, local_var_path, ) if @api_client.config.debugging @api_client.config.logger.debug "API called: BotApi#bot_game_chat_get\nData: #{data.inspect}\nStatus code: #{status_code}\nHeaders: #{headers}" end return data, status_code, headers end |
#bot_game_chat_with_http_info(game_id, room, text, opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Write in the chat Post a message to the player or spectator chat, in a game being played with the Bot API.
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# File 'lib/lishogi/api/bot_api.rb', line 282 def bot_game_chat_with_http_info(game_id, room, text, opts = {}) if @api_client.config.debugging @api_client.config.logger.debug 'Calling API: BotApi.bot_game_chat ...' end # verify the required parameter 'game_id' is set if @api_client.config.client_side_validation && game_id.nil? fail ArgumentError, "Missing the required parameter 'game_id' when calling BotApi.bot_game_chat" end # verify the required parameter 'room' is set if @api_client.config.client_side_validation && room.nil? fail ArgumentError, "Missing the required parameter 'room' when calling BotApi.bot_game_chat" end # verify enum value allowable_values = ["player", "spectator"] if @api_client.config.client_side_validation && !allowable_values.include?(room) fail ArgumentError, "invalid value for \"room\", must be one of #{allowable_values}" end # verify the required parameter 'text' is set if @api_client.config.client_side_validation && text.nil? fail ArgumentError, "Missing the required parameter 'text' when calling BotApi.bot_game_chat" end # resource path local_var_path = '/api/bot/game/{gameId}/chat'.sub('{' + 'gameId' + '}', CGI.escape(game_id.to_s)) # query parameters query_params = opts[:query_params] || {} # header parameters header_params = opts[:header_params] || {} # HTTP header 'Accept' (if needed) header_params['Accept'] = @api_client.select_header_accept(['application/json']) unless header_params['Accept'] # HTTP header 'Content-Type' content_type = @api_client.select_header_content_type(['application/x-www-form-urlencoded']) if !content_type.nil? header_params['Content-Type'] = content_type end # form parameters form_params = opts[:form_params] || {} form_params['room'] = room form_params['text'] = text # http body (model) post_body = opts[:debug_body] # return_type return_type = opts[:debug_return_type] || 'Ok' # auth_names auth_names = opts[:debug_auth_names] || ['OAuth2'] = opts.merge( :operation => :"BotApi.bot_game_chat", :header_params => header_params, :query_params => query_params, :form_params => form_params, :body => post_body, :auth_names => auth_names, :return_type => return_type ) data, status_code, headers = @api_client.call_api(:POST, local_var_path, ) if @api_client.config.debugging @api_client.config.logger.debug "API called: BotApi#bot_game_chat\nData: #{data.inspect}\nStatus code: #{status_code}\nHeaders: #{headers}" end return data, status_code, headers end |
#bot_game_move(game_id, move, opts = {}) ⇒ Ok
Make a Bot move Make a move in a game being played with the Bot API.
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# File 'lib/lishogi/api/bot_api.rb', line 419 def bot_game_move(game_id, move, opts = {}) data, _status_code, _headers = bot_game_move_with_http_info(game_id, move, opts) data end |
#bot_game_move_with_http_info(game_id, move, opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Make a Bot move Make a move in a game being played with the Bot API.
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# File 'lib/lishogi/api/bot_api.rb', line 430 def bot_game_move_with_http_info(game_id, move, opts = {}) if @api_client.config.debugging @api_client.config.logger.debug 'Calling API: BotApi.bot_game_move ...' end # verify the required parameter 'game_id' is set if @api_client.config.client_side_validation && game_id.nil? fail ArgumentError, "Missing the required parameter 'game_id' when calling BotApi.bot_game_move" end # verify the required parameter 'move' is set if @api_client.config.client_side_validation && move.nil? fail ArgumentError, "Missing the required parameter 'move' when calling BotApi.bot_game_move" end # resource path local_var_path = '/api/bot/game/{gameId}/move/{move}'.sub('{' + 'gameId' + '}', CGI.escape(game_id.to_s)).sub('{' + 'move' + '}', CGI.escape(move.to_s)) # query parameters query_params = opts[:query_params] || {} # header parameters header_params = opts[:header_params] || {} # HTTP header 'Accept' (if needed) header_params['Accept'] = @api_client.select_header_accept(['application/json']) unless header_params['Accept'] # form parameters form_params = opts[:form_params] || {} # http body (model) post_body = opts[:debug_body] # return_type return_type = opts[:debug_return_type] || 'Ok' # auth_names auth_names = opts[:debug_auth_names] || ['OAuth2'] = opts.merge( :operation => :"BotApi.bot_game_move", :header_params => header_params, :query_params => query_params, :form_params => form_params, :body => post_body, :auth_names => auth_names, :return_type => return_type ) data, status_code, headers = @api_client.call_api(:POST, local_var_path, ) if @api_client.config.debugging @api_client.config.logger.debug "API called: BotApi#bot_game_move\nData: #{data.inspect}\nStatus code: #{status_code}\nHeaders: #{headers}" end return data, status_code, headers end |
#bot_game_resign(game_id, opts = {}) ⇒ Ok
Resign a game Resign a game being played with the Bot API.
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# File 'lib/lishogi/api/bot_api.rb', line 487 def bot_game_resign(game_id, opts = {}) data, _status_code, _headers = bot_game_resign_with_http_info(game_id, opts) data end |
#bot_game_resign_with_http_info(game_id, opts = {}) ⇒ Array<(Ok, Integer, Hash)>
Resign a game Resign a game being played with the Bot API.
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# File 'lib/lishogi/api/bot_api.rb', line 497 def bot_game_resign_with_http_info(game_id, opts = {}) if @api_client.config.debugging @api_client.config.logger.debug 'Calling API: BotApi.bot_game_resign ...' end # verify the required parameter 'game_id' is set if @api_client.config.client_side_validation && game_id.nil? fail ArgumentError, "Missing the required parameter 'game_id' when calling BotApi.bot_game_resign" end # resource path local_var_path = '/api/bot/game/{gameId}/resign'.sub('{' + 'gameId' + '}', CGI.escape(game_id.to_s)) # query parameters query_params = opts[:query_params] || {} # header parameters header_params = opts[:header_params] || {} # HTTP header 'Accept' (if needed) header_params['Accept'] = @api_client.select_header_accept(['application/json']) unless header_params['Accept'] # form parameters form_params = opts[:form_params] || {} # http body (model) post_body = opts[:debug_body] # return_type return_type = opts[:debug_return_type] || 'Ok' # auth_names auth_names = opts[:debug_auth_names] || ['OAuth2'] = opts.merge( :operation => :"BotApi.bot_game_resign", :header_params => header_params, :query_params => query_params, :form_params => form_params, :body => post_body, :auth_names => auth_names, :return_type => return_type ) data, status_code, headers = @api_client.call_api(:POST, local_var_path, ) if @api_client.config.debugging @api_client.config.logger.debug "API called: BotApi#bot_game_resign\nData: #{data.inspect}\nStatus code: #{status_code}\nHeaders: #{headers}" end return data, status_code, headers end |
#bot_game_stream(game_id, opts = {}) ⇒ BoardGameStream200Response
Stream Bot game state
Stream the state of a game being played with the Bot API, as [ndjson](#section/Introduction/Streaming-with-ND-JSON). Use this endpoint to get updates about the game in real-time, with a single request. Each line is a JSON object containing a `type` field. Possible values are: - `gameFull` Full game data. All values are immutable, except for the `state` field. - `gameState` Current state of the game. Immutable values not included. - `chatLine` Chat message sent by a user (or the bot itself) in the `room` \"player\" or \"spectator\". The first line is always of type `gameFull`.
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# File 'lib/lishogi/api/bot_api.rb', line 550 def bot_game_stream(game_id, opts = {}) data, _status_code, _headers = bot_game_stream_with_http_info(game_id, opts) data end |
#bot_game_stream_with_http_info(game_id, opts = {}) ⇒ Array<(BoardGameStream200Response, Integer, Hash)>
Stream Bot game state
Stream the state of a game being played with the Bot API, as [ndjson](#section/Introduction/Streaming-with-ND-JSON). Use this endpoint to get updates about the game in real-time, with a single request. Each line is a JSON object containing a `type` field. Possible values are: - `gameFull` Full game data. All values are immutable, except for the `state` field. - `gameState` Current state of the game. Immutable values not included. - `chatLine` Chat message sent by a user (or the bot itself) in the `room` \"player\" or \"spectator\". The first line is always of type `gameFull`.
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# File 'lib/lishogi/api/bot_api.rb', line 560 def bot_game_stream_with_http_info(game_id, opts = {}) if @api_client.config.debugging @api_client.config.logger.debug 'Calling API: BotApi.bot_game_stream ...' end # verify the required parameter 'game_id' is set if @api_client.config.client_side_validation && game_id.nil? fail ArgumentError, "Missing the required parameter 'game_id' when calling BotApi.bot_game_stream" end # resource path local_var_path = '/api/bot/game/stream/{gameId}'.sub('{' + 'gameId' + '}', CGI.escape(game_id.to_s)) # query parameters query_params = opts[:query_params] || {} # header parameters header_params = opts[:header_params] || {} # HTTP header 'Accept' (if needed) header_params['Accept'] = @api_client.select_header_accept(['application/x-ndjson', 'application/json']) unless header_params['Accept'] # form parameters form_params = opts[:form_params] || {} # http body (model) post_body = opts[:debug_body] # return_type return_type = opts[:debug_return_type] || 'BoardGameStream200Response' # auth_names auth_names = opts[:debug_auth_names] || ['OAuth2'] = opts.merge( :operation => :"BotApi.bot_game_stream", :header_params => header_params, :query_params => query_params, :form_params => form_params, :body => post_body, :auth_names => auth_names, :return_type => return_type ) data, status_code, headers = @api_client.call_api(:GET, local_var_path, ) if @api_client.config.debugging @api_client.config.logger.debug "API called: BotApi#bot_game_stream\nData: #{data.inspect}\nStatus code: #{status_code}\nHeaders: #{headers}" end return data, status_code, headers end |