Class: Life_for_site

Inherits:
Object
  • Object
show all
Defined in:
lib/life_for_site.rb

Instance Method Summary collapse

Instance Method Details

#creating_lifeObject



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# File 'lib/life_for_site.rb', line 45

def creating_life()
	@life_map = []
	(0...@n).each do |i|
		@life_map[i] = []
		(0...@m).each do |j|
			@life_map[i] << '.'
		end 
	end

	@life_map_change = []
	(0...@n).each do |i|
		@life_map_change[i] = []
		(0...@m).each do |j|
			@life_map_change[i] << '.'
		end 
	end
end

#filling_aliveObject



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# File 'lib/life_for_site.rb', line 33

def filling_alive( )
	(0...@n).each do |i|
		(0...@m).each do |j|
			if rand(2) == 0 
				@life_map[i][j] = '.'
			else 
				@life_map[i][j] = 'X'
			end
		end
	end	
end

#game_overObject



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# File 'lib/life_for_site.rb', line 63

def game_over()
	if  @life_map == @life_map_change 
		return true
	end
end

#neighbors(x, y) ⇒ Object



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# File 'lib/life_for_site.rb', line 2

def neighbors(x, y)
	num_n=0
	i=x
	j=y
	if i>0 && j>0 && @life_map[i-1][j-1] == 'X'
			num_n+=1
	end
	if i>0 && @life_map[i-1][j] == 'X'
			num_n+=1
	end
	if i>0 && j<@m && @life_map[i-1][j+1] == 'X'
			num_n+=1
	end
	if j>0 && @life_map[i][j-1] == 'X'
			num_n+=1
	end
	if j<(@m-1) && @life_map[i][j+1] == 'X'
			num_n+=1
	end
	if i<(@n-1) && j>0 && @life_map[i+1][j-1] == 'X'
			num_n+=1
	end
	if i<(@n-1) && @life_map[i+1][j] == 'X'
			num_n+=1
	end
	if i<(@n-1) && j<(@m-1) && @life_map[i+1][j+1] == 'X'
			num_n+=1
		end	
	return num_n
end

#next_stepObject



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# File 'lib/life_for_site.rb', line 69

def next_step()
	num = 0
	
	(0...@n).each do |i|
			(0...@m).each do |j|
					num = neighbors(i,j)
					if num == 3 && @life_map[i][j] == '.'
						@life_map_change[i][j] = 'X'
					elsif (num < 2 || num > 3) && @life_map[i][j] == 'X'
						@life_map_change[i][j] = '.'
					else
						@life_map_change[i][j] = @life_map[i][j] 
					end							
			end 
	end
	(0...@n).each do|i|
		(0...@m).each do|j|
			@life_map[i][j] = @life_map_change[i][j]
		end
	end
	return @life_map
end

#start_life(x_size, y_size) ⇒ Object



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# File 'lib/life_for_site.rb', line 92

def start_life(x_size, y_size)

	@n = x_size
	@m = y_size
	gen = 0

	creating_life()
	filling_alive()
	return @life_map
	
end