Module: LibuiParadise::BaseModule
Overview
LibuiParadise::BaseModule
Constant Summary
collapse
- WIDTH =
#
WIDTH
Define a default value for the WIDTH constant.
#
1024
- HEIGHT =
680
Instance Method Summary
collapse
-
#abort_on_exception ⇒ Object
# === abort_on_exception ========================================================================= #.
-
#append_this_array_to_that_combobox(this_array, that_combobox) ⇒ Object
# === append_this_array_to_that_combobox ========================================================================= #.
-
#area(i = :use_new_area_handler) ⇒ Object
(also: #area_handler)
# === area.
-
#assumed_height? ⇒ Boolean
(also: #assumed_max_height?)
# === assumed_height? ========================================================================= #.
-
#assumed_width? ⇒ Boolean
(also: #assumed_max_width?)
# === assumed_width? ========================================================================= #.
-
#bold_button(i) ⇒ Object
-
#bold_label(i = '') ⇒ Object
(also: #bold_text)
# === bold_label.
-
#bold_text_left_aligned(i = '') ⇒ Object
(also: #left_aligned_bold_label)
# === bold_text_left_aligned ========================================================================= #.
-
#button(text = '', &block) ⇒ Object
(also: #ui_button, #create_button)
-
#chdir(i) ⇒ Object
(also: #cd)
# === chdir (cd tag, chdir tag) ========================================================================= #.
-
#checkbox(i = '') ⇒ Object
(also: #ui_checkbox, #ui_check_button)
# === checkbox.
-
#checked_checkbox(i = '') ⇒ Object
# === checked_checkbox ========================================================================= #.
-
#close_properly(main_window = LibuiParadise.main_window?) ⇒ Object
(also: #simple_exit)
# === close_properly ========================================================================= #.
-
#colour_button ⇒ Object
(also: #color_button, #ui_colour_button)
-
#colour_to_rgb(colour = :steelblue) ⇒ Object
# === colour_to_rgb ========================================================================= #.
-
#combobox(optional_array = nil, &block) ⇒ Object
(also: #ui_combo_box, #ui_combobox, #libui_combo_box, #combo_box_entry, #combo_box, #create_combo_box)
# === combobox.
-
#commandline_arguments? ⇒ Boolean
# === commandline_arguments? ========================================================================= #.
-
#connect_skeleton ⇒ Object
# === connect_skeleton.
-
#copy(from, to) ⇒ Object
# === copy ========================================================================= #.
-
#copy_file(from, to) ⇒ Object
(also: #cp_file)
# === copy_file ========================================================================= #.
-
#create_directory(i) ⇒ Object
(also: #mkdir)
# === create_directory ========================================================================= #.
-
#create_grid ⇒ Object
(also: #grid, #ui_grid, #create_default_grid)
# === create_grid ========================================================================= #.
-
#create_skeleton_then_connect_skeleton ⇒ Object
# === create_skeleton_then_connect_skeleton ========================================================================= #.
-
#create_table(model) ⇒ Object
# === create_table ========================================================================= #.
-
#create_the_skeleton ⇒ Object
(also: #create_skeleton)
# === create_the_skeleton ========================================================================= #.
-
#current_widget_pointer_type? ⇒ Boolean
-
#delete_file(i) ⇒ Object
# === delete_file.
-
#do_quit ⇒ Object
# === do_quit ========================================================================= #.
-
#editable_combobox(optional_array = nil, &block) ⇒ Object
(also: #editable_combo_box, #ui_editable_combo_box)
# === editable_combobox ========================================================================= #.
-
#entry(optional_text = '') ⇒ Object
(also: #ui_entry, #hcentered_entry, #create_entry)
# === entry (entry tag).
-
#error_msg(text) ⇒ Object
# === error_msg ========================================================================= #.
-
#esystem(i) ⇒ Object
# === esystem.
-
#exit_from(main_window = main_window? ) ⇒ Object
# === exit_from.
-
#fancy_text(i = '') ⇒ Object
(also: #attributed_string)
# === fancy_text.
-
#font(&block) ⇒ Object
(also: #ui_font)
# === font.
-
#font_button ⇒ Object
(also: #ui_font_button)
-
#free_table_model(model) ⇒ Object
# === free_table_model ========================================================================= #.
-
#gtk3? ⇒ Boolean
(also: #is_on_gtk?, #uses_gtk3?)
# === gtk3? ========================================================================= #.
-
#hbox(*optional_widgets) ⇒ Object
(also: #ui_hbox, #horizontal_box, #create_hbox, #libui_hbox)
# === hbox (hbox tag) ========================================================================= #.
-
#height? ⇒ Boolean
# === height? ========================================================================= #.
-
#horizontal_separator ⇒ Object
(also: #ui_hseparator, #ui_hsep, #hspacer, #horizontal_spacer, #hsep, #libui_hsep)
# === horizontal_separator ========================================================================= #.
-
#image(this_file, width = :try_to_infer_automatically, height = :infer_automatically) ⇒ Object
(also: #ui_image)
# === image (image tag).
-
#is_on_roebe? ⇒ Boolean
# === is_on_roebe?.
-
#is_on_windows? ⇒ Boolean
# === is_on_windows? ========================================================================= #.
-
#label(i = '') ⇒ Object
(also: #text, #ui_text, #ui_label, #left_aligned_label, #left_aligned_text)
# === label.
-
#last_pointer? ⇒ Boolean
(also: #current_pointer?, #current_widget_pointer?)
# === last_pointer?.
-
#left_arrow? ⇒ Boolean
# === left_arrow?.
-
#main_hash? ⇒ Boolean
(also: #toplevel_hash?)
# === main_hash?.
-
#main_then_quit ⇒ Object
# === main_then_quit ========================================================================= #.
-
#menu(title = '') ⇒ Object
(also: #ui_menu)
-
#message_box_error(main_window = main_window?, , title_to_use = '', whatever = '') ⇒ Object
(also: #ui_msg_box_error, #ui_error_message, #ui_error_msg, #error_message_to_the_user)
# === message_box_error ========================================================================= #.
-
#multiline_entry(optional_content = nil) ⇒ Object
(also: #ui_multiline_entry, #textview, #text_view, #ui_text_view, #ui_textview, #ui_text_buffer, #input_field, #input)
# === multiline_entry.
-
#new_brush ⇒ Object
# === new_brush ========================================================================= #.
-
#non_wrapping_multiline_entry ⇒ Object
# === non_wrapping_multiline_entry.
-
#parse_this_file_into_a_table(this_file) ⇒ Object
(also: #parse_into_table)
# === parse_this_file_into_a_table.
-
#password_entry ⇒ Object
(also: #ui_password_entry)
# === password_entry.
-
#quit_button(optional_arguments = {}) ⇒ Object
(also: #ui_quit_button)
-
#radio_buttons(optional_array = []) ⇒ Object
(also: #ui_radio_buttons)
-
#register_this_fiddle_pointer_widget(the_fiddle_pointer_widget, the_type_of_the_widget = nil) ⇒ Object
(also: #add_to_the_registered_widgets)
-
#reset ⇒ Object
# === reset ========================================================================= #.
-
#reset_the_internal_hash ⇒ Object
# === reset_the_internal_hash ========================================================================= #.
-
#return_button_for_opening_a_local_file(connect_this_button_with_that_widget = nil) ⇒ Object
(also: #return_the_default_open_file_button)
-
#return_default_window(title = title?, , width = width?, , height = height? ) ⇒ Object
# === return_default_window ======================================================================= #.
-
#return_pwd ⇒ Object
# === return_pwd ========================================================================= #.
-
#return_the_resolution_using_xrandr ⇒ Object
# === return_the_resolution_using_xrandr.
-
#run ⇒ Object
# === run ========================================================================= #.
-
#run_main ⇒ Object
# === run_main ========================================================================= #.
-
#scrolling_area(optional_widget = nil) ⇒ Object
(also: #ui_scrolling_area, #ui_scrolled_window)
-
#search_entry ⇒ Object
(also: #ui_search_entry, #create_search_entry)
# === search_entry ========================================================================= #.
-
#selected?(pointer) ⇒ Boolean
# === selected?.
-
#set_commandline_arguments(i = ARGV) ⇒ Object
# === set_commandline_arguments ========================================================================= #.
-
#set_height(i = 800) ⇒ Object
# === set_height ========================================================================= #.
-
#set_main_window(i) ⇒ Object
# === set_main_window ========================================================================= #.
-
#set_title(i) ⇒ Object
# === set_title ========================================================================= #.
-
#set_width(i = 1024) ⇒ Object
# === set_width ========================================================================= #.
-
#set_window(i = return_default_window) ⇒ Object
# === set_window.
-
#sfancy(i = '') ⇒ Object
# === sfancy ========================================================================= #.
-
#sfile(i = '') ⇒ Object
# === sfile ========================================================================= #.
-
#slider(start_value = 0, end_value = 100) ⇒ Object
(also: #ui_slider, #create_slider)
# === slider (slider tag) ========================================================================= #.
-
#spinbox(start_point = 0, end_point = 100) ⇒ Object
(also: #ui_spinbox, #ui_spinbutton, #create_spinbox, #up_and_down_counter, #spinbutton, #centered_spin_button)
# === spinbox.
-
#tab ⇒ Object
(also: #ui_tab, #ui_tabs, #notebook, #ui_notebook, #notebook_tab)
# === tab.
-
#table(i) ⇒ Object
(also: #ui_table)
# === table ========================================================================= #.
-
#text?(from_this_pointer) ⇒ Boolean
# === text?.
-
#text_layout(i = '') ⇒ Object
# === text_layout.
-
#title? ⇒ Boolean
# === title? ========================================================================= #.
-
#title_width_height(title, width = WIDTH, height = 800) ⇒ Object
(also: #set_title_width_height)
# === title_width_height ========================================================================= #.
-
#title_width_height_font(title = '', width = WIDTH, height = 800, font = :currently_not_handled) ⇒ Object
# === title_width_height_font.
-
#try_to_parse_this_config_file(i) ⇒ Object
(also: #parse_this_config_file)
# === try_to_parse_this_config_file.
-
#try_to_use_this_font(i = nil) ⇒ Object
(also: #use_this_font=, #set_use_this_font)
# === try_to_use_this_font.
-
#two_elements_hbox(widget1, widget2, options = { layout_to_use: :maximal # This is the default. }) ⇒ Object
# === two_elements_hbox.
-
#ui_draw_text_layout_params ⇒ Object
# === ui_draw_text_layout_params ========================================================================= #.
-
#ui_font_descriptor(use_this_font_family = 'Hack', use_this_size = 25, use_this_weight = 500, is_in_italic_font_variant = :no, stretch_factor = 4) ⇒ Object
(also: #font_descriptor)
# === ui_font_descriptor.
-
#ui_margined_main_window(the_title = '', width = 500, height = 300, has_menubar = 1) ⇒ Object
(also: #ui_margined_window, #ui_padded_main_window, #padded_main_window, #margined_window, #padded_window, #ui_padded_window, #ui_main_window, #ui_window, #window_or_vbox, #margined_main_window, #create_padded_main_window)
# === ui_margined_main_window.
-
#ui_msg_box(main_window = :default_window, title_to_use = '', whatever = '') ⇒ Object
(also: #message_to_the_user, #message_box, #popup_over_this_widget, #popup_message)
# === ui_msg_box.
-
#ui_open_file(main_window = ::LibuiParadise.main_window?) ⇒ Object
# === ui_open_file.
-
#ui_padded_grid ⇒ Object
(also: #padded_grid, #default_grid)
# === ui_padded_grid ========================================================================= #.
-
#ui_padded_hbox(*optional_widgets) ⇒ Object
(also: #padded_hbox, #create_padded_hbox)
# === ui_padded_hbox.
-
#ui_padded_vbox(*optional_widgets) ⇒ Object
(also: #padded_vbox, #create_padded_vbox)
# === ui_padded_vbox ========================================================================= #.
-
#ui_sync_connect(widget1, widget2, optional_array = nil) ⇒ Object
(also: #sync_connect)
# === ui_sync_connect.
-
#ui_table_params_malloc(optional_model = nil) ⇒ Object
# === ui_table_params_malloc.
-
#ui_text_then_entry(text = '', hash = { padding: 0 }) ⇒ Object
(also: #text_then_entry)
# === ui_text_then_entry.
-
#use_gtk3? ⇒ Boolean
# === use_gtk3? ========================================================================= #.
-
#use_gtk? ⇒ Boolean
(also: #uses_gtk4?)
# === use_gtk? ========================================================================= #.
-
#use_libui? ⇒ Boolean
# === use_libui? ========================================================================= #.
-
#vbox(*optional_widgets) ⇒ Object
(also: #ui_vbox, #vertical_box, #create_vbox, #libui_vbox, #gtk_box)
# === vbox.
-
#vertical_separator ⇒ Object
(also: #ui_vseparator, #ui_vsep, #vertical_spacer, #vspacer, #vsep)
# === vertical_separator ========================================================================= #.
-
#width? ⇒ Boolean
# === width? ========================================================================= #.
-
#window(the_title = '', width = 500, height = 300, has_menubar = 1) ⇒ Object
(also: #create_main_window, #create_window)
# === window ========================================================================= #.
-
#window? ⇒ Boolean
(also: #main_window?, #main_window)
# === window? ========================================================================= #.
-
#without_trailing_comment(i) ⇒ Object
-
#wrapper_new_progress_bar ⇒ Object
(also: #progress_bar)
# === wrapper_new_progress_bar ========================================================================= #.
Instance Method Details
#abort_on_exception ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1096
def abort_on_exception
Thread.abort_on_exception
end
|
#append_this_array_to_that_combobox(this_array, that_combobox) ⇒ Object
#
append_this_array_to_that_combobox
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 984
def append_this_array_to_that_combobox(
this_array,
that_combobox
)
this_array.each {|this_entry|
::LibUI.combobox_append(that_combobox, this_entry)
}
end
|
#area(i = :use_new_area_handler) ⇒ Object
Also known as:
area_handler
#
area
AreaHandler defines the functionality needed for handling events from an Area.
Upstream documentation, at the least for Go, can be found here:
https://github.com/andlabs/ui/blob/master/areahandler.go
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 255
def area(
i = :use_new_area_handler
)
return ::LibuiParadise.area(i)
end
|
#assumed_height? ⇒ Boolean
Also known as:
assumed_max_height?
#assumed_width? ⇒ Boolean
Also known as:
assumed_max_width?
#
This currently does not work. We have to wait until upstream libui supports bold font text.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 600
def bold_button(i)
button(i)
end
|
#bold_label(i = '') ⇒ Object
Also known as:
bold_text
#
bold_label
This currently does NOT make the text bold - the method exists solely as a placeholder, until upstream libui supports bold text as such.
Actually libui already supports this; I just don’t know how to use it.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 826
def bold_label(i = '')
return label(i)
end
|
#bold_text_left_aligned(i = '') ⇒ Object
Also known as:
left_aligned_bold_label
#
bold_text_left_aligned
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 783
def bold_text_left_aligned(i = '')
return label(i)
end
|
#
This method will create a libui-button. Note that the alias create_button() is an important alias to this method.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 118
def button(
text = '',
&block
)
return ::LibuiParadise.button(text, &block)
end
|
#chdir(i) ⇒ Object
Also known as:
cd
#
chdir (cd tag, chdir tag)
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1103
def chdir(i)
if i and File.directory?(i)
Dir.chdir(i)
end
end
|
#checkbox(i = '') ⇒ Object
Also known as:
ui_checkbox, ui_check_button
#
checkbox
Delegate towards LibuiParadise.checkbox().
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 514
def checkbox(i = '')
::LibuiParadise.checkbox(i)
end
|
#checked_checkbox(i = '') ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 522
def checked_checkbox(i = '')
_ = checkbox(i)
_.is_active
return _
end
|
#close_properly(main_window = LibuiParadise.main_window?) ⇒ Object
Also known as:
simple_exit
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1412
def close_properly(
main_window = LibuiParadise.main_window?
)
LibUI.window_on_closing(main_window) {
LibUI.exit_from(main_window)
}
end
|
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# File 'lib/libui_paradise/base_module/base_module.rb', line 239
def colour_button
::LibuiParadise.new_colour_button
end
|
#colour_to_rgb(colour = :steelblue) ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1336
def colour_to_rgb(
colour = :steelblue
)
array = Colours.colour_to_rgb(colour)
return array
end
|
#combobox(optional_array = nil, &block) ⇒ Object
Also known as:
ui_combo_box, ui_combobox, libui_combo_box, combo_box_entry, combo_box, create_combo_box
#
combobox
The first argument can be an Array.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 658
def combobox(
optional_array = nil,
&block
)
return ::LibuiParadise.combobox(optional_array, &block)
end
|
#commandline_arguments? ⇒ Boolean
#
commandline_arguments?
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1211
def commandline_arguments?
@commandline_arguments
end
|
#connect_skeleton ⇒ Object
#
connect_skeleton
This is a stub method, because we want to allow the user to modify it.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1122
def connect_skeleton
end
|
#copy(from, to) ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 913
def copy(from, to)
require 'fileutils'
FileUtils.cp(from, to)
end
|
#copy_file(from, to) ⇒ Object
Also known as:
cp_file
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1260
def copy_file(from, to)
FileUtils.cp(from, to)
end
|
#create_directory(i) ⇒ Object
Also known as:
mkdir
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1089
def create_directory(i)
FileUtils.mkdir_p(i)
end
|
#create_grid ⇒ Object
Also known as:
grid, ui_grid, create_default_grid
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# File 'lib/libui_paradise/base_module/base_module.rb', line 88
def create_grid
::LibuiParadise.create_grid
end
|
#create_skeleton_then_connect_skeleton ⇒ Object
#
create_skeleton_then_connect_skeleton
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1112
def create_skeleton_then_connect_skeleton
create_skeleton
connect_skeleton
end
|
#create_table(model) ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 422
def create_table(model)
::LibuiParadise.table(model)
end
|
#create_the_skeleton ⇒ Object
Also known as:
create_skeleton
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1192
def create_the_skeleton
end
|
#delete_file(i) ⇒ Object
#
delete_file
This method can be used if you want to quickly delete a (local) file.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1325
def delete_file(i)
if i and File.file?(i)
File.delete(i)
else
e "Not a file: #{i}"
end
end
|
#do_quit ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 906
def do_quit
::LibUI.quit
end
|
#editable_combobox(optional_array = nil, &block) ⇒ Object
Also known as:
editable_combo_box, ui_editable_combo_box
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# File 'lib/libui_paradise/base_module/base_module.rb', line 264
def editable_combobox(
optional_array = nil, &block
)
return ::LibuiParadise.editable_combobox(optional_array, &block)
end
|
#entry(optional_text = '') ⇒ Object
Also known as:
ui_entry, hcentered_entry, create_entry
#
entry (entry tag)
This method is tapping into LibUI.new_entry.
An alias exists to this method, called hcentered_entry. This currently does not work for libui, and is thus only added for compatibility reasons.
Usage example:
entry1 = ui_entry('ATG')
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 401
def entry(
optional_text = ''
)
::LibuiParadise.entry(optional_text)
end
|
#error_msg(text) ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 538
def error_msg(text)
message_box_error(:default, text)
end
|
#esystem(i) ⇒ Object
#
esystem
This method can be used to run system(), with output. Thread.new is used because that seems to work better in a GUI setup.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1081
def esystem(i)
e i
Thread.new { system i }
end
|
#exit_from(main_window = main_window?
) ⇒ Object
#
exit_from
This method essentially combines UI.control_destroy() and UI.quit( into one method.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 924
def exit_from(
main_window = main_window?
)
LibUI.control_destroy(main_window)
LibUI.quit
0
end
|
#fancy_text(i = '') ⇒ Object
Also known as:
attributed_string
#
fancy_text
This text variant can be styled.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 811
def fancy_text(i = '')
_ = LibUI.new_attributed_string(i.to_s)
add_to_the_registered_widgets(_, __method__)
return _
end
|
#font(&block) ⇒ Object
Also known as:
ui_font
#
font
Wrapper-method towards LibuiParadise.font().
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 682
def font(&block)
::LibuiParadise.font(&block)
end
|
#
Create a new font button via this method.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1158
def font_button
return ::LibuiParadise.font_button
end
|
#free_table_model(model) ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 214
def free_table_model(model)
::LibUI.free_table_model(model)
end
|
#gtk3? ⇒ Boolean
Also known as:
is_on_gtk?, uses_gtk3?
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# File 'lib/libui_paradise/base_module/base_module.rb', line 976
def gtk3?
false
end
|
#hbox(*optional_widgets) ⇒ Object
Also known as:
ui_hbox, horizontal_box, create_hbox, libui_hbox
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# File 'lib/libui_paradise/base_module/base_module.rb', line 143
def hbox(*optional_widgets)
::LibuiParadise.hbox(optional_widgets)
end
|
#height? ⇒ Boolean
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# File 'lib/libui_paradise/base_module/base_module.rb', line 574
def height?
@internal_hash[:height]
end
|
#horizontal_separator ⇒ Object
Also known as:
ui_hseparator, ui_hsep, hspacer, horizontal_spacer, hsep, libui_hsep
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# File 'lib/libui_paradise/base_module/base_module.rb', line 327
def horizontal_separator
::LibuiParadise.new_horizontal_separator
end
|
#image(this_file, width = :try_to_infer_automatically, height = :infer_automatically) ⇒ Object
Also known as:
ui_image
#
image (image tag)
This is currently limited to .png files only, due to ChunkyPNG.
At some later point in the future this limitation may be lifted. For now it has to remain in place.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1170
def image(
this_file,
width = :try_to_infer_automatically,
height = :infer_automatically
)
Libuiparadise.image(
this_file,
width,
height
)
end
|
#is_on_roebe? ⇒ Boolean
#
is_on_roebe?
This is only useful on my home system.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 583
def is_on_roebe?
ENV['IS_ROEBE'].to_s == '1'
end
|
#is_on_windows? ⇒ Boolean
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# File 'lib/libui_paradise/base_module/base_module.rb', line 790
def is_on_windows?
Gem.win_platform?
end
|
#label(i = '') ⇒ Object
Also known as:
text, ui_text, ui_label, left_aligned_label, left_aligned_text
#
label
The last two aliases, left_aligned_label, should be different, but right now I don’t know how to do this in libui.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 876
def label(
i = ''
)
::LibuiParadise.label(i)
end
|
#last_pointer? ⇒ Boolean
Also known as:
current_pointer?, current_widget_pointer?
#
last_pointer?
This used to return the “current” widget pointer, but past September 2021 this is rarely in use anymore. Use current_widget_pointer? instead, based on the main Hash that keeps all widgets registered.
#
#left_arrow? ⇒ Boolean
#
left_arrow?
This is simply a unicode left arrow, a text (label) widget.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 891
def left_arrow?
text('→')
end
|
#main_hash? ⇒ Boolean
Also known as:
toplevel_hash?
#
main_hash?
Access the main hash defined above.
#
#main_then_quit ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 898
def main_then_quit
::LibUI.main
do_quit
end
|
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# File 'lib/libui_paradise/base_module/base_module.rb', line 690
def (
title = ''
)
return ::LibuiParadise.(title)
end
|
#message_box_error(main_window = main_window?,
, title_to_use = '', whatever = '') ⇒ Object
Also known as:
ui_msg_box_error, ui_error_message, ui_error_msg, error_message_to_the_user
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1218
def message_box_error(
main_window = main_window?,
title_to_use = '',
whatever = ''
)
return ::LibuiParadise.message_box_error(
main_window,
title_to_use,
whatever
)
end
|
#multiline_entry(optional_content = nil) ⇒ Object
Also known as:
ui_multiline_entry, textview, text_view, ui_text_view, ui_textview, ui_text_buffer, input_field, input
#
multiline_entry
Wrapper-method towards LibuiParadise.multiline_entry().
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 223
def multiline_entry(
optional_content = nil
)
::LibuiParadise.multiline_entry(optional_content)
end
|
#new_brush ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 996
def new_brush
::LibUI::FFI::DrawBrush.malloc
end
|
#non_wrapping_multiline_entry ⇒ Object
#
non_wrapping_multiline_entry
Delegate towards LibuiParadise.non_wrapping_multiline_entry() here.
#
#parse_this_file_into_a_table(this_file) ⇒ Object
Also known as:
parse_into_table
#
parse_this_file_into_a_table
Note that Gtk::Table has been deprecated. Use GtkGrid instead. It provides the same capabilities as GtkTable for arranging widgets in a rectangular grid, but does support height-for-width geometry management.
Usage example:
parse_into_table '/Depot/j/animals.yml'
#
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 843
def parse_this_file_into_a_table(this_file)
if this_file and File.exist?(this_file)
table = create_grid
table.uniform_spacing(8)
table.pad8px
if this_file.end_with?('.yml')
dataset = YAML.load_file(this_file)
else
dataset = File.readlines(this_file)
end
if dataset.is_a? Hash
dataset = dataset.to_a.flatten
end
dataset.flatten! if dataset.respond_to?(:flatten!)
dataset.each_with_index {|entry, index|
entry = entry.to_s
case index % 2
when 0
table.left(text(entry))
when 1
table.right(text(entry))
end
}
return table
end
end
|
#password_entry ⇒ Object
Also known as:
ui_password_entry
#
password_entry
Usage example:
entry = ui_password_entry
#
#
This method can be used to, by default, implement a quit button that, upon a click-event, will cause the application to exit and close/quit.
#
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 611
def quit_button(
optional_arguments = {}
)
use_this_text = 'Quit'
if optional_arguments and optional_arguments.is_a?(Hash)
if optional_arguments.has_key? :text
use_this_text = optional_arguments.delete(:text)
end
end
if block_given?
yielded = yield
case yielded
when :with_emoji,
:with_icon
use_this_text = use_this_text.to_s.dup
use_this_text << ' 🛑'
end
end
quit_button = button(use_this_text)
quit_button.on_clicked {
::LibUI.quit
0
}
return quit_button
end
|
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# File 'lib/libui_paradise/base_module/base_module.rb', line 590
def radio_buttons(optional_array = [])
return ::LibuiParadise.radio_buttons(optional_array)
end
|
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# File 'lib/libui_paradise/base_module/base_module.rb', line 102
def register_this_fiddle_pointer_widget(
the_fiddle_pointer_widget,
the_type_of_the_widget = nil
)
::LibuiParadise.register_this_fiddle_pointer_widget(
the_fiddle_pointer_widget,
the_type_of_the_widget
)
end
|
#reset_the_internal_hash ⇒ Object
#
reset_the_internal_hash
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 81
def reset_the_internal_hash
@internal_hash = {}
end
|
#
This method will return a button, which can be used for opening a local file.
It is recommended to passs a libui-widget into this method, so that the “open-file” functionality can have a callback. Usually that callback should be a libui-entry, so that we can fill it with the file path that we chose.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1431
def return_button_for_opening_a_local_file(
connect_this_button_with_that_widget = nil
)
button_open_file = create_button('Open file')
button_open_file.on_clicked {
begin
filename = LibUI.open_file(main_window).to_s
if connect_this_button_with_that_widget filename = File.absolute_path(filename) connect_this_button_with_that_widget.set_text(filename) if connect_this_button_with_that_widget.respond_to?(:set_text)
end
rescue ArgumentError => error pp error
end
}
return button_open_file end
|
#return_default_window(title = title?,
, width = width?,
, height = height?
) ⇒ Object
#
return_default_window
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1392
def return_default_window(
title = title?,
width = width?,
height = height?
)
return padded_main_window(title, width, height, 0)
end
|
#return_pwd ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 949
def return_pwd
"#{Dir.pwd}/".squeeze('/')
end
|
#return_the_resolution_using_xrandr ⇒ Object
#
return_the_resolution_using_xrandr
This method will only work on e. g. Linux.
It will then return a String such as “1920x1080”.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 497
def return_the_resolution_using_xrandr
_ = '800x600' begin
xrandr_result = `xrandr`
_ = xrandr_result.split("\n").select {|line|
line.include? '*'
}.first.strip.squeeze(' ').split(' ').first.to_s
rescue Errno::ENOENT end
return _ end
|
#run_main ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1198
def run_main
end
|
#
It seems as if scrolling is not yet easily available in libui.
The upstream API is like this:
uiArea *area = uiNewScrollingArea(&handler, 400, 400);
#
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 722
def scrolling_area(
optional_widget = nil
)
::LibuiParadise.scrolling_area(optional_widget)
end
|
#search_entry ⇒ Object
Also known as:
ui_search_entry, create_search_entry
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# File 'lib/libui_paradise/base_module/base_module.rb', line 339
def search_entry
::LibuiParadise.search_entry
end
|
#selected?(pointer) ⇒ Boolean
#
selected?
Unsure whether this works. It appears to work, but I am not even certain as to why.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 649
def selected?(pointer)
::LibUI.combobox_selected(pointer).to_s
end
|
#set_commandline_arguments(i = ARGV) ⇒ Object
#
set_commandline_arguments
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1204
def set_commandline_arguments(i = ARGV)
@commandline_arguments = [i].flatten.compact
end
|
#set_height(i = 800) ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1236
def set_height(
i = 800
)
case i
when :max_height
i = assumed_max_height?
end
if i.is_a?(String) and i.include?('%')
max_height = assumed_max_height?
i = (max_height.to_f * i.to_i) / 100.0
end
i = i.to_i
@internal_hash[:height] = i
end
|
#set_main_window(i) ⇒ Object
#set_title(i) ⇒ Object
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# File 'lib/libui_paradise/base_module/base_module.rb', line 531
def set_title(i)
@internal_hash[:title] = i
end
|
#set_width(i = 1024) ⇒ Object
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 1292
def set_width(
i = 1024
)
case i
when :max_width
i = assumed_max_width?
end
if i.is_a?(String) and i.include?('%')
max_width = assumed_max_width?
i = (max_width.to_f * i.to_i) / 100.0
end
i = i.to_i
@internal_hash[:width] = i
end
|
#set_window(i = return_default_window) ⇒ Object
#
set_window
Simply assign to @window here.
#
#sfancy(i = '') ⇒ Object
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 136
def sfancy(i = '')
::Colours.sfancy(i)
end
|
#sfile(i = '') ⇒ Object
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131
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# File 'lib/libui_paradise/base_module/base_module.rb', line 129
def sfile(i = '')
::Colours.sfile(i)
end
|
#slider(start_value = 0, end_value = 100) ⇒ Object
Also known as:
ui_slider, create_slider
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1010
def slider(
start_value = 0,
end_value = 100
)
return ::LibuiParadise.slider(start_value, end_value)
end
|
#spinbox(start_point = 0, end_point = 100) ⇒ Object
Also known as:
ui_spinbox, ui_spinbutton, create_spinbox, up_and_down_counter, spinbutton, centered_spin_button
#
spinbox
This method will return a spin-button, also called a spin-box.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 734
def spinbox(
start_point = 0,
end_point = 100
)
::LibuiParadise.spinbox(start_point, end_point)
end
|
#tab ⇒ Object
Also known as:
ui_tab, ui_tabs, notebook, ui_notebook, notebook_tab
#
tab
This could be also called “notebook_tab”.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 180
def tab
::LibuiParadise.tab
end
|
#table(i) ⇒ Object
Also known as:
ui_table
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# File 'lib/libui_paradise/base_module/base_module.rb', line 708
def table(i)
::LibuiParadise.table(i)
end
|
#text?(from_this_pointer) ⇒ Boolean
#
text?
This method will guarantee a String to be returned.
This is a bit weird, though. We may have to remove this method one day. I forgot why I added it to entry.rb specifically. After all other widgets also should respond to .text?.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 435
def text?(from_this_pointer)
_ = ::LibUI.entry_text(from_this_pointer).to_s add_to_the_registered_widgets(_, __method__)
return _
end
|
#text_layout(i = '') ⇒ Object
#
text_layout
Wrapper-method towards LibuiParadise.text_layout().
#
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 205
def text_layout(
i = ''
)
::LibuiParadise.text_layout(i)
end
|
#title? ⇒ Boolean
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# File 'lib/libui_paradise/base_module/base_module.rb', line 567
def title?
@internal_hash[:title]
end
|
#title_width_height(title, width = WIDTH, height = 800) ⇒ Object
Also known as:
set_title_width_height
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1143
def title_width_height(
title,
width = WIDTH,
height = 800
)
set_title(title)
set_width(width)
set_height(height)
end
|
#title_width_height_font(title = '', width = WIDTH, height = 800, font = :currently_not_handled) ⇒ Object
#
title_width_height_font
The font-argument is presently not handled. Perhaps one day in the future.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1131
def title_width_height_font(
title = '',
width = WIDTH,
height = 800,
font = :currently_not_handled
)
title_width_height(title, width, height)
end
|
#try_to_parse_this_config_file(i) ⇒ Object
Also known as:
parse_this_config_file
#
try_to_parse_this_config_file
This method can be used to parse a .config file for data it stores.
The .config file must have “width:”, “height:” and “title:” settings.
#
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 753
def try_to_parse_this_config_file(i)
if File.exist? i
dataset = File.readlines(i)
width = dataset.select {|line| line.include? 'width:' }.first.
split(':').last.strip.to_i
height = dataset.select {|line| line.include? 'height:' }.first.
split(':').last.strip.to_i
title = dataset.select {|line| line.include? 'title:' }.first.
split(':').last.strip
window = LibuiParadise.window(title, width, height)
return window
else
e 'No file exists at `'+i+'`.'
end
end
|
#try_to_use_this_font(i = nil) ⇒ Object
Also known as:
use_this_font=, set_use_this_font
#
try_to_use_this_font
This is currently not in use - once libui supports setting a font then this can be enabled.
Actually this should in theory already work as-is - I just don’t understand the toplevel API to be used here.
#
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 962
def try_to_use_this_font(i = nil); end
|
#two_elements_hbox(widget1, widget2, options = {
layout_to_use: :maximal # This is the default.
}) ⇒ Object
#
two_elements_hbox
This method will return a horizontal box (hbox) that is accepting two arguments (two widgets) that will be embedded onto that hbox. Then the result is returned.
#
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 351
def two_elements_hbox(
widget1,
widget2,
options = {
layout_to_use: :maximal }
)
_ = create_hbox
if options.is_a?(Hash) and options.has_key?(:layout_to_use)
case options[:layout_to_use]
when :maximal
_.maximal(widget1)
_.maximal(widget2)
when :minimal
_.minimal(widget1)
_.minimal(widget2)
end
else
_.minimal(widget1)
_.minimal(widget2)
end
return _
end
|
#ui_draw_text_layout_params ⇒ Object
#
ui_draw_text_layout_params
#
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 1003
def ui_draw_text_layout_params
::LibUI::FFI::DrawTextLayoutParams.malloc
end
|
#ui_font_descriptor(use_this_font_family = 'Hack', use_this_size = 25, use_this_weight = 500, is_in_italic_font_variant = :no, stretch_factor = 4) ⇒ Object
Also known as:
font_descriptor
#
ui_font_descriptor
This method will return a new font-descriptor pointer.
Usage example:
ui_font_descriptor('Hack')
#
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|
# File 'lib/libui_paradise/base_module/base_module.rb', line 1045
def ui_font_descriptor(
use_this_font_family = 'Hack',
use_this_size = 25,
use_this_weight = 500,
is_in_italic_font_variant = :no,
stretch_factor = 4
)
case is_in_italic_font_variant
when :yes
is_in_italic_font_variant = 1 when :no
is_in_italic_font_variant = 0 end
font_descriptor = UI::FFI::FontDescriptor.malloc
font_descriptor.to_ptr.free = Fiddle::RUBY_FREE
font_descriptor.Family = use_this_font_family
font_descriptor.Size = use_this_size
font_descriptor.Weight = use_this_weight
font_descriptor.Italic = is_in_italic_font_variant
font_descriptor.Stretch = stretch_factor
return font_descriptor
end
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#ui_margined_main_window(the_title = '', width = 500, height = 300, has_menubar = 1) ⇒ Object
Also known as:
ui_margined_window, ui_padded_main_window, padded_main_window, margined_window, padded_window, ui_padded_window, ui_main_window, ui_window, window_or_vbox, margined_main_window, create_padded_main_window
#
ui_margined_main_window
This variant is like ui_main_window() but it will automatically put a margin on the window, via .is_margined().
Note that the variant name “ui_padded_main_window” is a misnomer, since it is a margin rather than padding - but I found that it is easier to not care about this, so for the time being (September 2021) this is how it is. It may be subject to change in the future, though.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 283
def ui_margined_main_window(
the_title = '', width = 500, height = 300, = 1 )
_ = ::LibuiParadise.window(the_title, width, height, )
_.is_margined
return _
end
|
#ui_msg_box(main_window = :default_window, title_to_use = '', whatever = '') ⇒ Object
Also known as:
message_to_the_user, message_box, ,
#
ui_msg_box
This method is a convenience-wrapper over UI.msg_box().
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 547
def ui_msg_box(
main_window = :default_window,
title_to_use = '',
whatever = ''
)
::LibuiParadise.msg_box(
main_window,
title_to_use,
whatever
)
end
|
#ui_open_file(main_window = ::LibuiParadise.main_window?) ⇒ Object
#
ui_open_file
This method can be used as a wrapper towards an “open local file” functionality.
#
#ui_padded_grid ⇒ Object
Also known as:
padded_grid, default_grid
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# File 'lib/libui_paradise/base_module/base_module.rb', line 412
def ui_padded_grid
_ = create_grid _.is_padded
return _
end
|
#ui_padded_hbox(*optional_widgets) ⇒ Object
Also known as:
padded_hbox, create_padded_hbox
#
ui_padded_hbox
This method will call .is_padded on the hbox after it has been initialized.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 156
def ui_padded_hbox(*optional_widgets)
return ::LibuiParadise.ui_padded_hbox(optional_widgets)
end
|
#ui_padded_vbox(*optional_widgets) ⇒ Object
Also known as:
padded_vbox, create_padded_vbox
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# File 'lib/libui_paradise/base_module/base_module.rb', line 319
def ui_padded_vbox(*optional_widgets)
return ::LibuiParadise.ui_padded_vbox(optional_widgets)
end
|
#ui_sync_connect(widget1, widget2, optional_array = nil) ⇒ Object
Also known as:
sync_connect
#
ui_sync_connect
This method can connect two widgets: the first one should be a combo-box, and the second one a ui-entry.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1361
def ui_sync_connect(
widget1,
widget2,
optional_array = nil
)
combobox_selected_callback = proc { |pointer|
selected_value = selected?(pointer)
if optional_array and optional_array.is_a?(Array)
selected_value = optional_array[selected_value.to_i]
end
widget2.set_text(
selected_value
)
}
::LibUI.combobox_on_selected(
widget1, combobox_selected_callback, nil
)
end
|
#ui_table_params_malloc(optional_model = nil) ⇒ Object
#
ui_table_params_malloc
This will basically wrap over LibUI::FFI::TableParams.malloc().
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1023
def ui_table_params_malloc(
optional_model = nil
)
_ = ::LibUI::FFI::TableParams.malloc
if optional_model
_.to_ptr.free = Fiddle::RUBY_FREE
_.Model = optional_model
_.RowBackgroundColorModelColumn = -1
end
return _
end
|
#ui_text_then_entry(text = '', hash = {
padding: 0
}) ⇒ Object
Also known as:
text_then_entry
#
ui_text_then_entry
This method must return an Array containing three elements.
Note that :padding specifies whether we will use padding or not in libui. In ruby-gtk3 we can pass the pixels here; I am not sure whether this is possible via libui as such.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 450
def ui_text_then_entry(
text = '',
hash = {
padding: 0
}
)
hbox = padded_hbox text = ui_text(text) hbox.minimal(text, hash[:padding])
entry = ui_entry hbox.minimal(entry, hash[:padding])
return [hbox, text, entry]
end
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#use_gtk3? ⇒ Boolean
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# File 'lib/libui_paradise/base_module/base_module.rb', line 969
def use_gtk3?
Object.const_defined?(:Gtk)
end
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#use_gtk? ⇒ Boolean
Also known as:
uses_gtk4?
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# File 'lib/libui_paradise/base_module/base_module.rb', line 935
def use_gtk?
false
end
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#use_libui? ⇒ Boolean
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# File 'lib/libui_paradise/base_module/base_module.rb', line 942
def use_libui?
true
end
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#vbox(*optional_widgets) ⇒ Object
Also known as:
ui_vbox, vertical_box, create_vbox, libui_vbox, gtk_box
#
vbox
Note that the alias gtk_box is just a helper-method for ruby-gtk3 compatibility.
#
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# File 'lib/libui_paradise/base_module/base_module.rb', line 167
def vbox(*optional_widgets)
return ::LibuiParadise.vbox(optional_widgets)
end
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#vertical_separator ⇒ Object
Also known as:
ui_vseparator, ui_vsep, vertical_spacer, vspacer, vsep
#width? ⇒ Boolean
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1316
def width?
@internal_hash[:width]
end
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#window(the_title = '', width = 500, height = 300, has_menubar = 1) ⇒ Object
Also known as:
create_main_window, create_window
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# File 'lib/libui_paradise/base_module/base_module.rb', line 467
def window(
the_title = '', width = 500, height = 300, = 1 )
::LibuiParadise.window(
the_title,
width,
height,
)
end
|
#window? ⇒ Boolean
Also known as:
main_window?, main_window
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# File 'lib/libui_paradise/base_module/base_module.rb', line 1274
def (i)
i = i.dup
if i and i.end_with?('#')
i = i[0 .. -2]
end
return i
end
|
#wrapper_new_progress_bar ⇒ Object
Also known as:
progress_bar
#
wrapper_new_progress_bar
#