Class: Rex::Struct2::SStruct
- Inherits:
-
Object
- Object
- Rex::Struct2::SStruct
show all
- Includes:
- Element
- Defined in:
- lib/rex/struct2/s_struct.rb
Instance Attribute Summary collapse
Attributes included from Element
#container, #restraint, #value
Instance Method Summary
collapse
Methods included from Element
#slength, #update_restraint
Constructor Details
#initialize(*opts) ⇒ SStruct
watch out!, leftover returns our copy of the string! so don’t do anything stupid like struct.leftover.slice! !!
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# File 'lib/rex/struct2/s_struct.rb', line 21
def initialize(*opts)
self.elements = [ ]
self.add_element(*opts)
end
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Instance Attribute Details
#leftover ⇒ Object
Returns the value of attribute leftover.
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# File 'lib/rex/struct2/s_struct.rb', line 13
def leftover
@leftover
end
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Instance Method Details
#<<(obj) ⇒ Object
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# File 'lib/rex/struct2/s_struct.rb', line 40
def <<(obj)
self.add_element(obj)
end
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#[](obj) ⇒ Object
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# File 'lib/rex/struct2/s_struct.rb', line 65
def [](obj)
return elements[obj]
end
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#add_element(*objs) ⇒ Object
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# File 'lib/rex/struct2/s_struct.rb', line 32
def add_element(*objs)
objs.each { |o|
elements << o
o.container = self
}
return self
end
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#each(&block) ⇒ Object
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# File 'lib/rex/struct2/s_struct.rb', line 69
def each(&block)
return elements.each(&block)
end
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#from_s(obytes) ⇒ Object
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# File 'lib/rex/struct2/s_struct.rb', line 73
def from_s(obytes)
bytes = obytes.dup
length = 0
if restraint
max = restraint.max
bytes = bytes.slice(0, max) if max
end
elements.each { |e|
used = e.from_s(bytes)
return if !used
bytes.slice!(0, used)
length += used
}
if restraint
min = restraint.min
return if min && length < min
end
self.value = obytes.slice(0, length)
self.leftover = bytes
return(length)
end
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#length ⇒ Object
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# File 'lib/rex/struct2/s_struct.rb', line 61
def length
return elements.length
end
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#reset ⇒ Object
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# File 'lib/rex/struct2/s_struct.rb', line 27
def reset
elements.each {|e| e.reset}
return self
end
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#to_s ⇒ Object
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# File 'lib/rex/struct2/s_struct.rb', line 44
def to_s
buff = ""
elements.each do |e|
buff << e.to_s
end
if restraint && restraint.max
return buff.slice(0, restraint.max)
else
return buff
end
end
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