Class: Bridge::Player

Inherits:
RedisModel show all
Defined in:
lib/bridge/player.rb

Overview

Actor representing a player’s view of a BridgeGame object. ref: pybridge.svn.sourceforge.net/svnroot/pybridge/trunk/pybridge/pybridge/games/bridge/game.py

Instance Attribute Summary

Attributes inherited from RedisModel

#id

Instance Method Summary collapse

Methods inherited from RedisModel

#<=>, all, #destroy!, exists?, expire_in, #expires_in, load, #namespaced_id, namespaced_id, #persist, #persist!, #reload, #to_array, #to_hash, use_timestamps, #use_timestamps?

Constructor Details

#initialize(game) ⇒ Player

Returns a new instance of Player.



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# File 'lib/bridge/player.rb', line 5

def initialize(game)
  @game = game  # Access to game is private to this object.
end

Instance Method Details

#get_handObject Also known as: hand



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# File 'lib/bridge/player.rb', line 9

def get_hand
  position = game.players[self]
  return game.get_hand(position)
end

#make_call(call) ⇒ Object



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# File 'lib/bridge/player.rb', line 15

def make_call(call)
  begin
    return game.make_call(call, player = self)
  rescue Exception => e
    if Bridge::DEBUG
      puts e.backtrace.first(8).join("\n").red
      puts "\n"
    end
    raise GameError, e.message
  end
end

#play_card(card) ⇒ Object



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# File 'lib/bridge/player.rb', line 27

def play_card(card)
  begin
    return self.game.play_card(card, self)
  rescue Exception => e
    if Bridge::DEBUG
      puts e.backtrace.first(8).join("\n").red
      puts "\n"
    end
    raise GameError, e.message
  end
end

#start_next_gameObject

Raises:



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# File 'lib/bridge/player.rb', line 39

def start_next_game
  raise GameError, "Not ready to start game" unless game.next_game_ready?
  game.start!
end