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# File 'lib/lame_game_randomizer.rb', line 31
def self.roll(type, num_dice)
if type == "d4"
faces = [1, 2, 3, 4]
elsif type == "d6"
faces = [1, 2, 3, 4, 5, 6]
elsif type == "d8"
faces = [1, 2, 3, 4, 5, 6, 7, 8]
elsif type == "d10"
faces = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
elsif type == "d12"
faces = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12]
elsif type == "d20"
faces = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20]
end
results = []
num_dice.times do
results << faces.sample
end
results
end
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