Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 10

def initialize(title)
  @title = title.capitalize
  @players = []
end

Instance Method Details

#add_player(player_name) ⇒ Object



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# File 'lib/studio_game/game.rb', line 35

def add_player(player_name)
  @players << player_name
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 15

def high_score_entry(player)
  "#{player.name.ljust(20, '.')} #{player.score}"
end

#load_players(file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 20

def load_players(file)
  CSV.foreach(file) do |row|
    add_player(Player.new(row[0], row[1].to_i))
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 82

def play(rounds)
  TreasureTrove.list
  puts "\nThere are #{@players.size} players in #{@title}."
  @players.each do |p|
    puts p
  end
  1.upto(rounds) do |count|
    puts "\nRound #{count}"
    @players.each do |p|
      GameTurn.take_turn(p)
      puts p
    end
  end
end


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# File 'lib/studio_game/game.rb', line 39

def print_score
  puts "\n#{@title} high scores:"
  @players.sort.each do |player|
    puts high_score_entry(player)
  end
end


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# File 'lib/studio_game/game.rb', line 66

def print_stats
  puts "\n#{@title}'s totals:"
  puts "#{total_treasure_points} total points from treasures found."
  @players.each do |player|
    puts "\n#{player.name}'s point totals:"
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points."
    end
    puts "#{player.points} GRAND TOTAL POINTS."
  end
  puts "\n#{@title} statistics:"
  strong_players, wimpy_players = @players.partition { |player| player.strong? }
  strong_stats(strong_players)
  wimpy_stats(wimpy_players)
end

#save_high_scores(output_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 26

def save_high_scores(output_file="high_scores.txt")
  File.open(output_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end

#strong_stats(strong_players) ⇒ Object



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# File 'lib/studio_game/game.rb', line 46

def strong_stats(strong_players)
  puts "\n#{strong_players.size} strong players:"
  strong_players.each do |player|
    puts "#{player.name} (#{player.health})"
  end
end

#total_treasure_pointsObject



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# File 'lib/studio_game/game.rb', line 60

def total_treasure_points
  @players.reduce(0) do |sum, player|
    sum + player.points
  end
end

#wimpy_stats(wimpy_players) ⇒ Object



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# File 'lib/studio_game/game.rb', line 53

def wimpy_stats(wimpy_players)
  puts "\n#{wimpy_players.size} wimpy players:"
  wimpy_players.each do |player|
    puts "#{player.name} (#{player.health})"
  end
end