Module: KhetAI
- Defined in:
- lib/khetai.rb,
lib/khetai/version.rb,
ext/khetai/khetai.c
Defined Under Namespace
Classes: Error
Constant Summary collapse
- VERSION =
"0.3.4"
Class Method Summary collapse
Class Method Details
.move(board_array, _player, _max_depth, _max_time) ⇒ Object
13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 |
# File 'ext/khetai/khetai.c', line 13
VALUE move(VALUE self, VALUE board_array, VALUE _player, VALUE _max_depth, VALUE _max_time) {
// verify parameters
int player = NUM2INT(_player);
if (player < 0 || player > 1) {
rb_raise(rb_eArgError, "player must be 0 (silver) or 1 (red)");
}
int max_time = NUM2INT(_max_time);
if (max_time < 1) {
rb_raise(rb_eArgError, "max_time (seconds) must be 1 or greater");
}
int max_depth = NUM2INT(_max_depth);
if (max_depth < 2 || max_depth > 25) {
rb_raise(rb_eArgError, "max_depth (ply) must be between 2 and 25");
}
srand((unsigned)time(NULL));
unsigned int array_size = (unsigned int)RARRAY_LEN(board_array);
// verify board_array is valid
if (array_size != 80) {
rb_raise(rb_eArgError, "board_array must have exactly 80 elements");
}
const char valid_pieces[] = {'L', 'A', 'X', 'P', 'S', 'p', 'a', 'x', 's', 'l'};
size_t valid_pieces_count = 10;
for (unsigned int i = 0; i < array_size; i++) {
VALUE element = rb_ary_entry(board_array, i);
if (!RB_TYPE_P(element, T_STRING) || RSTRING_LEN(element) != 2) {
rb_raise(rb_eArgError, "each element in board_array must be 2 characters");
}
// check if element in board_array is a valid string
const char *element_str = RSTRING_PTR(element);
int is_valid = 0;
for (unsigned int j = 0; j < valid_pieces_count; j++) {
if ((element_str[0] == valid_pieces[j] && element_str[1] >= '0' && element_str[1] <= '3') || strcmp(element_str, "--") == 0) {
is_valid = 1;
break;
}
}
if (!is_valid) {
rb_raise(rb_eArgError, "each element in board_array must be a valid piece (example: 'p1') or empty ('--')");
}
}
// khetai_lib assumes an extra level of padding around the board
char *init_board[120];
// top and bottom row padding
for (unsigned int i = 0; i < 12; i++) {
init_board[i] = "--";
init_board[108 + i] = "--";
}
// left and right column padding
for (unsigned int i = 0; i < 8; i++) {
init_board[12 * (i + 1)] = "--";
init_board[12 * (i + 2) - 1] = "--";
}
// fill in the rest of the board passed from ruby
for (unsigned int i = 0; i < array_size; i++) {
VALUE square = rb_ary_entry(board_array, i);
init_board[13 + ((i % 10) + ((i / 10) * 12))] = StringValueCStr(square);
}
reset_undo();
init_zobrist();
setup_board(init_board);
time_t start_time = time(NULL);
set_time_parameters(max_time, start_time);
// iterative deepening
int depth = 1;
Move best_move = (Move)0;
Move current_move = (Move)0;
while ((time(NULL) - start_time < max_time) && (depth <= max_depth)) {
best_move = current_move;
current_move = alphabeta_root(depth, player);
depth++;
}
make_move(best_move);
VALUE out = rb_ary_new2(3);
rb_ary_store(out, 0, INT2NUM(convert_index(get_start(best_move))));
rb_ary_store(out, 1, INT2NUM(convert_index(get_end(best_move))));
rb_ary_store(out, 2, INT2NUM(get_rotation(best_move)));
return out;
}
|