Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 10

def initialize(title)
  @title = title
  @players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 8

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 73

def add_player(player)
  @players.push(player)
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 53

def high_score_entry(player)
 formatted_name = player.name.ljust(20, '.')
 "#{formatted_name}, #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 67

def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 77

def play(rounds)
    1.upto(rounds) do |round|
      puts "\nRound Number: #{round}\n"
      puts "\nThere are #{@players.length} players in the game\n"
      treasures = TreasureTrove::TREASURES
      puts "\nThere are #{treasures.size} Treasures to be found\n"
      treasures.each do | treasure |
        puts "A #{treasure.name} is worth #{treasure.points} points"
      end
      
      @players.each do |player|
      GameTurn.take_turn(player)
      puts player  
      end
  end
end


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# File 'lib/studio_game/game.rb', line 24

def print_name_and_health(player)
  player.each do |plyer|
    puts "#{plyer.name} (#{plyer.health})"
  end
end


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# File 'lib/studio_game/game.rb', line 15

def print_scores
  puts "\n#{@title} High Scores\n\n"
  #sorted_players = @players.sort{ |player1, player2| player1.score <=> player2.score}
  #sorted_players.each do|player|
  @players.sort.each do |player|
    puts high_score_entry(player)
  end  
end


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# File 'lib/studio_game/game.rb', line 34

def print_stats   
  strong, wimpy = @players.partition{ |player| player.strong? }
    
  puts "#{strong.length} strong players:\n"
  print_name_and_health(strong)
  
  puts "#{wimpy.length} wimpy players:\n"
  print_name_and_health(wimpy)
  
  @players.sort.each do |player|
    puts "#{player.name}'s point totals:\n"      
    player.each_found_treasure do |treasure|
      puts "#{treasure.name} total #{treasure.points} points"
    end  
  puts "TOTAL TREASURE POINTS: #{total_points}"
end
    
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 58

def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
      file.puts "#{@title} High Scores:"
      @players.sort.each do |player|      
        file.puts high_score_entry(player)
      end
  end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 30

def total_points
  @players.reduce(0){ |sum, player| sum + player.points}
end