Module: StudioGame::GameTurn

Defined in:
lib/game_turn.rb

Class Method Summary collapse

Class Method Details

.take_turn(player) ⇒ Object



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# File 'lib/game_turn.rb', line 9

def self.take_turn(player) 
    die = Die.new #replace Die with LoadedDie to see the loaded die exposed by its class! (since audit was implemented in the roll method)
      case die.roll
      when 1..2
        player.blam
      when 3..4
        puts "#{player.name} was skipped."
      else
        player.w00t
      end
      treasure = TreasureTrove.random
      player.found_treasure(treasure)
      # puts "#{player.name} found a #{treasure.name} worth #{treasure.points} points."
end