Class: IO::Endpoint::Wrapper
- Inherits:
-
Object
- Object
- IO::Endpoint::Wrapper
- Includes:
- Socket::Constants
- Defined in:
- lib/io/endpoint/wrapper.rb
Constant Summary collapse
- ServerSocket =
::Socket
- DEFAULT =
new
Class Method Summary collapse
Instance Method Summary collapse
-
#accept(server, timeout: nil, linger: nil, **options, &block) ⇒ Object
Bind to a local address and accept connections in a loop.
-
#async(&block) ⇒ Object
Legacy method for compatibility with older code.
-
#bind(local_address, protocol: 0, reuse_address: true, reuse_port: nil, linger: nil, bound_timeout: nil, backlog: Socket::SOMAXCONN, **options, &block) ⇒ Object
Bind to a local address.
-
#connect(remote_address, local_address: nil, linger: nil, timeout: nil, buffered: false, **options) ⇒ Object
Establish a connection to a given ‘remote_address`.
- #schedule(&block) ⇒ Object
- #set_buffered(socket, buffered) ⇒ Object
- #set_timeout(io, timeout) ⇒ Object
-
#socket_accept(server) ⇒ Object
Accept a connection from a bound socket.
-
#socket_connect(socket, remote_address) ⇒ Object
Connect a socket to a remote address.
Class Method Details
.default ⇒ Object
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# File 'lib/io/endpoint/wrapper.rb', line 223 def self.default DEFAULT end |
Instance Method Details
#accept(server, timeout: nil, linger: nil, **options, &block) ⇒ Object
Bind to a local address and accept connections in a loop.
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# File 'lib/io/endpoint/wrapper.rb', line 188 def accept(server, timeout: nil, linger: nil, **, &block) # Ensure we use a `loop do ... end` so that state is not leaked between iterations: loop do socket, address = socket_accept(server) if linger socket.setsockopt(SOL_SOCKET, SO_LINGER, 1) end if timeout set_timeout(socket, timeout) end schedule do # Some sockets, notably SSL sockets, need application level negotiation before they are ready: if socket.respond_to?(:start) begin socket.start rescue socket.close raise end end # It seems like OpenSSL doesn't return the address of the peer when using `accept`, so we need to get it from the socket: address ||= socket.remote_address yield socket, address end end end |
#async(&block) ⇒ Object
Legacy method for compatibility with older code.
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# File 'lib/io/endpoint/wrapper.rb', line 27 def async(&block) schedule(&block) end |
#bind(local_address, protocol: 0, reuse_address: true, reuse_port: nil, linger: nil, bound_timeout: nil, backlog: Socket::SOMAXCONN, **options, &block) ⇒ Object
Bind to a local address.
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# File 'lib/io/endpoint/wrapper.rb', line 129 def bind(local_address, protocol: 0, reuse_address: true, reuse_port: nil, linger: nil, bound_timeout: nil, backlog: Socket::SOMAXCONN, **, &block) socket = nil begin socket = ServerSocket.new(local_address.afamily, local_address.socktype, protocol) if reuse_address socket.setsockopt(SOL_SOCKET, SO_REUSEADDR, 1) end if reuse_port socket.setsockopt(SOL_SOCKET, SO_REUSEPORT, 1) end if linger socket.setsockopt(SOL_SOCKET, SO_LINGER, 1) end # Set the timeout: if bound_timeout set_timeout(socket, bound_timeout) end socket.bind(local_address.to_sockaddr) if backlog begin # Generally speaking, bind/listen is a common pattern, but it's not applicable to all socket types. We ignore the error if it's not supported as the alternative is exposing this upstream, which seems less desirable than handling it here. In other words, `bind` in this context means "prepare it to accept connections", whatever that means for the given socket type. socket.listen(backlog) rescue Errno::EOPNOTSUPP # Ignore. end end rescue socket&.close raise end return socket unless block_given? schedule do begin yield socket ensure socket.close end end end |
#connect(remote_address, local_address: nil, linger: nil, timeout: nil, buffered: false, **options) ⇒ Object
Establish a connection to a given ‘remote_address`.
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# File 'lib/io/endpoint/wrapper.rb', line 67 def connect(remote_address, local_address: nil, linger: nil, timeout: nil, buffered: false, **) socket = nil begin socket = ::Socket.new(remote_address.afamily, remote_address.socktype, remote_address.protocol) if linger socket.setsockopt(SOL_SOCKET, SO_LINGER, 1) end if buffered == false set_buffered(socket, buffered) end if timeout set_timeout(socket, timeout) end if local_address if defined?(IP_BIND_ADDRESS_NO_PORT) # Inform the kernel (Linux 4.2+) to not reserve an ephemeral port when using bind(2) with a port number of 0. The port will later be automatically chosen at connect(2) time, in a way that allows sharing a source port as long as the 4-tuple is unique. socket.setsockopt(SOL_IP, IP_BIND_ADDRESS_NO_PORT, 1) end socket.bind(local_address.to_sockaddr) end rescue socket&.close raise end begin socket_connect(socket, remote_address) rescue Exception socket.close raise end return socket unless block_given? begin yield socket ensure socket.close end end |
#schedule(&block) ⇒ Object
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# File 'lib/io/endpoint/wrapper.rb', line 13 def schedule(&block) if Fiber.scheduler Fiber.schedule(&block) else Thread.new(&block) end end |
#set_buffered(socket, buffered) ⇒ Object
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# File 'lib/io/endpoint/wrapper.rb', line 37 def set_buffered(socket, buffered) case buffered when true socket.setsockopt(IPPROTO_TCP, TCP_NODELAY, 0) when false socket.setsockopt(IPPROTO_TCP, TCP_NODELAY, 1) end rescue Errno::EINVAL # On Darwin, sometimes occurs when the connection is not yet fully formed. Empirically, TCP_NODELAY is enabled despite this result. rescue Errno::EOPNOTSUPP # Some platforms may simply not support the operation. rescue Errno::ENOPROTOOPT # It may not be supported by the protocol (e.g. UDP). ¯\_(ツ)_/¯ end |
#set_timeout(io, timeout) ⇒ Object
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# File 'lib/io/endpoint/wrapper.rb', line 31 def set_timeout(io, timeout) if io.respond_to?(:timeout=) io.timeout = timeout end end |
#socket_accept(server) ⇒ Object
Accept a connection from a bound socket. This is an extension point for subclasses to provide additional functionality.
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# File 'lib/io/endpoint/wrapper.rb', line 183 def socket_accept(server) server.accept end |
#socket_connect(socket, remote_address) ⇒ Object
Connect a socket to a remote address. This is an extension point for subclasses to provide additional functionality.
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# File 'lib/io/endpoint/wrapper.rb', line 57 def socket_connect(socket, remote_address) socket.connect(remote_address.to_sockaddr) end |