Top Level Namespace

Defined Under Namespace

Modules: IFRB

Instance Method Summary collapse

Instance Method Details

#_format(text, length: 60, indent: 2) ⇒ Object



38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
# File 'lib/ifrb.rb', line 38

def _format(text, length:60, indent:2)
  indent = " " * indent

  text.each_line do |line|
    line.strip!

    if line.empty?
      puts
    else
      while line.length > length
        break_at = length
        break_at -= 1 while break_at > 0 && line[break_at] != " "
        break_at = length if break_at == 0
        puts indent + line[0, break_at]
        line = line[break_at+1..-1]
      end

      puts indent + line if line.length > 0
    end
  end

  nil
end

#_load_room(name) ⇒ Object



26
27
28
29
30
31
32
33
34
35
36
# File 'lib/ifrb.rb', line 26

def _load_room(name)
  context.irb_name = name

  (methods - @_baseline).each do |method|
    eval "undef #{method}"
  end

  send(name)

  look if respond_to?(:look)
end

#ifrb(game) ⇒ Object



13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
# File 'lib/ifrb.rb', line 13

def ifrb(game)
  context.prompt_mode = :IFRB

  class <<self
    def method_missing(sym, *args)
      if args.empty?
        sym
      else
        super
      end
    end
  end

  def _load_room(name)
    context.irb_name = name

    (methods - @_baseline).each do |method|
      eval "undef #{method}"
    end

    send(name)

    look if respond_to?(:look)
  end

  def _format(text, length:60, indent:2)
    indent = " " * indent

    text.each_line do |line|
      line.strip!

      if line.empty?
        puts
      else
        while line.length > length
          break_at = length
          break_at -= 1 while break_at > 0 && line[break_at] != " "
          break_at = length if break_at == 0
          puts indent + line[0, break_at]
          line = line[break_at+1..-1]
        end

        puts indent + line if line.length > 0
      end
    end

    nil
  end

  load "#{game}.rb"
  @_baseline = methods

  _load_room :start
end