Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 9

def initialize(title)
  @title=title.capitalize
  @players=[]

end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 8

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 19

def add_player(player)
  @players.push(player)
end

#high_scoreObject



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# File 'lib/studio_game/game.rb', line 80

def high_score
  sorted_players = @players.sort
  puts "\n#{@title}for High Scores:"
  sorted_players.each do |player|
    puts high_score_entry(player)
  end
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 88

def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end

#load_players(filename = "players.csv") ⇒ Object



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# File 'lib/studio_game/game.rb', line 39

def load_players(filename = "players.csv")
  File.readlines(filename).each do |line|
    name,health = line.split(",")
    add_player(Player.from_csv(line))
  end
end

#play(rounds = 1) ⇒ Object



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# File 'lib/studio_game/game.rb', line 23

def play(rounds=1)
  puts "There are #{@players.size} players in the game:"
  treasures = TreasureTrove::TREASURES
  puts "There are #{treasures.size} treasures to be found:"
  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end

  1.upto(rounds) do |round|
    puts "\nRound #{round}"
    @players.each do |p|
      GameTurn.take_turn(p)
    end
  end
end


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# File 'lib/studio_game/game.rb', line 76

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 46

def print_stats
  puts "\n#{@title} Statistics:\n"

  strong,wimpy = @players.partition { |p| p.strong?}
  puts "#{strong.length} strong players:"
  strong.each do |player|
    print_name_and_health(player)
    puts "#{player.points} grand total points"
  end


  puts "#{wimpy.length} wimpy players:"
  wimpy.each do |player|
    print_name_and_health(player)
  end

  high_score

  puts "#{total_points} total points from treasures found"

  @players.sort.each do |player|
    puts "\n#{player.name}'s point totals:"
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end

    puts "#{player.points} grand total points"
  end
end

#save_high_scores(filename = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 93

def save_high_scores(filename="high_scores.txt")
  File.open(filename, "w") do |file|
    file.puts "#{@title} High Scores:"

     @players.sort.each do |player|
      file.puts high_score_entry(player)
   end
  end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 15

def total_points
  @players.reduce(0) { |sum,player| sum + player.points }
end