Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Attribute Summary collapse
-
#title ⇒ Object
readonly
Returns the value of attribute title.
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #high_score ⇒ Object
- #high_score_entry(player) ⇒ Object
-
#initialize(title) ⇒ Game
constructor
A new instance of Game.
- #load_players(filename = "players.csv") ⇒ Object
- #play(rounds = 1) ⇒ Object
- #print_name_and_health(player) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(filename = "high_scores.txt") ⇒ Object
- #total_points ⇒ Object
Constructor Details
#initialize(title) ⇒ Game
Returns a new instance of Game.
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# File 'lib/studio_game/game.rb', line 9 def initialize(title) @title=title.capitalize @players=[] end |
Instance Attribute Details
#title ⇒ Object (readonly)
Returns the value of attribute title.
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# File 'lib/studio_game/game.rb', line 8 def title @title end |
Instance Method Details
#add_player(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 19 def add_player(player) @players.push(player) end |
#high_score ⇒ Object
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# File 'lib/studio_game/game.rb', line 80 def high_score sorted_players = @players.sort puts "\n#{@title}for High Scores:" sorted_players.each do |player| puts high_score_entry(player) end end |
#high_score_entry(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 88 def high_score_entry(player) formatted_name = player.name.ljust(20, '.') "#{formatted_name} #{player.score}" end |
#load_players(filename = "players.csv") ⇒ Object
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# File 'lib/studio_game/game.rb', line 39 def load_players(filename = "players.csv") File.readlines(filename).each do |line| name,health = line.split(",") add_player(Player.from_csv(line)) end end |
#play(rounds = 1) ⇒ Object
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# File 'lib/studio_game/game.rb', line 23 def play(rounds=1) puts "There are #{@players.size} players in the game:" treasures = TreasureTrove::TREASURES puts "There are #{treasures.size} treasures to be found:" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points" end 1.upto(rounds) do |round| puts "\nRound #{round}" @players.each do |p| GameTurn.take_turn(p) end end end |
#print_name_and_health(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 76 def print_name_and_health(player) puts "#{player.name} (#{player.health})" end |
#print_stats ⇒ Object
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# File 'lib/studio_game/game.rb', line 46 def print_stats puts "\n#{@title} Statistics:\n" strong,wimpy = @players.partition { |p| p.strong?} puts "#{strong.length} strong players:" strong.each do |player| print_name_and_health(player) puts "#{player.points} grand total points" end puts "#{wimpy.length} wimpy players:" wimpy.each do |player| print_name_and_health(player) end high_score puts "#{total_points} total points from treasures found" @players.sort.each do |player| puts "\n#{player.name}'s point totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end end |
#save_high_scores(filename = "high_scores.txt") ⇒ Object
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# File 'lib/studio_game/game.rb', line 93 def save_high_scores(filename="high_scores.txt") File.open(filename, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| file.puts high_score_entry(player) end end end |
#total_points ⇒ Object
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# File 'lib/studio_game/game.rb', line 15 def total_points @players.reduce(0) { |sum,player| sum + player.points } end |