Class: HTTP2::Connection
- Inherits:
-
Object
- Object
- HTTP2::Connection
- Includes:
- Emitter, Error, FlowBuffer
- Defined in:
- lib/http/2/connection.rb
Overview
Connection encapsulates all of the connection, stream, flow-control, error management, and other processing logic required for a well-behaved HTTP 2.0 client.
When the connection object is instantiated you must specify its role (:client or :server) to initialize appropriate header compression and decompression algorithms and stream management logic.
Your code is responsible for feeding data to connection object, which performs all of the necessary HTTP 2.0 decoding, state management and the rest, and vice versa, the parser will emit bytes (encoded HTTP 2.0 frames) that you can then route to the destination. Roughly, this works as follows:
Instance Attribute Summary collapse
-
#active_stream_count ⇒ Object
readonly
Number of active streams between client and server (reserved streams are not counted towards the stream limit).
-
#error ⇒ Object
readonly
Last connection error if connection is aborted.
-
#state ⇒ Object
readonly
Connection state (:new, :closed).
-
#stream_limit ⇒ Object
readonly
Maximum number of concurrent streams allowed by the peer (automatically updated on receipt of peer settings).
-
#type ⇒ Object
readonly
Type of connection (:server, :client).
-
#window ⇒ Object
readonly
Size of current connection flow control window (by default, set to infinity, but is automatically updated on receipt of peer settings).
Instance Method Summary collapse
-
#goaway(error = :no_error, payload = nil) ⇒ Object
Sends a GOAWAY frame indicating that the peer should stop creating new streams for current connection.
-
#initialize(type = :client) ⇒ Connection
constructor
Initializes new client or server connection object.
-
#new_stream(priority: DEFAULT_PRIORITY, window: @window_limit, parent: nil) ⇒ Object
Allocates new stream for current connection.
-
#ping(payload, &blk) ⇒ Object
Sends PING frame to the peer.
-
#receive(data) ⇒ Object
(also: #<<)
Decodes incoming bytes into HTTP 2.0 frames and routes them to appropriate receivers: connection frames are handled directly, and stream frames are passed to appropriate stream objects.
-
#settings(payload) ⇒ Object
Sends a connection SETTINGS frame to the peer.
Methods included from Emitter
Methods included from FlowBuffer
Constructor Details
#initialize(type = :client) ⇒ Connection
Initializes new client or server connection object.
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# File 'lib/http/2/connection.rb', line 65 def initialize(type = :client) @type = type if @type == :server @stream_id = 2 @compressor = Header::Compressor.new(:response) @decompressor = Header::Decompressor.new(:request) else @stream_id = 1 @compressor = Header::Compressor.new(:request) @decompressor = Header::Decompressor.new(:response) end @stream_limit = Float::INFINITY @active_stream_count = 0 @streams = {} @framer = Framer.new @window = DEFAULT_FLOW_WINDOW @window_limit = DEFAULT_FLOW_WINDOW @recv_buffer = Buffer.new @send_buffer = [] @continuation = [] @state = :new @error = nil end |
Instance Attribute Details
#active_stream_count ⇒ Object (readonly)
Number of active streams between client and server (reserved streams are not counted towards the stream limit).
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# File 'lib/http/2/connection.rb', line 60 def active_stream_count @active_stream_count end |
#error ⇒ Object (readonly)
Last connection error if connection is aborted.
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# File 'lib/http/2/connection.rb', line 48 def error @error end |
#state ⇒ Object (readonly)
Connection state (:new, :closed).
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# File 'lib/http/2/connection.rb', line 45 def state @state end |
#stream_limit ⇒ Object (readonly)
Maximum number of concurrent streams allowed by the peer (automatically updated on receipt of peer settings).
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# File 'lib/http/2/connection.rb', line 56 def stream_limit @stream_limit end |
#type ⇒ Object (readonly)
Type of connection (:server, :client).
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# File 'lib/http/2/connection.rb', line 42 def type @type end |
#window ⇒ Object (readonly)
Size of current connection flow control window (by default, set to infinity, but is automatically updated on receipt of peer settings).
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# File 'lib/http/2/connection.rb', line 52 def window @window end |
Instance Method Details
#goaway(error = :no_error, payload = nil) ⇒ Object
Sends a GOAWAY frame indicating that the peer should stop creating new streams for current connection.
Endpoints MAY append opaque data to the payload of any GOAWAY frame. Additional debug data is intended for diagnostic purposes only and carries no semantic value. Debug data MUST NOT be persistently stored, since it could contain sensitive information.
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# File 'lib/http/2/connection.rb', line 127 def goaway(error = :no_error, payload = nil) send({ type: :goaway, last_stream: (@streams.max.first rescue 0), error: error, payload: payload }) @state = :closed end |
#new_stream(priority: DEFAULT_PRIORITY, window: @window_limit, parent: nil) ⇒ Object
Allocates new stream for current connection.
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# File 'lib/http/2/connection.rb', line 98 def new_stream(priority: DEFAULT_PRIORITY, window: @window_limit, parent: nil) raise ConnectionClosed.new if @state == :closed raise StreamLimitExceeded.new if @active_stream_count == @stream_limit stream = activate_stream(@stream_id, priority, window, parent) @stream_id += 2 stream end |
#ping(payload, &blk) ⇒ Object
Sends PING frame to the peer.
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# File 'lib/http/2/connection.rb', line 112 def ping(payload, &blk) send({type: :ping, stream: 0, payload: payload}) once(:pong, &blk) if blk end |
#receive(data) ⇒ Object Also known as: <<
Decodes incoming bytes into HTTP 2.0 frames and routes them to appropriate receivers: connection frames are handled directly, and stream frames are passed to appropriate stream objects.
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# File 'lib/http/2/connection.rb', line 150 def receive(data) @recv_buffer << data while frame = @framer.parse(@recv_buffer) do # Header blocks MUST be transmitted as a contiguous sequence of frames # with no interleaved frames of any other type, or from any other stream. if !@continuation.empty? if frame[:type] != :continuation || frame[:stream] != @continuation.first[:stream] connection_error end @continuation << frame return if !frame[:flags].include? :end_headers headers = @continuation.collect do |chunk| decode_headers(chunk) chunk[:payload] end.flatten(1) frame = @continuation.shift @continuation.clear frame.delete(:length) frame[:payload] = headers frame[:flags] << if frame[:type] == :push_promise :end_push_promise else :end_headers end end # SETTINGS frames always apply to a connection, never a single stream. # The stream identifier for a settings frame MUST be zero. If an # endpoint receives a SETTINGS frame whose stream identifier field is # anything other than 0x0, the endpoint MUST respond with a connection # error (Section 5.4.1) of type PROTOCOL_ERROR. if connection_frame?(frame) connection_management(frame) else case frame[:type] when :headers # The last frame in a sequence of HEADERS/CONTINUATION # frames MUST have the END_HEADERS flag set. if !frame[:flags].include? :end_headers @continuation << frame return end # After sending a GOAWAY frame, the sender can discard frames # for new streams. However, any frames that alter connection # state cannot be completely ignored. For instance, HEADERS, # PUSH_PROMISE and CONTINUATION frames MUST be minimally # processed to ensure a consistent compression state decode_headers(frame) return if @state == :closed stream = @streams[frame[:stream]] if stream.nil? stream = activate_stream(frame[:stream], frame[:priority] || DEFAULT_PRIORITY, @window_limit) emit(:stream, stream) end stream << frame when :push_promise # The last frame in a sequence of PUSH_PROMISE/CONTINUATION # frames MUST have the END_PUSH_PROMISE/END_HEADERS flag set if !frame[:flags].include? :end_push_promise @continuation << frame return end decode_headers(frame) return if @state == :closed # PUSH_PROMISE frames MUST be associated with an existing, peer- # initiated stream... A receiver MUST treat the receipt of a # PUSH_PROMISE on a stream that is neither "open" nor # "half-closed (local)" as a connection error (Section 5.4.1) of # type PROTOCOL_ERROR. Similarly, a receiver MUST treat the # receipt of a PUSH_PROMISE that promises an illegal stream # identifier (Section 5.1.1) (that is, an identifier for a stream # that is not currently in the "idle" state) as a connection error # (Section 5.4.1) of type PROTOCOL_ERROR, unless the receiver # recently sent a RST_STREAM frame to cancel the associated stream. parent = @streams[frame[:stream]] pid = frame[:promise_stream] connection_error(msg: 'missing parent ID') if parent.nil? if !(parent.state == :open || parent.state == :half_closed_local) # An endpoint might receive a PUSH_PROMISE frame after it sends # RST_STREAM. PUSH_PROMISE causes a stream to become "reserved". # The RST_STREAM does not cancel any promised stream. Therefore, if # promised streams are not desired, a RST_STREAM can be used to # close any of those streams. if parent.closed == :local_rst # We can either (a) 'resurrect' the parent, or (b) RST_STREAM # ... sticking with (b), might need to revisit later. send({type: :rst_stream, stream: pid, error: :refused_stream}) else connection_error end end stream = activate_stream(pid, DEFAULT_PRIORITY, @window_limit, parent) emit(:promise, stream) stream << frame else if stream = @streams[frame[:stream]] stream << frame else # An endpoint that receives an unexpected stream identifier # MUST respond with a connection error of type PROTOCOL_ERROR. connection_error end end end end end |
#settings(payload) ⇒ Object
Sends a connection SETTINGS frame to the peer.
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# File 'lib/http/2/connection.rb', line 141 def settings(payload) send({type: :settings, stream: 0, payload: payload}) end |