Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 12

def initialize(title)
	@title = title
	@players = []
end

Instance Attribute Details

#titleObject

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 10

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 17

def add_player(player)
 	@players.push(player)
end

#high_scoreObject



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# File 'lib/studio_game/game.rb', line 63

def high_score
	puts "\n#{title} High Scores:"
	@players.sort.each do |player|
		puts high_score_entry(player)
	end
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 70

def high_score_entry(player)
	formatted_name = player.name.ljust(20, ".")
	"#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 21

def load_players(from_file)
	File.readlines(from_file).each do |line|
		add_player(Player.from_csv(line))
	end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 86

def play(rounds)
	puts "There are #{@players.size} players in #{@title}."
	@players.each do |player|
 		puts player
 	end

 	treasures = TreasureTrove::TREASURES

 	puts "\nThere are #{treasures.size} treasures to be found:"

 	treasures.each do |treasure|
 		puts "A #{treasure.name} is worth #{treasure.points} points" 
 	end

	1.upto(rounds) do |round|
		puts "\nRound #{round}:"
 		@players.each do |player|
 			GameTurn.take_turn(player)
 			puts player
 		end
 	end
end


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# File 'lib/studio_game/game.rb', line 31

def print_name_and_health(player)
	puts "#{player.name.ljust(15, ".")} #{player.score}"
end


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# File 'lib/studio_game/game.rb', line 39

def print_stats
	strong, wimpy = @players.partition { |player| player.strong? }
	puts ""
	puts "#{title} Statistics:"
	puts ""
	high_score
	puts "#{strong.length} strong players:"
	strong.each do |player|
		print_name_and_health(player)
	end
	puts "\n#{wimpy.length} wimpy players:"
	wimpy.each do |player|
		print_name_and_health(player)
	end
	puts "\n#{total_points} total points from treasures found."
	@players.each do |player|
		puts "\n#{player.name}'s point totals:"
		player.each_found_treasure do |treasure|
			puts "#{treasure.points} total #{treasure.name} points"
		end
		puts "#{player.points} grand total points"
	end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 75

def save_high_scores(to_file="high_scores.txt")
	File.open(to_file, "w") do |file|
		file.puts "#{@title} High Scores:"
		@players.sort.each do |player|
			formatted_name = "#{player.name.ljust(15, ".")}"
			file.puts high_score_entry(player)
		end
	end
end

#to_sObject



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# File 'lib/studio_game/game.rb', line 27

def to_s
	"There are #{@players.size} players in #{title}."
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 35

def total_points
	@players.reduce(0) { |sum, player| sum + player.points }
end