Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Attribute Summary collapse
-
#title ⇒ Object
Returns the value of attribute title.
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #high_score ⇒ Object
- #high_score_entry(player) ⇒ Object
-
#initialize(title) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #print_name_and_health(player) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(to_file = "high_scores.txt") ⇒ Object
- #to_s ⇒ Object
- #total_points ⇒ Object
Constructor Details
#initialize(title) ⇒ Game
Returns a new instance of Game.
12 13 14 15 |
# File 'lib/studio_game/game.rb', line 12 def initialize(title) @title = title @players = [] end |
Instance Attribute Details
#title ⇒ Object
Returns the value of attribute title.
10 11 12 |
# File 'lib/studio_game/game.rb', line 10 def title @title end |
Instance Method Details
#add_player(player) ⇒ Object
17 18 19 |
# File 'lib/studio_game/game.rb', line 17 def add_player(player) @players.push(player) end |
#high_score ⇒ Object
63 64 65 66 67 68 |
# File 'lib/studio_game/game.rb', line 63 def high_score puts "\n#{title} High Scores:" @players.sort.each do |player| puts high_score_entry(player) end end |
#high_score_entry(player) ⇒ Object
70 71 72 73 |
# File 'lib/studio_game/game.rb', line 70 def high_score_entry(player) formatted_name = player.name.ljust(20, ".") "#{formatted_name} #{player.score}" end |
#load_players(from_file) ⇒ Object
21 22 23 24 25 |
# File 'lib/studio_game/game.rb', line 21 def load_players(from_file) File.readlines(from_file).each do |line| add_player(Player.from_csv(line)) end end |
#play(rounds) ⇒ Object
86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 |
# File 'lib/studio_game/game.rb', line 86 def play(rounds) puts "There are #{@players.size} players in #{@title}." @players.each do |player| puts player end treasures = TreasureTrove::TREASURES puts "\nThere are #{treasures.size} treasures to be found:" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points" end 1.upto(rounds) do |round| puts "\nRound #{round}:" @players.each do |player| GameTurn.take_turn(player) puts player end end end |
#print_name_and_health(player) ⇒ Object
31 32 33 |
# File 'lib/studio_game/game.rb', line 31 def print_name_and_health(player) puts "#{player.name.ljust(15, ".")} #{player.score}" end |
#print_stats ⇒ Object
39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 |
# File 'lib/studio_game/game.rb', line 39 def print_stats strong, wimpy = @players.partition { |player| player.strong? } puts "" puts "#{title} Statistics:" puts "" high_score puts "#{strong.length} strong players:" strong.each do |player| print_name_and_health(player) end puts "\n#{wimpy.length} wimpy players:" wimpy.each do |player| print_name_and_health(player) end puts "\n#{total_points} total points from treasures found." @players.each do |player| puts "\n#{player.name}'s point totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end end |
#save_high_scores(to_file = "high_scores.txt") ⇒ Object
75 76 77 78 79 80 81 82 83 |
# File 'lib/studio_game/game.rb', line 75 def save_high_scores(to_file="high_scores.txt") File.open(to_file, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| formatted_name = "#{player.name.ljust(15, ".")}" file.puts high_score_entry(player) end end end |
#to_s ⇒ Object
27 28 29 |
# File 'lib/studio_game/game.rb', line 27 def to_s "There are #{@players.size} players in #{title}." end |
#total_points ⇒ Object
35 36 37 |
# File 'lib/studio_game/game.rb', line 35 def total_points @players.reduce(0) { |sum, player| sum + player.points } end |