Class: Gubby::GameEntity

Inherits:
Object show all
Defined in:
lib/gubby/game_entity.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(name = nil, *components) ⇒ GameEntity

Returns a new instance of GameEntity.



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# File 'lib/gubby/game_entity.rb', line 10

def initialize(name = nil, *components)
	
	@components = []
	@entity_name = name unless name.nil?
	add_component(*components)
	
end

Instance Attribute Details

#componentsObject (readonly)

Returns the value of attribute components.



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# File 'lib/gubby/game_entity.rb', line 8

def components
  @components
end

#engineObject

Returns the value of attribute engine.



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# File 'lib/gubby/game_entity.rb', line 5

def engine
  @engine
end

#entity_nameObject

Returns the value of attribute entity_name.



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# File 'lib/gubby/game_entity.rb', line 5

def entity_name
  @entity_name
end

Instance Method Details

#add_component(*components) ⇒ Object



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# File 'lib/gubby/game_entity.rb', line 18

def add_component(*components)
	
	components.each do |c|
		extend(c)
		@components.push(c)
	end
	
	@engine.refresh_entity(self) unless @engine.nil?
	
end

#destroyObject



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# File 'lib/gubby/game_entity.rb', line 40

def destroy()
	@engine.remove_entity(self)
end

#remove_component(*components) ⇒ Object



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# File 'lib/gubby/game_entity.rb', line 29

def remove_component(*components)
	
	components.each do |c|
		unextend(c)
		@components.delete(c)
	end

	@engine.refresh_entity(self) unless @engine.nil?

end